The War Within Beta - Beasts Thread

Discuss the next expansion, and the two subsequent chapters of the Worldsoul Saga.
Matjz
Posts: 3
Joined: Sun Jul 07, 2024 8:45 pm

Re: The War Within Beta - Beasts Thread

Unread post by Matjz »

Seems that those tames come with 11.0.2, which should be the expansion's launch. As Fetid Devourer is still an Aberration.
User avatar
Wain
The Insane
The Insane
Posts: 13752
Joined: Tue Jul 27, 2010 1:54 am
Gender: Male

Re: The War Within Beta - Beasts Thread

Unread post by Wain »

I have word that the Azeroth tames will not be in until the full expansion launch. They didn't quite make the pre-patch deadline.

At least we caught it quickly, so hopefully not too many people wasted their time. I'll set the pre-expansion tames back to 11.0 tames.

Usually we get 100+ new tames in the pre-expansion, so it's a shame there's not even one this time. This is also the first expansion ever to launch without a single new family.

The one person adding most of these tames isn't a class dev and is doing it in their very limited spare time, so I'm incredibly grateful to them. I'm frustrated at the class team that they don't even put a little time into pets. It doesn't need to be that much but instead it feels like they're treated as a headache they wish would go away.
Shaman avatar by Spiritbinder.
WerebearGuy
Pet Finder
Posts: 1987
Joined: Sat Jul 12, 2014 10:37 pm
Gender: Exploiter

Re: The War Within Beta - Beasts Thread

Unread post by WerebearGuy »

Wait, it's only one developer, and they're not even a class dev? Whoever that dev is, good on them for caring. The one true hero we don't deserve. I'm still sad that I rushed in and discovered the pain as soon as the patch came up (BM hunter plays like hot garbage with those wowhead builds, Jesus Christ), but I'm glad that we got such a quick explanation as to why this happened. Moderately less disappointed now, but still sad.

Image

My Flight Rising lair

Twitter: @BlahBlahblabbe1
Knockoff Twitter: @campaigner.bsky.social
Come troll my accounts and hot takes!

Times banned from World of Warcraft: 1
Reason for ban: Reporting an item duplication exploit with Pet Battles I accidentally found during Mists of Pandaria. 3 week duration.

User avatar
Maizou
 Community Resource
 Community Resource
Posts: 1421
Joined: Thu Jan 07, 2010 11:16 pm
Realm: Proudmoore

Re: The War Within Beta - Beasts Thread

Unread post by Maizou »

This was also a problem on the PTR.

The problem is the PTR Release Build was made out of the beta build before the taming passes.

They'll 100% be releasing a patch before release, because the Glory achievements aren't on live either. Lol.
User avatar
Tsukina
Journeyman Hunter
Journeyman Hunter
Posts: 168
Joined: Tue Sep 18, 2012 7:10 am
Realm: Shen'dralar

Re: The War Within Beta - Beasts Thread

Unread post by Tsukina »

Wain wrote: Wed Jul 24, 2024 1:00 am The one person adding most of these tames isn't a class dev and is doing it in their very limited spare time, so I'm incredibly grateful to them.
Whoever he is, send him a hug (and a virtual beer) from all the hunters.
User avatar
Wain
The Insane
The Insane
Posts: 13752
Joined: Tue Jul 27, 2010 1:54 am
Gender: Male

Re: The War Within Beta - Beasts Thread

Unread post by Wain »

WerebearGuy wrote: Wed Jul 24, 2024 1:10 am Wait, it's only one developer, and they're not even a class dev? Whoever that dev is, good on them for caring. The one true hero we don't deserve. I'm still sad that I rushed in and discovered the pain as soon as the patch came up (BM hunter plays like hot garbage with those wowhead builds, Jesus Christ), but I'm glad that we got such a quick explanation as to why this happened. Moderately less disappointed now, but still sad.
I did over-simplify. There are other area developers who make things tameable as they go. And I know the Dorn developers added more ramolith looks (and probably the hermit crabs) as a result of feedback about how many unused ones there were (they were super responsive!). But most of the other stuff is down to one area/quest dev doing it in their spare time!
Shaman avatar by Spiritbinder.
User avatar
worgpower
 Community Resource
 Community Resource
Posts: 1688
Joined: Thu Mar 31, 2016 9:57 pm
Realm: Gurubashi
Gender: Male

