Analysis of new Pet Abilities
Be respectful of others or else. Read the details.
- Gelannerai
- Journeyman Hunter
- Posts: 182
- Joined: Mon Jul 26, 2010 1:09 am
- Realm: Baelgun
- Gender: Male
- Location: Haddonfield, IL
Re: Analysis of new Pet Abilities
Re: Analysis of new Pet Abilities
Spirit Beasts: Did they lose Spirit Strike?
I kind of like the idea of a pet being useful in debuff/buff sense, but... part of me *dies* at the thought of SB's getting that crap skill "Spirit Mend"; sorry, I am one hunter who does not care to "heal" and admittedly my SB is my main pet, I prefer him to be more offensive.
-
- Master Hunter
- Posts: 1467
- Joined: Tue Jan 12, 2010 1:56 am
- Realm: Scarlet Monastary, Sentinels
- Gender: Male
- Location: Huh, never seen THAT before....
- Contact:
Re: Analysis of new Pet Abilities
-
- Master Hunter
- Posts: 1467
- Joined: Tue Jan 12, 2010 1:56 am
- Realm: Scarlet Monastary, Sentinels
- Gender: Male
- Location: Huh, never seen THAT before....
- Contact:
Re: Analysis of new Pet Abilities
- Kalliope
- Illustrious Master Hunter
- Posts: 14063
- Joined: Wed Jan 06, 2010 4:40 am
- Realm: Dethecus
- Location: Thedas
- Contact:
Re: Analysis of new Pet Abilities
Worrying that hunter dps is going to be in trouble because our damage has been moved off of pet abilities and more onto the hunter is a valid concern, but I don't think you'll have to worry. Blizzard surely has considered this.
The buffs to warlock pets is so they have choices to make, instead of just having one pet for PvP and one for PvE. They don't depend on their pets in the same way we do, and the changes to hunter pets have only solidified this. They use their pets as tools.
The buff to unholy dk pets is probably just to keep dk pets in line with the other pet classes, which saw buffs. On the other hand, none of the elemental pets saw buffs, so who knows? I haven't been eyeing the dk changes as well, but they may have seen nerfs that justify their pets seeing a buff - ie. they need the damage/utility. It doesn't seem like the sort of change that would be made lightly, considering that dks already wear plate. The PvP benefits are obvious; maybe it's a PvE change, since unholy had fallen behind the other specs.
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!
Re: Analysis of new Pet Abilities
Edit: Whatever to the people that don't agree with what Blizzard's done. Take it up with them. I don't really care. I don't like their... "opinions".
Re: Analysis of new Pet Abilities
Yeah, that's quite fair.Palladiamorsdeus wrote:Alright, flat out, the people insulting the people who don't like the changes need to stop, and I mean right now. Even disapproving, knock it off. Not everyone is going to like what Blizzard does. Doesn't make them wrong, doesn't make you right.
I wrote I was surprised that some people don't like the changes, and - that's honest. I was thinking "wow, this is COOL" and then came here and read some people giving them the thumbs down, and my reaction was like Craig Ferguson saying "Whaaaaaaaaaaaaaaaaat?"

The thing is, DK and warlock and hunter pets are in different spaces. We have something like 32 pet families now, plus many different skins for each, and they mostly will all be bringing the same pet, given a particular spec at least for warlocks, with no player choice in customization.
So, to begin with, that's a lot easier for Blizzard to design for. There's one felguard, so they can maybe spend a little bit more time giving it a cool ability.
If you wanted cooler abilities for hunter pets than what we're getting, logically - given Blizzard's current goal of not having One Best Pet for hunters - they'd all have to get it. Which would probably mean people would complain that all the pets are the same.
The route of buffs is really nifty (in my opinion) in that ... say we've got a 10 player group with no shaman. Ok, you bring your core hound for Ancient Hysteria. Now, I could bring my Core Hound too, but there's no bonus to having two of those in the raid. If I can bring my devilsaur and contribute an additional buff, the whole group benefits.
