Anyways, I know some people don't like the changes, but I think it's a good direction personally.To me it sounds like they created WoW, then they released BC and made WoW bigger, then they release WotLK and made it even bigger. Now they are looking at this huge cobbled together monstrosity and saying WTF!? This thing is a nightmare. Let's take this expansion and fix it instead of adding to it. [...] I honestly think they are trying to tame a beast of their own making and in my opinion are doing a fine job of it.
Cataclysm Talent System - Completely Changed
- Vephriel
- Illustrious Master Hunter

- Posts: 16419
- Joined: Wed Jan 06, 2010 8:07 pm
- Realm: Wyrmrest Accord US
- Gender: Female
- Location: Canada
Re: 31 talent tree
- Lupis
- Petopia Artist
- Posts: 11051
- Joined: Sat Jan 23, 2010 10:43 pm
- Realm: Moon Guard
- Gender: Agender [They-them]
Re: 31 talent tree
Bliz still has plenty of time to make it or break it, anyway.
Tumblr ~ Flight Rising
Avatar by Kamalia, signature by me!

- Kalliope
- Illustrious Master Hunter

- Posts: 14063
- Joined: Wed Jan 06, 2010 4:40 am
- Realm: Dethecus
- Location: Thedas
- Contact:
Re: 31 talent tree
Considering how bloated trees have become, I'm cautiously optimistic about this overhaul.
Let's put it this way: I have a better feeling about this than the Real ID forum changes. *snicker*
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!
- Vephriel
- Illustrious Master Hunter

- Posts: 16419
- Joined: Wed Jan 06, 2010 8:07 pm
- Realm: Wyrmrest Accord US
- Gender: Female
- Location: Canada
Re: 31 talent tree
Lol, QFT. I'm keeping Real ID crap out of my opinions for actual game changes like this. I do love the timing of this announcement though.Kalliope wrote:Let's put it this way: I have a better feeling about this than the Real ID forum changes. *snicker*
/Real ID forum announcements
Players: "RRRAAAAGGGGGGEEEEEE"
Blizzard: "Uh oh!"
/Blizzard casts Misdirect on Talent Tree announcement
Players (aggro shift): "Oooh look at that!"
- Kalliope
- Illustrious Master Hunter

- Posts: 14063
- Joined: Wed Jan 06, 2010 4:40 am
- Realm: Dethecus
- Location: Thedas
- Contact:
Re: 31 talent tree
It's pretty dumb, really. The whole thing has really made me take a step back and see that it's not so much WoW that keeps me playing, but the people I'm playing alongside, regardless of where they are in the world. And we can always swap games. So I'm not sure what Blizzard is attempting to do with the Real ID stuff beyond driving people away.
Err, sorry. Sidetracked there. I'm just saying that if people don't like EITHER change, this is gonna backfire on them as a misdirect.
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!
- Shinryu Masaki
- Artisan Hunter

- Posts: 748
- Joined: Sat Jan 09, 2010 1:41 am
- Gender: Male
Re: 31 talent tree
I mean, seriously? Stuff like that at level 10 instead of 60 or somewhere in between? There's hope right there that Beast Masters can tame Exotic pets at level 10!!We want to focus the talent trees towards your chosen style of gameplay right away. That first point you spend in a tree should be very meaningful. If you choose Enhancement, we want you to feel like an Enhancement shaman right away, not thirty talent points later. When talent trees are unlocked at level 10, you will be asked to choose your specialization (e.g. whether you want to be an Arms, Fury or Protection warrior) before spending that first point. Making this choice comes with certain benefits, including whatever passive bonuses you need to be effective in that role, and a signature ability that used to be buried deeper in the talent trees. These abilities and bonuses are only available by specializing in a specific tree. Each tree awards its own unique active ability and passives when chosen. The passive bonuses range from flat percentage increases, like a 20% increase to Fire damage for Fire mages or spell range increases for casters, to more interesting passives such as the passive rage regeneration of the former Anger Management talent for Arms warriors, Dual-Wield Specialization for Fury warriors and Combat rogues, or the ability to dual-wield itself for Enhancement shaman.
The initial talent tree selection unlocks active abilities that are core to the chosen role. Our goal is to choose abilities that let the specializations come into their own much earlier than was possible when a specialization-defining talent had to be buried deep enough that other talent trees couldn’t access them. For example, having Lava Lash and Dual-Wield right away lets an Enhancement shaman feel like an Enhancement shaman. Other role-defining examples of abilities players can now get for free at level 10 include Mortal Strike, Bloodthirst, Shield Slam, Mutilate, Shadow Step, Thunderstorm, Earth Shield, Water Elemental, and Penance.
- Kalliope
- Illustrious Master Hunter