Re: The War Within Beta - Beasts Thread

Unread post by worgpower »

I just noticed that predator’s thirst for ferocity pets are nerfed from 10% to 4%. Is it still better to use ferocity or should I start using tenacity for the extra healing button
User avatar
Wain
The Insane
The Insane
Posts: 13752
Joined: Tue Jul 27, 2010 1:54 am
Gender: Male

Re: The War Within Beta - Beasts Thread

Unread post by Wain »

worgpower wrote: Wed Jul 24, 2024 6:59 pm I just noticed that predator’s thirst for ferocity pets are nerfed from 10% to 4%. Is it still better to use ferocity or should I start using tenacity for the extra healing button
So their answer to ferocity pets being better tanks than tenacity was just to nerf ferocity?
Shaman avatar by Spiritbinder.
User avatar
Maizou
 Community Resource
 Community Resource
Posts: 1421
Joined: Thu Jan 07, 2010 11:16 pm
Realm: Proudmoore

Re: The War Within Beta - Beasts Thread

Unread post by Maizou »

Wain wrote: Thu Jul 25, 2024 3:25 am
worgpower wrote: Wed Jul 24, 2024 6:59 pm I just noticed that predator’s thirst for ferocity pets are nerfed from 10% to 4%. Is it still better to use ferocity or should I start using tenacity for the extra healing button
So their answer to ferocity pets being better tanks than tenacity was just to nerf ferocity?
All classes had their leech nerfed, not just hunters.
User avatar
DannyGreen
Expert Hunter
Expert Hunter
Posts: 258
Joined: Fri Jul 26, 2013 4:14 pm

Re: The War Within Beta - Beasts Thread

Unread post by DannyGreen »

yes, remove nerf for the class with little to no healing.
But anyway, bring back pet specs bla bla bla.

Did they shrink the maldraxys flies?
Image

Side note with bigger numbers it's probably still better to use the leech pet while doing solo content.
20% heal on a 2min is aight, but it's still probably not going to keep up. We will be getting multiple leech enchants this expansion anyway so that might help. Hell if the leech is strong enough it may not even matter what pet you bring any more. Probably always still be an optimal meta one though. LETS GO SCALEHIDES FOR ANOTHER FEW YEARS!
WerebearGuy
Pet Finder
Posts: 1987
Joined: Sat Jul 12, 2014 10:37 pm
Gender: Exploiter

Re: The War Within Beta - Beasts Thread

Unread post by WerebearGuy »

Honestly, with how easy content is as a hunter, the leech issue is a non issue. If your pet is dying, it's either because you're way out of your level range, or you pulled way too much. Even completely worthless and useless cunning pets can do just fine in open world shenanigans, only needing an extra mend pet here and there. The real hunter issue is that when we finally get strong, we get nerfed. Unloved class that's not allowed to be near the top for long, especially Beast Mastery.

The maldraxxus flies are the right size though. They've always been small. Had to go look at old posts to see this, because I too thought they were shrunk.

Image

My Flight Rising lair

Twitter: @BlahBlahblabbe1
Knockoff Twitter: @campaigner.bsky.social
Come troll my accounts and hot takes!

Times banned from World of Warcraft: 1
Reason for ban: Reporting an item duplication exploit with Pet Battles I accidentally found during Mists of Pandaria. 3 week duration.

