Pets need more love.

User avatar
ZenCoyote
Posts: 5
Joined: Thu Aug 05, 2010 2:59 pm
Realm: Stonemaul
Gender: Male

Pets need more love.

Unread post by ZenCoyote »

Combat Pets are awesome. Of course you agree, you're on a Hunter forum. And not just the beasts used by hunters, I think the Warlock's demons and even the Death Knight's limited control over the undead is cool. Frankly, I like having a secondary character I can also control at the same time. But let me get to the point.

I feel that a permanant combat pet system should not be limited to just these classes. Lore, in particular Druidic lore, suggest that the use pets are used by more than just the classes mentioned above. And I can name at least one other class that could use it because frankly it needs more flavor.

Druids are the protectors of nature, using a variety of different forms to get the job done. However the druids would occasionally get help. With Wolf Form a druid would be able to run with nature's creatures, "taming" beasts to form a pack. As for the Wolf Form's abilities besides pet taming, they would probably have to based off of a survival hunter, being unable to use a ranged weapon.

Priests are(in the real world anyway) are the keepers of their God, spreading the great one's word. And keeping the Great message alive through the conversion of others. With the Unique spell Proselytize, priests can tame humanoids to be their disciples (pets).

I'm not trying to steal the Hunter's thunder and of course if these were to become real abilities it would take major changes to the games dynamics, in particular the combat pet system to accomodate them. I'm probably going to get criticism, both good and bad, for the this blaspheme. I just wanted to say this because it's been rolling around in my head for a while now.
Last edited by ZenCoyote on Wed Aug 11, 2010 8:52 pm, edited 1 time in total.
"The minute you die you see more than any other man has seen." - Alpha Card
User avatar
Saturo
 
Posts: 18809
Joined: Sun Jan 10, 2010 5:21 pm
Gender: Mortally impaired geekgirl
Location: My secret lair on Skullcrusher Mountain.

Re: Pets need more love.

Unread post by Saturo »

Both priests and druids already have pets. :)

I also exist on DeviantArt.
"I'll probably be some kind of scientist, building inventions in my space lab in space!"

Moderation note: Saturo is banned from all forums except the RP forum, and only allowed there until the current RP thread ends.

User avatar
ZenCoyote
Posts: 5
Joined: Thu Aug 05, 2010 2:59 pm
Realm: Stonemaul
Gender: Male

Re: Pets need more love.

Unread post by ZenCoyote »

Saturo wrote:Both priests and druids already have pets. :)
I've heard of their channeled spells but I mean permanent pets, with their own combat bar and everything.
"The minute you die you see more than any other man has seen." - Alpha Card
User avatar
Saturo
 
Posts: 18809
Joined: Sun Jan 10, 2010 5:21 pm
Gender: Mortally impaired geekgirl
Location: My secret lair on Skullcrusher Mountain.

Re: Pets need more love.

Unread post by Saturo »

None of those pets are channeled, and they use the pet action bar too. They're not permanent, but they are combat pets for all uses of the word. :P

I also exist on DeviantArt.
"I'll probably be some kind of scientist, building inventions in my space lab in space!"

Moderation note: Saturo is banned from all forums except the RP forum, and only allowed there until the current RP thread ends.

User avatar
VelkynKarma
Grand Master Hunter
Grand Master Hunter
Posts: 2496
Joined: Sat Jan 09, 2010 2:40 pm
Realm: Quel'Dorei, Nessingwary
Location: Saturo's necromancy class. Karma = World's Worst Necromancer.

Re: Pets need more love.

Unread post by VelkynKarma »

I kinda like that the pets are limited to specific classes. It makes it sort of a specialty for them, to be able to have more control over their pets.

I don't mind that other character classes get temporarily summoned pets (like elementals, ghost wolves, etc) but I still like that only locks and hunters really have perma-pets. It makes'em unique.

~VelkynKarma

Image

Silinrul and Jiaphyon of <Ominous Latin Name>


A big thanks to Vephriel for the awesome signature :)

Help my Dragons

User avatar
Saturo
 
Posts: 18809
Joined: Sun Jan 10, 2010 5:21 pm
Gender: Mortally impaired geekgirl
Location: My secret lair on Skullcrusher Mountain.

Re: Pets need more love.

Unread post by Saturo »

You forgot Death Knight's, Velkyn. Unholy DKs get permanent pets just like locks and hunters. Only exception is, the ghouls can't even pretend to be able to tank. :P

I also exist on DeviantArt.
"I'll probably be some kind of scientist, building inventions in my space lab in space!"

Moderation note: Saturo is banned from all forums except the RP forum, and only allowed there until the current RP thread ends.

User avatar
Azunara
 Community Resource
 Community Resource
Posts: 15644
Joined: Fri Jan 22, 2010 6:21 pm
Gender: absolutely not

Re: Pets need more love.

Unread post by Azunara »

I want to name my ghoul. Seriously. I'm tired of Toothgrinder, or Ratstealer. Ratstealer? Come on.

...Why yes, I do have a DK....Why do you ask...?
User avatar
Teigan
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 5164
Joined: Fri Mar 12, 2010 6:05 am
Realm: Proudmoore (A), Thrall (H)
Gender: Male
Location: Somewhere in a cornfield

Re: Pets need more love.