- Posts: 14063
- Joined: Wed Jan 06, 2010 4:40 am
- Realm: Dethecus
- Location: Thedas
- Contact:
Re: 31 talent tree
It won't be exotics at level 10. Can you imagine the balance issues? However, no matter where they do put that talent, it WILL be sooner than it is now. And that IS cool.
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!
- Sarayana
- Illustrious Master Hunter

- Posts: 4685
- Joined: Sun Jan 10, 2010 8:34 am
- Realm: Ysera-US, Nesingwary-US
Re: 31 talent tree
Holy crap. Hoooooooly crap. O_OShinryu Masaki wrote:Did some of you actually read the post? Here's something that got me really excited about the change.
I mean, seriously? Stuff like that at level 10 instead of 60 or somewhere in between? There's hope right there that Beast Masters can tame Exotic pets at level 10!!We want to focus the talent trees towards your chosen style of gameplay right away. That first point you spend in a tree should be very meaningful. If you choose Enhancement, we want you to feel like an Enhancement shaman right away, not thirty talent points later. When talent trees are unlocked at level 10, you will be asked to choose your specialization (e.g. whether you want to be an Arms, Fury or Protection warrior) before spending that first point. Making this choice comes with certain benefits, including whatever passive bonuses you need to be effective in that role, and a signature ability that used to be buried deeper in the talent trees. These abilities and bonuses are only available by specializing in a specific tree. Each tree awards its own unique active ability and passives when chosen. The passive bonuses range from flat percentage increases, like a 20% increase to Fire damage for Fire mages or spell range increases for casters, to more interesting passives such as the passive rage regeneration of the former Anger Management talent for Arms warriors, Dual-Wield Specialization for Fury warriors and Combat rogues, or the ability to dual-wield itself for Enhancement shaman.
The initial talent tree selection unlocks active abilities that are core to the chosen role. Our goal is to choose abilities that let the specializations come into their own much earlier than was possible when a specialization-defining talent had to be buried deep enough that other talent trees couldn’t access them. For example, having Lava Lash and Dual-Wield right away lets an Enhancement shaman feel like an Enhancement shaman. Other role-defining examples of abilities players can now get for free at level 10 include Mortal Strike, Bloodthirst, Shield Slam, Mutilate, Shadow Step, Thunderstorm, Earth Shield, Water Elemental, and Penance.
Ok. Part of me is super giddy and excited because holy crap, you know??!?! I mean, not waiting until the 40s to have elemental be viable dps is awesome! Getting dual wield as a shammy at level 10??? EARTH SHIELD???? @_@
On the other hand, there was really something to be said for that effort it takes to get your first real tree-defining talent. I mean, I was riding around like a giddy school and taking snapshots when my priest first got shadow form. It was such an accomplishment!

