FOREVER Corrections / Additions

Discuss World of Warcraft: Forever.
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Wain
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FOREVER Corrections / Additions

Unread post by Wain »

Please post any additions or corrections to Petopia Forever in this thread. Thank you! :)

For corrections, please be as precise as possible as to what is wrong and what it needs to be changed to.

For additions, please include as much of the following info as possible:
- Pet name (including its title if it has one - these are the bits inside <tags> under the name, but are only used rarely)
- NPC ID, if you can (macro to get that, below*)
- Whether or not it can be tamed, and in which family
- Creature level or level range, including if it has elite or rare NPC tags on its portrait
- The zone it can be found in, and location/sub-zone if that exists, or a short / rough description as to what part of the zone it occurs in
- Whether it knows any learnable abilities by default, and which ranks.
- What its attack speed is (macro below**)



* The macro for getting the NPC ID of a creature in Forever is:

Code: Select all

/run print("Target Family: ", select(1, UnitCreatureFamily("target")), ", NPC ID:", strmatch(UnitGUID("target"),"-(%d*)-%x*$"))
This is different to the one required in Retail.

** The macro for getting the attack speed of a creature in Forever is:

Code: Select all

/run mainSpeed, offSpeed = UnitAttackSpeed("target") print(format("%s: attack speed = %.2f", GetUnitName("target"), mainSpeed))
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Slashdance
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Re: FOREVER Corrections / Additions

Unread post by Slashdance »

I don't think this is an actual change, but thought I'd list it just in case. The attack speed is 1.47 vs listed 1.5.

- Pet name: Coldrasp - Tames as 'Wolf' (does not keep name)
- NPC ID: 165189
- Whether or not it can be tamed, and in which family: Yes, Wolf
- Creature level or level range: Level 12 Rare
- The zone it can be found in: Same location we already know, though it did not spawn by the mushroom circle, it was more SE than that, he spawned right in front of me)
- Whether it knows any learnable abilities by default, and which ranks: Furious Howl Rank 1
- What its attack speed is: 1.47 (But maybe that's just Coldrasp getting my 2% Haste, down from 1.5 AS? Probably, but I thought I'd list it)
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Re: FOREVER Corrections / Additions

Unread post by Vephriel »

posting to confirm that Vulgara (https://www.wow-petopia.com/forever/loo ... _c60_black) is indeed still classified as a Wolf as of live release, and other info still seems accurate:

NPC ID: 165189
Family: Wolf
Knows: Bite 2 when tamed
Attack Speed: 1.47
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Wain
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Re: FOREVER Corrections / Additions

Unread post by Wain »

Thanks to both of you!

Regarding attack speed: I think traditionally attack speed was always rounded to the nearest decimal place. The macro I provided gives two decimal places ("%.2f") instead of one, which is the cause of the apparent inconsistency. I've continued to round to one but maybe I should give it to two?

Regarding the family inconsistency for Vulgara (there are also inconsistencies with the families of 'shriekling' teroclaws): I was hoping these would be made consistent by game launch, but apparently not :( Petopia's database is mostly set up to assume one model = one family, but there are exceptions that I can also apply to these cases. It's just a pain, so I'm waiting to hear back on whether the families will soon be 'fixed' for the above cases, or not. If so, I may just wait it out. If I don't hear back in a day or two I'll make the additions required to accommodate vuldren wolves and shriekling raptors.
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Re: FOREVER Corrections / Additions

Unread post by Vephriel »

Forgive me if this has already been noted somewhere, but I just tamed Sri'skulk and she keeps her name! I wasn't sure if this detail was going to work in Forever but I'm really glad it does because I love having the apostrophe in the name. :)
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Wain
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Re: FOREVER Corrections / Additions

Unread post by Wain »

Vephriel wrote: Thu Nov 05, 2026 11:12 pm Forgive me if this has already been noted somewhere, but I just tamed Sri'skulk and she keeps her name! I wasn't sure if this detail was going to work in Forever but I'm really glad it does because I love having the apostrophe in the name. :)
This is the first one I've heard of! Good find! I wasn't aware any Forever or Classic pets did this, and it seems most still don't.

I've added a flag for this and the fact she retains her name is now mentioned in her entry in our database. Thanks!
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Re: FOREVER Corrections / Additions

Unread post by Wain »

Please let me know if anyone finds more creatures that retain their names :)
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Re: FOREVER Corrections / Additions

Unread post by HKLuterman »

I've noticed that special named mobs do seem to retain their names, like The Rake and Coldrasp.

Edit: Forgot to add, it might just be the rare, silver dragon beasts that keep their names. I tamed the black wolf quest mob, Chakuyak, and he just tamed to "Wolf."
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Wain
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Re: FOREVER Corrections / Additions

Unread post by Wain »

HKLuterman wrote: Fri Nov 06, 2026 1:57 pm I've noticed that special named mobs do seem to retain their names, like The Rake and Coldrasp.

Edit: Forgot to add, it might just be the rare, silver dragon beasts that keep their names. I tamed the black wolf quest mob, Chakuyak, and he just tamed to "Wolf."
Thanks. Are you sure Coldrasp retains its name, or did you mean another :)? There are pics of tamed Coldrasp on here with "Wolf" as its name, which would suggest it doesn't, but maybe it wasn't flagged to do that until after launch.
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Re: FOREVER Corrections / Additions

Unread post by Mottik »

Wain wrote: Fri Nov 06, 2026 8:53 pm
HKLuterman wrote: Fri Nov 06, 2026 1:57 pm I've noticed that special named mobs do seem to retain their names, like The Rake and Coldrasp.

Edit: Forgot to add, it might just be the rare, silver dragon beasts that keep their names. I tamed the black wolf quest mob, Chakuyak, and he just tamed to "Wolf."
Thanks. Are you sure Coldrasp retains its name, or did you mean another :)? There are pics of tamed Coldrasp on here with "Wolf" as its name, which would suggest it doesn't, but maybe it wasn't flagged to do that until after launch.
My Coldrasp defaulted to wolf on tame yesterday.
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Re: FOREVER Corrections / Additions

Unread post by HKLuterman »

Hmmmm, I might be mistaken then! In Beta I saw a ton of "The Rake" and "Coldrasp" pets and I just assumed they kept their names!

Edit: I might go hunt down a rare now and see what happens.
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Re: FOREVER Corrections / Additions

Unread post by Arkanain »

Wain wrote: Fri Nov 06, 2026 5:05 am Please let me know if anyone finds more creatures that retain their names :)
I tamed Death Flayer yesterday and it kept his name, confirmed.
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Wain
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Re: FOREVER Corrections / Additions

Unread post by Wain »

Arkanain wrote: Sat Nov 07, 2026 2:50 pm
Wain wrote: Fri Nov 06, 2026 5:05 am Please let me know if anyone finds more creatures that retain their names :)
I tamed Death Flayer yesterday and it kept his name, confirmed.
Thanks! :)

Regarding Coldrasp (and pets like them): if the pet's original name is a single word with no special punctuation then it's quite possible the hunter deliberately gave them that name after taming. If they have spaces or punctuation then they can't have been given that by a player.
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Re: New Pets in Forever (Spoilers)

Unread post by Wain »

It looks like pets that were in inconsistent families were fixed, e.g:
- Vulgara was a wolf but is now a fox like the rest of the vuldren.
- two Shrieklings that were raptors look like they've been fixed to be birds of prey. Or, at least one is confirmed so I assume the other has two.
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Re: FOREVER Corrections / Additions

Unread post by Wain »

Also added Takk the Leaper as retaining their name when tamed.
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