User avatar
worgpower
 Community Resource
 Community Resource
Posts: 1688
Joined: Thu Mar 31, 2016 9:57 pm
Realm: Gurubashi
Gender: Male

Re: The War Within Beta - Beasts Thread

Unread post by worgpower »

The Corpseflies have never changed in size, only in animations, now I call them corpsewalks. If leech enchants are good enough, I’ll be ok with using any hunter pet. Specifically defensive ones and slows
User avatar
DannyGreen
Expert Hunter
Expert Hunter
Posts: 258
Joined: Fri Jul 26, 2013 4:14 pm

Re: The War Within Beta - Beasts Thread

Unread post by DannyGreen »

worgpower wrote: Thu Jul 25, 2024 1:06 pm The Corpseflies have never changed in size, only in animations, now I call them corpsewalks. If leech enchants are good enough, I’ll be ok with using any hunter pet. Specifically defensive ones and slows
I Think it depends how much of a % leech it gives.
If we're looking at stat scaling anyway.

What we have now is.
325 leech. with bracer and cloak
Which gives the grand total of...
Image
About 1%
And the leech enchants from tww i saw was.
"1020 Leech and heal for 243973 every 5 sec while out of combat." + " granting 2040 Leech." On bracers and cloak
So about 3060 all together So about a 840% increase

Comparing a couple items of TWW and Live Both going for the same stat spread on the items to make it even. 441 to 571, comparing raid level gear. You are looking like a 320% incerease in stamina
And 200%ish to armor And like 50-100% increase on the stats like crit/haste etc

The leech from the enchants is 840% increase all together which I'm going to be shocked if it goes live. But I aint play enchanter I only going off the wowhead values cos there's the whole, bronze silver gold, Assuming it goes with the general 50-100% increase

It's going to be like... 2-3% leech maybe? So maybe 7-10% with a ferocity pet if we're lucky. Bringing it back to what it originally was?
But this is all speculation really.
User avatar
Maizou
 Community Resource
 Community Resource
Posts: 1421
Joined: Thu Jan 07, 2010 11:16 pm
Realm: Proudmoore

Re: The War Within Beta - Beasts Thread

Unread post by Maizou »

DannyGreen wrote: Fri Jul 26, 2024 9:29 am
worgpower wrote: Thu Jul 25, 2024 1:06 pm The Corpseflies have never changed in size, only in animations, now I call them corpsewalks. If leech enchants are good enough, I’ll be ok with using any hunter pet. Specifically defensive ones and slows
I Think it depends how much of a % leech it gives.
If we're looking at stat scaling anyway.

What we have now is.
325 leech. with bracer and cloak
Which gives the grand total of...
Image
About 1%
And the leech enchants from tww i saw was.
"1020 Leech and heal for 243973 every 5 sec while out of combat." + " granting 2040 Leech." On bracers and cloak
So about 3060 all together So about a 840% increase

Comparing a couple items of TWW and Live Both going for the same stat spread on the items to make it even. 441 to 571, comparing raid level gear. You are looking like a 320% incerease in stamina
And 200%ish to armor And like 50-100% increase on the stats like crit/haste etc

The leech from the enchants is 840% increase all together which I'm going to be shocked if it goes live. But I aint play enchanter I only going off the wowhead values cos there's the whole, bronze silver gold, Assuming it goes with the general 50-100% increase

It's going to be like... 2-3% leech maybe? So maybe 7-10% with a ferocity pet if we're lucky. Bringing it back to what it originally was?
But this is all speculation really.
You aren't taking into account more rating is required to get the same % at higher levels.

