Cataclysm Beta - Build 12539

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Vephriel
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Re: Cataclysm Beta - Build 12539

Unread post by Vephriel »

I remember seeing those alternate Skoll colourings a while back. I believe someone here posted them, I can't recall though.

I'm curious if they'll become new Spirit Beasts, or just regular mobs somewhere? If they're used at all that is.
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Re: Cataclysm Beta - Build 12539

Unread post by Gimlion »

Vephriel wrote:I remember seeing those alternate Skoll colourings a while back. I believe someone here posted them, I can't recall though.

I'm curious if they'll become new Spirit Beasts, or just regular mobs somewhere? If they're used at all that is.
They were definitely posted before. I remember them being posted with a ton of possible Spirit-ish Models that are in game files and could be possible upcoming spirit beasts.

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Re: Cataclysm Beta - Build 12539

Unread post by Ryai »

Gimlion wrote:
Vephriel wrote:I remember seeing those alternate Skoll colourings a while back. I believe someone here posted them, I can't recall though.

I'm curious if they'll become new Spirit Beasts, or just regular mobs somewhere? If they're used at all that is.
They were definitely posted before. I remember them being posted with a ton of possible Spirit-ish Models that are in game files and could be possible upcoming spirit beasts.
If it's the thread I think you're talking about, I don't think I ever saw them in that thread.

But I do hope these become spirit beasts, I don't care if regular mobs or something. Gimme.


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Re: Cataclysm Beta - Build 12539

Unread post by Gimlion »

I'm not sure what thread it was, but I do know I saw them here before. haha :D

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Re: Cataclysm Beta - Build 12539

Unread post by Fael »

*nods* I had wondered if the skoll skins could have been older but I just couldn't find them being shown. o_O I also think the sea turtle could have been in already from the last patch but just didn't show up in my model viewer till now. Oh well. :p
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Re: Cataclysm Beta - Build 12539

Unread post by Kaleos »

Hah, love that turtle. He's even got a little beard going on. Bowser would be an amazing name for one!
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Re: Cataclysm Beta - Build 12539

Unread post by Anansi »

It's a Tortoise, not a Turtle! Why oh why does Blizzard insist on calling their tortoises turtles? I'd expect more from Ghostcrawler of the Marine Biology PhD! And yes, it's an awesome model, I want one.
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Re: Cataclysm Beta - Build 12539

Unread post by Vephriel »

Anansi wrote:It's a Tortoise, not a Turtle! Why oh why does Blizzard insist on calling their tortoises turtles? I'd expect more from Ghostcrawler of the Marine Biology PhD! And yes, it's an awesome model, I want one.
Haha, I've often thought the same thing, though the Alligator Snapping Turtle is a freshwater turtle and seems to be the inspiration behind WoW turtles.
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Re: Cataclysm Beta - Build 12539

Unread post by Anansi »

Yes but even that has flippers rather than feet. Clawed, heavy flippers but flippers all the same. And like turtles that has a more elongated flat body rather than the shorter, rounder body of the tortoise (and the WoW "Turtles"). But I agree the aesthetics are very clearly a design base for sure.
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Re: Cataclysm Beta - Build 12539

Unread post by Vephriel »

Ah, true true. Then again WoW turtles seem to inhabit both land and water, so they're some weird amalgamation of both I guess. XD
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Re: Cataclysm Beta - Build 12539

Unread post by Fael »

Snapping turtles are awesome! At least there will also finally be a proper turtle in the game, having flippers and all.

I noticed the mastiffs have better animations, even their jowls are moving! Is that new?
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Re: Cataclysm Beta - Build 12539

Unread post by Vephriel »

Fael wrote:I noticed the mastiffs have better animations, even their jowls are moving! Is that new?
Ooooh!!! I'd love to see that. :D
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Re: Cataclysm Beta - Build 12539

Unread post by Saturo »

Jowl = Mouth flaps, right?
If so, it's great news! I assume they've fixed the "tongue trough jaw" bug too, along with the bad run.

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Re: Cataclysm Beta - Build 12539

Unread post by Vephriel »

*nods* The jowls are the floppy bits that hang from the mouth. It looked bizarre when the dog was moving or shaking its head and they would just remain completely stiff.
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Re: Cataclysm Beta - Build 12539

Unread post by Razzy »

Vephriel wrote: Ooooh!!! I'd love to see that. :D
http://www.youtube.com/watch?v=0C3JZ6HQrbY Just look at the mastiff behind the worgen. Those floppy lips make me want a mastiff even more. :)
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Re: Cataclysm Beta - Build 12539

Unread post by Vephriel »

Eeee so much better! :D
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Re: Cataclysm Beta - Build 12539

Unread post by Kalliope »

All I can say on turtles is that "turtle" is easier to spell. That was probably the deciding factor. xD

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Re: Cataclysm Beta - Build 12539

Unread post by Ryai »

Kalliope wrote:All I can say on turtles is that "turtle" is easier to spell. That was probably the deciding factor. xD
Also what people need to remember is wow Tortises/turtles aren't the same as normal turtles. They only have a top shell.

It's a reverse of this; http://www.guardian.co.uk/science/2008/ ... ssil-shell actually.

Though honestly if they atleast update the models for the old world turtles, I'll be happy.
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Re: Cataclysm Beta - Build 12539

Unread post by Mr. Perfect »

Fael wrote:An ancient sea turtle
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It's about time we got a new turtle(tortoise?)! All through BC and Wrath the family has been ignored. I don't think there even are any turtles in Outland or Northrend.
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Re: Cataclysm Beta - Build 12539

Unread post by Saturo »

Mr. Perfect wrote:
Fael wrote:An ancient sea turtle
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It's about time we got a new turtle(tortoise?)! All through BC and Wrath the family has been ignored. I don't think there even are any turtles in Outland or Northrend.
All the turtles above level 60. There are two, and only one is tameable.

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