Unread post by Teigan »

Ratstealer? Come on.
I like that name...hm...what could I name Ratstealer? :lol:
User avatar
VelkynKarma
Grand Master Hunter
Grand Master Hunter
Posts: 2496
Joined: Sat Jan 09, 2010 2:40 pm
Realm: Quel'Dorei, Nessingwary
Location: Saturo's necromancy class. Karma = World's Worst Necromancer.

Re: Pets need more love.

Unread post by VelkynKarma »

Saturo wrote:You forgot Death Knight's, Velkyn. Unholy DKs get permanent pets just like locks and hunters. Only exception is, the ghouls can't even pretend to be able to tank. :P
Aah, my apologies. It's been too long since I've played any DK. The only one I've played 'seriously' is currently 65, and he's blood specced, so I totally forgot about the ghoul.

But yeah, even that's specialized, so you don't see TONS of those. Locks and Hunters are still the only ones that will have a pet regardless of what talent tree you take.

~VelkynKarma

Image

Silinrul and Jiaphyon of <Ominous Latin Name>


A big thanks to Vephriel for the awesome signature :)

Help my Dragons

User avatar
ZenCoyote
Posts: 5
Joined: Thu Aug 05, 2010 2:59 pm
Realm: Stonemaul
Gender: Male

Re: Pets need more love.

Unread post by ZenCoyote »

Saturo wrote:None of those pets are channeled, and they use the pet action bar too. They're not permanent, but they are combat pets for all uses of the word. :P
I suppose I should have done more research before saying that, but you get my meaning.
"The minute you die you see more than any other man has seen." - Alpha Card
User avatar
Cerah
Artisan Hunter
Artisan Hunter
Posts: 797
Joined: Tue Aug 03, 2010 10:53 pm
Realm: Alterac Mtns, Maelstrom, Nesingwary, Silver Hand
Gender: Female
Location: In various dungeons, hoping for rare mount drops

Re: Pets need more love.

Unread post by Cerah »

Ice Mages can summon a water elemental, and with a glyph they can have it out all the time.

Whether or not the other classes' pets are considered "real" compared to Hunters' is a matter of how people play, IMO. My boyfriend has a whole backstory for his Mage's water elemental. For his priest, he likes to pretend she puts a little pink bow on her Shadowfiend's head. My warlock absolutely loves her Voidwalker -- she insists it's a shadow elemental, not a true (i.e. evil) demon, and my Death Knight's ghoul-of-the-day usually calls her "Mama", just like the ones in one of the dk starter quests.

However, even if every other class in the game got a pet (pernament or temporary), that wouldn't diminish the unique status hunters have, IMO. We're the only ones who can name our pets in game, we have the widest variety of different creatures we can tame, and we're the only ones who really take care of our pets, having to feed them, build up their own talent trees, etc. Other classes may have pets, but only we are the Pet Class.

Image

Visit Pop Seagull Publishing
Original Canadian Science Fiction, Fantasy and Horror
Sleep is Temporary. Reading is Forever!

kamoodle5
Artisan Hunter
Artisan Hunter
Posts: 781
Joined: Tue Feb 09, 2010 3:04 pm

Re: Pets need more love.

Unread post by kamoodle5 »

Ever since I noticed how shamans can summon fire and rock elementals, and mages can summon water elementals, I've been wondering about who summons wind elementals. I know it's nobody but I can imagine a balance druid with one.
User avatar
Epicfail
Artisan Hunter
Artisan Hunter
Posts: 642
Joined: Sat Jan 23, 2010 10:03 am
Realm: Uldum
Gender: Im a Lumberjack and Im OK

Re: Pets need more love.

Unread post by Epicfail »

The problem with pets is balance. If you give priests 3 unruly altar boys to sic on unsuspecting mobs, you have to diminish the priests main dps damage to compensate as to not overpower the class :P. If you give druid the wolf form and allow them to tame other mobs you'll have to balance the true wolf pack of 3 wolves against a wolf leading a pair of Giraffes into battle.

Honestly, if we're going to talk about perfectly good reasons for classes to have pets, I want dragons coming out of my back like Ashton from Star Ocean 2. Best pic I could find of him. Yes, he's emo. Yes, you'd be too if you were cursed to share a body with two dragons.

http://shrines.rpgclassics.com/psx/so2/ ... ashton.jpg

Make it a dragon knight class and make it a dual sword/axe/fist close range melee class with dual breath ranged attacks. yeah. I went there.
I don't really feel like this is so much the "Post-Modern" era as much as its the "Pre-Zombie-Apocalpse" era. I consider myself more of a forward thinking guy and an era that just won't die is just as feasible as a coming era, where the dead come back.
User avatar
Redith
Grand Master Hunter
Grand Master Hunter
Posts: 1966
Joined: Tue Apr 13, 2010 8:26 am
Realm: several

Re: Pets need more love.

Unread post by Redith »

Epicfail wrote:The problem with pets is balance. If you give priests 3 unruly altar boys to sic on unsuspecting mobs, you have to diminish the priests main dps damage to compensate as to not overpower the class
But...If the preist let the alter boys out, as opposed to attacking, wouldn't they run away screaming
"Were free! He cant hurt us anymore"
Image
Post Reply