Those worms are cool looking, I just want one, even though I’ve never been a fan of the shale spider family
Shadowlands Alpha/Beta Beast Thread
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Re: Shadowlands Alpha/Beta Beast Thread
I was so sad when they removed permanent Infernals and Doomguards for Warlocks one expansion after giving them brand new models. ;_;worgpower wrote: ↑Mon Aug 10, 2020 2:14 pmI use the geist on my DK, it’s the most beastlike undead I can summon, but we need variety for both dks and warlocks, unfortunately abomination can’t be summoned anymore, only for a limited time pvp talent replacing army of the dead, I hate how Blizz gives hunters all the fun but not DKs and Warlocks

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Re: Shadowlands Alpha/Beta Beast Thread
I remember that, I played WOD ptr with an infernal, bad they had such good dps, it was sad to see it only be a temp minion nowQraljar wrote: ↑Mon Aug 10, 2020 2:29 pmI was so sad when they removed permanent Infernals and Doomguards for Warlocks one expansion after giving them brand new models. ;_;worgpower wrote: ↑Mon Aug 10, 2020 2:14 pmI use the geist on my DK, it’s the most beastlike undead I can summon, but we need variety for both dks and warlocks, unfortunately abomination can’t be summoned anymore, only for a limited time pvp talent replacing army of the dead, I hate how Blizz gives hunters all the fun but not DKs and Warlocks
Re: Shadowlands Alpha/Beta Beast Thread
It would be really cool if Blizzard added "pet enchants" into the game, or something of that nature. The ability to apply different effects to tamed pets, such as a spectral shader, or something like the cursed creatures in Drust (the ones that do keep their look, like the goat and crab), that can be applied to any creature you have tamed.
And considering two out of three specs of hunters can't use normal enchants since that doesn't work on ranged weapons, it wouldn't even be that bad an idea either. Imagine all the flavor it could add if you could add a Maldraxxus enchant illusion to your wolf, or a void illusion to your silithid. And it could be tied to both new and old content alike, like Covenants, Torghast, raids, etc, much like current enchant illusions for weapons are.

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Re: Shadowlands Alpha/Beta Beast Thread
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Re: Shadowlands Alpha/Beta Beast Thread
I didn't even realize that. But yeah, it would add, I guess, another layer of making your pet a little more unique.WerebearGuy wrote: ↑Mon Aug 10, 2020 2:50 pm They kind of have pet enchants in those items from the gnome island. The oil coat and the yellow glowy ones. That just needs to be expanded upon!

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Re: Shadowlands Alpha/Beta Beast Thread
Re: Shadowlands Alpha/Beta Beast Thread
Just like https://www.wowhead.com/news=317292/new ... s#comments

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Re: Shadowlands Alpha/Beta Beast Thread
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Re: Shadowlands Alpha/Beta Beast Thread
Five minutes? It lasts for an hour, while pausing the time you're not using when the pet isn't out. A little exaggerated there. Still, I do want longer durations for items of that nature. Permanent would be neat, but the drudge fluid and oil would have to be changed to unlock items for permanent looks, or any new item would have to just follow suit with the drops and be consumables with long durations. I'm more towards the bag clutter option since no dog stays dirty and stained forever, though I wouldn't be against a transmog style.Vephriel wrote: ↑Mon Aug 10, 2020 3:00 pm I would really love that if they made them more permanent, like weapon enchants, in that they stay applied until you decide to take them off. The oily coat ones and stuff are neat but only last like 5 minutes and it's too much of an inconvenience for me to bother with.
EDIT:
On an unrelated note, I notice that this look hasn't been confirmed tameable yet.

DOUBLE EDIT:
Nevermind, I just overlooked it since they both look so similar.
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Re: Shadowlands Alpha/Beta Beast Thread
Re: Shadowlands Alpha/Beta Beast Thread
Big agree. Same for that cross-faction chatting potion. Just make it a permanent feature, if only on RP servers.Vephriel wrote: ↑Mon Aug 10, 2020 4:10 pm Oh is it an hour? That's better, I must have been thinking of another cosmetic, but even still, I don't like things that need to be refreshed constantly and used up. Give us a way to customize our pets at some sort of stable groomer and then we can remove it when we want, but until we do, that's the way it stays.

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Re: Shadowlands Alpha/Beta Beast Thread
WerebearGuy wrote: ↑Mon Aug 10, 2020 3:48 pm EDIT:
On an unrelated note, I notice that this look hasn't been confirmed tameable yet.Only that other version with the slender body and funky skeleton. Is this model even in the game? I can't find any on wowhead that use it.
DOUBLE EDIT:
Nevermind, I just overlooked it since they both look so similar.
I'm working on trying to find all of them. So far I've confrimed a few, but I'm also not sure where some of them are. If anyone knows, I'll gladly take the help. So far I've been to Ragefire Chasm, Firelands, and Drustvar and found the Orange with orange flame, Red with orange flame, and Blue with flames.
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Re: Shadowlands Alpha/Beta Beast Thread
https://shadowlands.wowhead.com/npc=980 ... watchhound
https://shadowlands.wowhead.com/npc=91384/helhound
https://shadowlands.wowhead.com/npc=115026/helhound
https://shadowlands.wowhead.com/npc=97119/shroud-hound
https://shadowlands.wowhead.com/npc=101 ... -misthound
These are the only skeletal hounds with the misty colors that aren't those weird broken looking ones. I kind of wish this model didn't have mist like the other variant, but I much prefer this one over the other because of the posture.
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Re: Shadowlands Alpha/Beta Beast Thread
Thank you! I will get right on that!WerebearGuy wrote: ↑Mon Aug 10, 2020 5:14 pm Try these;
https://shadowlands.wowhead.com/npc=980 ... watchhound
https://shadowlands.wowhead.com/npc=91384/helhound
https://shadowlands.wowhead.com/npc=115026/helhound
https://shadowlands.wowhead.com/npc=97119/shroud-hound
https://shadowlands.wowhead.com/npc=101 ... -misthound
These are the only skeletal hounds with the misty colors that aren't those weird broken looking ones. I kind of wish this model didn't have mist like the other variant, but I much prefer this one over the other because of the posture.
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Re: Shadowlands Alpha/Beta Beast Thread
https://shadowlands.wowhead.com/npc=348 ... odelviewer
https://shadowlands.wowhead.com/npc=152 ... odelviewer
https://shadowlands.wowhead.com/npc=500 ... odelviewer
Take note of how they have different levels of green glowing dust coming from their mouths. Tunneling worms have a bright and vibrant glow, the endurite one has a modest glow, and Terborus has no green. Another example can be seen in the orange color too;
https://shadowlands.wowhead.com/npc=715 ... odelviewer
https://shadowlands.wowhead.com/npc=652 ... odelviewer
https://shadowlands.wowhead.com/npc=623 ... odelviewer
Again, look at that glow. Amber parasites have an absurd glow, kypari crawler barely glows (let it load, it's not instant), and Norvakess has no green. Even the blue/green one has noteworthy differences!
https://shadowlands.wowhead.com/npc=133 ... odelviewer
https://shadowlands.wowhead.com/npc=983 ... odelviewer
There's plenty of variation, though the lack of different colors is still unfortunate.
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Re: Shadowlands Alpha/Beta Beast Thread
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Re: Shadowlands Alpha/Beta Beast Thread
They would of been good for taming now due to how undead they look, but people will say they’re drust, not undead, but they’re not constructs like the hounds and other drust creature, they would be perfect for forsaken and kul Tirans, plz Blizz, we need those to be tameable