100 Mastery at level 10 is insane, but at level 70, it's barely anything.
User avatar
worgpower
 Community Resource
 Community Resource
Posts: 1688
Joined: Thu Mar 31, 2016 9:57 pm
Realm: Gurubashi
Gender: Male

Re: The War Within Beta - Beasts Thread

Unread post by worgpower »

On the upcoming weekly reset, wow will be down from 7am-11am pst. As the radiant echoes event comes, I hope they also have the opportunity to fix bugs and give us our tameables for prepatch. Can’t wait to fight alongside Grong. I won’t need to use any scalehide when he’s around
User avatar
DannyGreen
Expert Hunter
Expert Hunter
Posts: 258
Joined: Fri Jul 26, 2013 4:14 pm

Re: The War Within Beta - Beasts Thread

Unread post by DannyGreen »

Maizou wrote: Fri Jul 26, 2024 1:51 pm
You aren't taking into account more rating is required to get the same % at higher levels.

100 Mastery at level 10 is insane, but at level 70, it's barely anything.
True, but that's why I compared the two of them compared to an raid level item. Say the rought 100% increase, to get the same level as we would be now.
So if the 441 at 70 and 571 at 80 Both come to X with about the same overall stat value, of 1-3% for 100% increase in stats.
Then X would be 100%
But the leech is about 800%
So 325 at 70 =Y Then 3060 at 80 = Y
So the secondary value of the items would have to be completely shat into the ground in order for it to feel that way.
Assuming the other values are scaling the same, then at AROUND 500-600, would give you the same amount. (Assuming it's not armor scaled)
For this i'll say 600 gives you the 1.2% Which would be just under 100% increase to get the same value of 1.2
So you would have 5.1X1.2 So about 6.2% leech IF it works that way.
With the 4% from ferocity, makes it back to 10.

Of course this again is all up in the air because I haven't seen any people with max level char's saying the max value of these enchants in game, yknow?


I can't wait to Catch Grong. I'm sad I can't have the zombie version But eh.
WerebearGuy
Pet Finder
Posts: 1987
Joined: Sat Jul 12, 2014 10:37 pm
Gender: Exploiter

Re: The War Within Beta - Beasts Thread

Unread post by WerebearGuy »

Bit of a tangent, but they changed something under the hood with Tame Beast in 11.0. According to Wowhead, it was updated on Tuesday as seen here, but there was absolutely nothing stated about it. Now, I have never actually looked at the wowhead page for Tame Beast until today, and I'm not super savvy on abilities' finer details. All I know is that Tame Beast is the evil spell that brainwashes animals, strips away their individuality, and turns them into my unwilling and exploitable tools for the rest of their revivable lives. Does anyone know any finer details on what was changed? I'm really curious since the spell was last updated almost four years ago.

Image

My Flight Rising lair

Twitter: @BlahBlahblabbe1
Knockoff Twitter: @campaigner.bsky.social
Come troll my accounts and hot takes!

Times banned from World of Warcraft: 1
Reason for ban: Reporting an item duplication exploit with Pet Battles I accidentally found during Mists of Pandaria. 3 week duration.

User avatar
Wain
The Insane
The Insane
Posts: 13752
Joined: Tue Jul 27, 2010 1:54 am
Gender: Male

Re: The War Within Beta - Beasts Thread

Unread post by Wain »

WerebearGuy wrote: Sat Jul 27, 2024 11:25 pm Bit of a tangent, but they changed something under the hood with Tame Beast in 11.0. According to Wowhead, it was updated on Tuesday as seen here, but there was absolutely nothing stated about it. Now, I have never actually looked at the wowhead page for Tame Beast until today, and I'm not super savvy on abilities' finer details. All I know is that Tame Beast is the evil spell that brainwashes animals, strips away their individuality, and turns them into my unwilling and exploitable tools for the rest of their revivable lives. Does anyone know any finer details on what was changed? I'm really curious since the spell was last updated almost four years ago.
As far as I can tell, the change was just a harmless text change in the tooltip. They removed the double-space after "companion." in the first line 😂

Refs new to old:
https://www.wowhead.com/spell=1515/tame-beast
https://www.wowhead.com/ptr/spell=1515/tame-beast
Shaman avatar by Spiritbinder.
WerebearGuy
Pet Finder
Posts: 1987
Joined: Sat Jul 12, 2014 10:37 pm
Gender: Exploiter