Much gratitude to Spiritbinder for the signature and Vephriel for the avatar! <3
- Shinryu Masaki
- Artisan Hunter

- Posts: 748
- Joined: Sat Jan 09, 2010 1:41 am
- Gender: Male
Re: 31 talent tree
Re: 31 talent tree
And 3: Making people think they can heal/tank with dps/pvp talents. No offense.Sarayana wrote:I disagree. I've looked at the shaman and druid resto trees as they were up until this change, and both have lots of offensive boosts in there. It's very clear to me that the new resto talents are geared towards 1) making it easier to solo as resto, and 2) making it easier to pvp as resto.Chrizesu wrote:You know that this means that while leveling we probably won't be able to find any healers at all.
As for this change... I dunno. I honestly don't understand why they're overhauling things to such a degree, but it looks to me like they're taking this (Cata) as an opportunity to "fix" things they consider bugged or broken. Whether we agree with that assessment or not, I mean.
Look yeah I know how hard it can be to solo as resto/holy.
I have a formerly Resto Shammy [will respecc resto when I can buy dual specc] a lv 20 resto drood and a lv 25 holy paladin. But the only thing is, it's not that leveling solo is bad, or challenging. It's just godawful slow. I mean as resto at 80, Coal has bucketloads of survivability, but as bear I just eat things up and spit them out.
So there are going to be pros/cons for being resto/holy/disc/whatever, but choosing dps/pvp talents, over healing, later in game..?
And honestly I don't want healers thinking they can prioritize dpsing over healing ._.
The other thing is, we're getting only 41 talent points.
Meaning everyone is going to have the same damn fucking builds if PVP, PVE, Solo, Raiding, etc.
- Vephriel
- Illustrious Master Hunter

- Posts: 16419
- Joined: Wed Jan 06, 2010 8:07 pm
- Realm: Wyrmrest Accord US
- Gender: Female
- Location: Canada
Re: 31 talent tree
-
Palladiamorsdeus
- Master Hunter

- Posts: 1467
- Joined: Tue Jan 12, 2010 1:56 am
- Realm: Scarlet Monastary, Sentinels
- Gender: Male
- Location: Huh, never seen THAT before....
- Contact:
Re: 31 talent tree
Also, I kind of have to laugh at some one saying having exotics at level 10 would be overpowered. Really? Having exotics at level SIXTY isn't really what you'd call stellar. It simply expands your repertoire to include those pet's, and gives you four extra pet talent points. Four extra pet talent points are not make or break, and even now that's under the assumption that pet's get to keep their talent trees. So it is entirely possible that level 10 will introduce Beastial Wrath and Beast Mastery as our abilities.
Also Vepheriel, at least there is a decision to be made there, and there are options outside of cookie cutter. It seem's like they are essentially trying to say "No, you can't be stupid. We are going to HAND you these skills, and then make a fairly linear path for you to proceed down so that you have no chance of screwing this up." This MAY come out wonderful, it is still a bit to early for my gloom and doom. But I just have a bad feeling about it.
- Kalliope
- Illustrious Master Hunter

- Posts: 14063
- Joined: Wed Jan 06, 2010 4:40 am
- Realm: Dethecus
- Location: Thedas
- Contact:
Re: 31 talent tree
Now if exotics are split from those extra talent points, I'll agree that it's probably not as big of a deal.
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!
-
Palladiamorsdeus
- Master Hunter

- Posts: 1467
- Joined: Tue Jan 12, 2010 1:56 am
- Realm: Scarlet Monastary, Sentinels
- Gender: Male
- Location: Huh, never seen THAT before....
- Contact:
Re: 31 talent tree
IF you were to compare Beast Mastery to some one NOT GETTING ANYTHING, then yes, Beast Mastery does become overpowered. But compare it to pretty much any other of the potential 51 pointers to become active at 10, and that completely falls through.
WITH THAT SAID, I could see them removing the 4 talent points, giving the ability to tame exotics, and then sticking that 4 points as a deep talent some where in beast master.
- Sarayana
- Illustrious Master Hunter

