8.2 Mount Equipment and Possible Water Strider Mount nerf
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- Magnakilro
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8.2 Mount Equipment and Possible Water Strider Mount nerf
Possible buffs shown were: Water walking, Daze immunity, and a parachute if you dismount in the air. Note that the Sky Golem/Mechanized Lumber Extractor is unable to use any of these as it has built in herb gathering.
Among the proposed possible buffs is an item that grants Water Walking benefits to ALL mounts. But....this item comes at a bit of a price. The two existing Water Strider mounts are seemingly being nerfed to no longer innately have the ability to Water walk by default. Instead, anyone who has a Water strider will be mailed the water walking mount equip for free.
What do you all think? I'm on the boat that while its nice EVERYTHING can waterwalk now if desired, it does stink that the bugs we worked hard on lose their unique trait.
Few other things to keep in mind: You need 1 lvl 100+ character to unlock the Mount equipment feature. The equipment themselves can be used starting at lvl 20. A BoA version of the Water Walking equipment is being added to the Anglers rep quartermaster in Pandaria.
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- GormanGhaste
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Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
...I want to keep water walking and get a parachute
- Vephriel
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Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
Overall I'm really excited about this though. I think it's a great way to 'fix' the problem of unique mount behaviours, because I was getting real tired of being forced to use that water strider all the time.
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Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
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WerebearGuy
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Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
This is the only CORRECT option. This is objectively true. There is absolutely no reason to punish players for having earned something years ago, and yes; it IS punishment. There is no acceptable reason for the strider to lose its water walking. Don't mail a freebie. Don't take away. Leave the striders alone and prevent the use of equipment on them. This is 100% optimal.GormanGhaste wrote:I think the water striders should be like the Sky Golem etc--they keep their previous ability and can't benefit from new ones.
With every patch, they do something pants on head stupid for no reason. They need to cut that out.

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Valnaaros
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Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
I don’t think they really care about stacking since Blood DKs can technically have all three known equipment effects. They can walk on water no matter as a class ability, and cannot be dazed due to being a tank. So they can use the parachute equipment and have all three benefits.
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Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
If stacking is such a huge issue, then have the ones like the Water Strider move across water at a normal mount speed while it has another 'buff' active on it.
That way, it still retains its original purpose and no one can get pissy over it being "too op" Which, SPOILER ALERT, ....People have already been saying about it since it came out :O Amazing! And those people just like to bitch and moan about anything so IDK why any one would listen to those people anyways.
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Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
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Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
Firstly, for Blizzard it's a terribly small hill to die on, it's something they could work around. But for players, it's another incident that will be added to a pile of things that they haven't been happy with this expansion. Just one small addition, but the pile is teetering.
Secondly, I would be interested in seeing mount equipment extended to flying at some point. I.e. use the equipment slot to give your ground horse a pair of wings. If that ever happens, it can't be at the expense of removing native flying ability from all existing mounts and I think they should come up with a better solution now. I haven't thought this through heavily, but maybe having a dedicated travel mode slot that is separate from the other-effects slot, is a solution. Gain one at level <x> and one at level <y>.
Finally, I think the nerf shows a rigid mindset in how game systems are structured which detracts from the world feeling organic and real. Player classes have already been through that (everything having to be neat and symmetrical), but at least in that case I understood that the game is now so complex that it's hard to balance classes without doing that. Portal systems have recently undergone a similar methodical restructuring, which has already been received very poorly.
I feel that highly ordered systems may be really necessary in some cases, but as a player I also feel that it feels unnatural for a living game world, and more appropriate for a lower level game, like HotS.
Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
However, I've given up on trying to fight it, because Blizzard has been trying to stealth-gut the Water Strider since, what? WoD? And they're just gonna keep trying to do so, in which case, we may as well just relent and save ourselves the trouble of protesting a change that will happen eventually anyway.
It's definitely one of those things that is piling up for me, though. I dislike that it's always two steps forward, one step back, or getting something new at the loss of another thing. I'd like to just be excited about a new feature without having to fear that another, older feature gets removed. The portal room was another recent case like that.
Lastly, it's worth mentioning that the future of the mount equipment system isn't even certain. Are they gonna honor its existence next expansion? The expansion after that? The one after that? What if they remove that too, or require you to unlock it later in a future expansion?

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Valnaaros
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Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
Continueing what Wain said, this isn't that big of a deal, and wouldn't be getting that much attention were it not for the many unpopular decisions this Xpac. If this had happened back in Legion, I don't think that there would be a big stink being made.
- Castile
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Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
And what about warlocks and deathknights? A cool 'perk' of their class was that they could have their mounts (all for DK - dreadsteed for warlocks) was that they can run on water. It's a somewhat nerf to them as well.
And I agree with cow - it's like taking flying away from flying mounts. Lame. It's just another poor decision in an expansion of nothing but poor decisions. And soon we'll have flying back anyway so why do this now? meh.
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Valnaaros
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Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
As far as I know, they still will be able to run on water. Same for Shamans.And what about warlocks and deathknights? A cool 'perk' of their class was that they could have their mounts (all for DK - dreadsteed for warlocks) was that they can run on water. It's a somewhat nerf to them as well.
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Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
That's not what I mean. Its a nerf because that was something unique to that class. Now everyone can do it so...meh.Valnaaros wrote:As far as I know, they still will be able to run on water. Same for Shamans.And what about warlocks and deathknights? A cool 'perk' of their class was that they could have their mounts (all for DK - dreadsteed for warlocks) was that they can run on water. It's a somewhat nerf to them as well.
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Valnaaros
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Re: 8.2 Mount Equipment and Possible Water Strider Mount ner
Ah, I get what you're saying. My bad. Yeah, it is somewhat of a nerf to those classes.Castile wrote:That's not what I mean. Its a nerf because that was something unique to that class. Now everyone can do it so...meh.Valnaaros wrote:As far as I know, they still will be able to run on water. Same for Shamans.And what about warlocks and deathknights? A cool 'perk' of their class was that they could have their mounts (all for DK - dreadsteed for warlocks) was that they can run on water. It's a somewhat nerf to them as well.