Re: The War Within Beta - Beasts Thread

Unread post by WerebearGuy »

I was flying around aimlessly while waiting for today's maintenance, and ran across some spiders. I forgot I had Arachnophobia mode on for some laughs, so every spider was a crab. This made me wonder what crab model each spider would turn into when tamed. From a very small pool, I noticed that every spider of a specific skin had the same crab model. For example, the bright green gracile spiders would always become yellow crabs.
->

I don't think calling this "minor" would be right, but this feature should probably be further investigated. While I personally don't mind spiders, I do like how hilariously small spiders become when they are tamed in crab form. How rough would it be to have an Arachnophobia mode for Petopia? I think it'd be nice for the people who are bothered by spiders to be able to see what crabs they'd be getting with the filter enabled ingame. This would obviously require a bit of legwork, since there's so many spider looks to cover, but I think the effort would be appreciated by someone.


Also worth note; I don't think the "Black" magma spiders exist anymore. I was going to start doing the spider->crab catalog myself, but when I checked on the spider that has been bugged ALL EXPANSION, I couldn't find it. Not a single instance of it existed. The only skin that was spawning was the original "lavatarantula" skin. Can anyone confirm this? It was this look;

Image

My Flight Rising lair

Twitter: @BlahBlahblabbe1
Knockoff Twitter: @campaigner.bsky.social
Come troll my accounts and hot takes!

Times banned from World of Warcraft: 1
Reason for ban: Reporting an item duplication exploit with Pet Battles I accidentally found during Mists of Pandaria. 3 week duration.

User avatar
worgpower
 Community Resource
 Community Resource
Posts: 1688
Joined: Thu Mar 31, 2016 9:57 pm
Realm: Gurubashi
Gender: Male

Re: The War Within Beta - Beasts Thread

Unread post by worgpower »

WerebearGuy wrote: Tue Jul 30, 2024 9:34 am I was flying around aimlessly while waiting for today's maintenance, and ran across some spiders. I forgot I had Arachnophobia mode on for some laughs, so every spider was a crab. This made me wonder what crab model each spider would turn into when tamed. From a very small pool, I noticed that every spider of a specific skin had the same crab model. For example, the bright green gracile spiders would always become yellow crabs.
->

I don't think calling this "minor" would be right, but this feature should probably be further investigated. While I personally don't mind spiders, I do like how hilariously small spiders become when they are tamed in crab form. How rough would it be to have an Arachnophobia mode for Petopia? I think it'd be nice for the people who are bothered by spiders to be able to see what crabs they'd be getting with the filter enabled ingame. This would obviously require a bit of legwork, since there's so many spider looks to cover, but I think the effort would be appreciated by someone.


Also worth note; I don't think the "Black" magma spiders exist anymore. I was going to start doing the spider->crab catalog myself, but when I checked on the spider that has been bugged ALL EXPANSION, I couldn't find it. Not a single instance of it existed. The only skin that was spawning was the original "lavatarantula" skin. Can anyone confirm this? It was this look;
If you go back a few months and multiple pages on this forum topic, I showcased a few unique examples of arachnophobia on the arachnid creatures. All the older spiders use old crab colors. If you go to azj-kahet, all the spiders and flyers affected have new color palettes. The new crab colors from arachnophobia look cool and would be a perfect candidate for actual crabs, and flyers transform into dragonflies with cool new colors, blood ticks aren’t affected

Edit - the bugged bright lava spiders from that image you showed above have been removed from the game. If you go to the npc on wowhead, it doesn’t have a models(2) page anymore. I was able to check the ptr versions since one of them still uses a dragonflight version, that’s the PTR if you select it on the upper part of the page, not PTR2, and that page still shows two variants, so I guess, R.i.P. Bright magma tarantula
Post Reply