- Posts: 4685
- Joined: Sun Jan 10, 2010 8:34 am
- Realm: Ysera-US, Nesingwary-US
Re: 31 talent tree
None taken. Really, that's no different than now though - people make mistakes about specs/roles/skills, and they'll continue to do so no matter how much Blizz attempts to spoon feed us the information.Ryai wrote:And 3: Making people think they can heal/tank with dps/pvp talents. No offense.Sarayana wrote:I disagree. I've looked at the shaman and druid resto trees as they were up until this change, and both have lots of offensive boosts in there. It's very clear to me that the new resto talents are geared towards 1) making it easier to solo as resto, and 2) making it easier to pvp as resto.Chrizesu wrote:You know that this means that while leveling we probably won't be able to find any healers at all.
As for this change... I dunno. I honestly don't understand why they're overhauling things to such a degree, but it looks to me like they're taking this (Cata) as an opportunity to "fix" things they consider bugged or broken. Whether we agree with that assessment or not, I mean.
Just the other day I had a tank in UK that cost my resto druid half her mana bar on the second trash pull. My husband died twice before we got to the drake room. He was new to it, he wasn't def capped (he had to check when I asked) and his spec, gear, and skills at it sucked. I told him he wasn't ready to tank a heroic, ate the 30 minute debuff, and went and did a random on my hunter instead. Sometimes these things are more upsetting than other times, but it's part of the game. *shrug* that's part of playing an mmo.

Much gratitude to Spiritbinder for the signature and Vephriel for the avatar! <3
- Kalliope
- Illustrious Master Hunter

- Posts: 14063
- Joined: Wed Jan 06, 2010 4:40 am
- Realm: Dethecus
- Location: Thedas
- Contact:
Re: 31 talent tree
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!
-
Palladiamorsdeus
- Master Hunter

- Posts: 1467
- Joined: Tue Jan 12, 2010 1:56 am
- Realm: Scarlet Monastary, Sentinels
- Gender: Male
- Location: Huh, never seen THAT before....
- Contact:
Re: 31 talent tree
- Chrizesu
- Community Resource

- Posts: 1089
- Joined: Sat Jan 09, 2010 1:14 am
- Realm: Sisters of Elune (US RP)
- Gender: Female Dragonkin
- Location: Albany Oregon USA
- Contact:
Re: 31 talent tree
Misdirect resisted by Chrizesu. Instead Chrizesu spawns into two mobs.Vephriel wrote:Lol, QFT. I'm keeping Real ID crap out of my opinions for actual game changes like this. I do love the timing of this announcement though.Kalliope wrote:Let's put it this way: I have a better feeling about this than the Real ID forum changes. *snicker*
/Real ID forum announcements
Players: "RRRAAAAGGGGGGEEEEEE"
Blizzard: "Uh oh!"
/Blizzard casts Misdirect on Talent Tree announcement
Players (aggro shift): "Oooh look at that!"
Edit: Chrizesu has passive ability Hydra effect. Every time an aggro attempt is made she multiplies.


Mains: [Burninrain|Zirconium|Ivoress|Nantosuelta|Sunrain]
Alts: [Emuishéré|Cynderlilly|Runicated|Marcell]
Re: Cataclysm Talent System - Completely Changed
...
I was quite taken aback by the notion that we're locked into our chosen tree until we've spent 31 points -- which essentially means until the entire tree is filled, given that the top talent is a 31-point talent now.
I suppose there might be some variations on how you spend your points at low level -- I mean in what order you take talents -- but it seems fairly minimized to me.
...
Why: Live team fever.Sarayana wrote:As for this change... I dunno. I honestly don't understand why they're overhauling things to such a degree, but it looks to me like they're taking this (Cata) as an opportunity to "fix" things they consider bugged or broken. Whether we agree with that assessment or not, I mean.
- Kalliope
- Illustrious Master Hunter

- Posts: 14063
- Joined: Wed Jan 06, 2010 4:40 am
- Realm: Dethecus
- Location: Thedas
- Contact:
Re: Cataclysm Talent System - Completely Changed
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!




