Intimidation. Wooo.
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Re: Intimidation. Wooo.
Re: Intimidation. Wooo.
- Kalliope
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Re: Intimidation. Wooo.
It's something, anyway.
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Re: Intimidation. Wooo.


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Re: Intimidation. Wooo.
Then there idiots and there not healing the pet before sending it in and it's got low Armour/health. Pet's do not die very quickly unless a bunch of people gang up on it or your buffed with tenacity you basically 3 shot the pet.Saturo wrote:Yes, because evidently that 500 or so DPS from the pet is far more important than dealing damage. Or did you mean ALL defensive talents, which is... Cower?
Pets are laughable in PvP. Your impression of a strong, unkillable pet only means that your enemies so far haven't done AoE in it's proximity.
Re: Intimidation. Wooo.
I heal pet. I put cower on pet.AdamSavage wrote:Then there idiots and there not healing the pet before sending it in and it's got low Armour/health. Pet's do not die very quickly unless a bunch of people gang up on it or your buffed with tenacity you basically 3 shot the pet.Saturo wrote:Yes, because evidently that 500 or so DPS from the pet is far more important than dealing damage. Or did you mean ALL defensive talents, which is... Cower?
Pets are laughable in PvP. Your impression of a strong, unkillable pet only means that your enemies so far haven't done AoE in it's proximity.
Blamo pet is dead- granted this is Winters Grasp so that may take into affect, and my pet isn't specced in pet survival talents, but you guys also need to keep in mind that there's also an imbalance of gear, PVE and PVP gear, top end players will have better gear, and better gear means either A: better pets that can't be one/two/three/four shot or, players who can 4 shot said pets.
I mean I remember a while ago there was a tank in AV once.
Enemy side- human pally I think. 50k hp. Before ICC and I think barely after ToC was opened up [raid]. He steamed over horde. Even the PVP players were steam rolled by him- that's the sort of imbalance I mean, and ofc while seemingly unfair, it's still fair aslong as he wasn't an ebayer and all that and with that sort of imbalancing, it will seem all pets can be oneshot no matter the cause.
Hell before Blizzared nerfed AOE damage, retridins oneshot my pets. Mages oneshot. Warlocks oneshot.
Now, they die if focuse fired on by one player, no matter what I do. While I'm not trying to defend nor attack, the point is, for some people pets will still be fragile as glass, and for others, tough as nails. Doesn't matter how you specc them or what gear you have, it all depends really on how you stack against the other player.
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Re: Intimidation. Wooo.
Yeah, bgs, Wintergrasp, and world PvP aren't balanced in the sense that people and pets can get burst down like nothing because of the sheer imbalance of people.Ryai wrote:Blamo pet is dead- granted this is Winters Grasp so that may take into affect
So saying "I can't keep my pet alive" in any of those places isn't really a fair gauge.
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Re: Intimidation. Wooo.
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Re: Intimidation. Wooo.
It's pretty much every kind of PvP, except for arenas, duels and occasional world PvP, and world PvP doesn't really count as PvP, as most of the time the attcker will eithe be several levels higher or in better gear, otherwise they'll avoid confrontation.Mania wrote:But that's a big chunk of PvP, isn't it?
Grouping the majority of PvP up like that won't work.
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Re: Intimidation. Wooo.
Arenas and duels, the more controlled forms of PvP, are a better way of gauging pet survivability. It's not a perfect judge, since gear differences still come into play, but at least you don't have more than five people against you at a time. Pets last longer in 2s and 3s (they DO get focused, though, which is where pet management comes into play), and in 5s, the pressure is generally on the hunter rather than the pet.
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Re: Intimidation. Wooo.
Re: Intimidation. Wooo.
We're not really 'hating' it, it's just as I and others have said, Intimidation at higher levels is normally a PVP move. For PVE there's very few applications for it. It's just very situational.Aquillian wrote:Man, I use intimidation all the time o.o I interrupt casters, stop runaway mobs from bringing friends, snag flag carriers/healers, the list goes on... I had no idea it was so disliked! =( Having said that, I agree it's pretty boring for the BM's 'special', meh! I'd rather have the +5 pet talent points/exotic pets, or better, BW...
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Re: Intimidation. Wooo.
But by all means, leave Intimidation in.
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Re: Intimidation. Wooo.
But it's either that or BW.
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Re: Intimidation. Wooo.
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Re: Intimidation. Wooo.
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Re: Intimidation. Wooo.
I also exist on DeviantArt.
"I'll probably be some kind of scientist, building inventions in my space lab in space!"
Moderation note: Saturo is banned from all forums except the RP forum, and only allowed there until the current RP thread ends.
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Re: Intimidation. Wooo.
True, but it comes down to scaling, ultimately. Pets are incredibly powerful at level 10, so allowing them to do even MORE damage would be crazy.Saturo wrote:But the damage that BW enhances would be based on your damage, regardless.
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Re: Intimidation. Wooo.
I didn't say exotics would be overpowered. I was referring to the developer chat on twitter where they said that they wanted to maintain that "carrot" for leveling in the form of a 31-point talent that would make the player want to get there faster and feel integral to the playstyle of the spec.Saturo wrote:Exotics wouldn't be overpowered. They'd be underpowered against many of the things the other classes are getting.
But it's either that or BW.
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