I know, that doesn't fulfill the role of damage, which as a BM hunter is something I also want to provide, between me and my pet. But, I've also wanted to not always bring my wolf, or my devilsaur. It would be cool to bring my core hound, or for my windserpent. Now, I'm not going to be pigeonholed into always bringing the same pet. Based on who else is my guild's raid, I could be bringing a different pet, all of which I love.
P.S. It does seem pretty weird for a warlock pet to get stampede after they removed that from rhinos for... I don't remember what reason?
- Kalliope
- Illustrious Master Hunter
- Posts: 14063
- Joined: Wed Jan 06, 2010 4:40 am
- Realm: Dethecus
- Location: Thedas
- Contact:
Re: Analysis of new Pet Abilities
They changed how a bunch of the knockbacks work; they're now knockdowns instead. Rhinos used to have a knockback. Which version did warlocks get?Aylfric wrote:P.S. It does seem pretty weird for a warlock pet to get stampede after they removed that from rhinos for... I don't remember what reason?
P.S. It still makes no sense for rhinos to have an increased bleed debuff when BM hunters don't get bleeds. Please report this on the beta!

Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!
Re: Analysis of new Pet Abilities
If they're trying to make Hunters the "buff the raid" class then the increased Bleed Debuff makes sense.Kalliope wrote:They changed how a bunch of the knockbacks work; they're now knockdowns instead. Rhinos used to have a knockback. Which version did warlocks get?Aylfric wrote:P.S. It does seem pretty weird for a warlock pet to get stampede after they removed that from rhinos for... I don't remember what reason?
P.S. It still makes no sense for rhinos to have an increased bleed debuff when BM hunters don't get bleeds. Please report this on the beta!
- Valashe
- Journeyman Hunter
- Posts: 239
- Joined: Sat Jan 23, 2010 9:33 pm
- Realm: Moon Guard
- Location: Searching for the next "perfect" pet.
Re: Analysis of new Pet Abilities
# Tailspin - Your fox twirls its tail around, kicking up an obscuring cloud of dust, causing all enemies within 10 yards to have their melee and ranged attack speed reduced by 20% for 8 sec. / 5 yd range, Instant, 40 sec cooldown
Stat Boost (BoK)
* Embrace of the Shale Spider - Fills all friendly party and raid members with the Shale Spider's embrace, increasing Strength, Agility, Stamina, and Intellect by %. / Instant
(the % value on Embrace of the Shale Spider is obviously a bug).
THE FOLLOWING ARE ALL RUMORED AND FOUND ON THE MMO-CHAMPION CLASS DISCUSSION THREAD
From what I have gathered elsewhere:
Birds of Prey - effect is the same
Nether Ray - damage removed, effect is the same
Carrion Bird - damage removed, effect is the same
Cats - ??? no word yet, still had Rake but likely to change
Foxes (they are their own family) - Tailspin (on front page)
Crabs - ??? no word yet, still had Pin but damage is likely to be removed
Gorilla - same as live (Pummel)
Monkey (separate family from Gorilla) - "Bad Manner", basically blind your target with flung poop for 4sec XD This is not a joke, btw lol.. This is supposedly confirmed info
Turtle - same as live (Shell Shield)
- Aleu
- Grand Master Hunter
- Posts: 2584
- Joined: Tue Jan 05, 2010 2:32 am
- Realm: Wyrmrest Accord.
- Gender: Female
- Location: Under your bed!
- Contact:
Re: Analysis of new Pet Abilities
Quite cute. However, I'm not really impressed with the Spirit Beasts new ability. I much better prefer the Moonfire then a heal.
NEW SIGNATURE PENDING... SOON.
{Flight Rising}
-
- Illustrious Master Hunter
- Posts: 7069
- Joined: Thu Jan 07, 2010 3:03 pm
- Realm: Arathor-Alliance / Nesingwary-horde / WrA-Alliance
- Gender: Female foxen
- Location: I am "here" or so the directory tells me.
- Contact:
Re: Analysis of new Pet Abilities
I can't say I am really happy with ALL the changes they are doing, but to be honest I am going to wait until all the tweaks are done and take a look at what hunters are for what they are, not really what they were.
Silent as night, silent as death, silent as your last breath
~~~
Interested in HARPG? Check out Marandian's
~~~
(Closed)FR gems: (Click here for details)
My DeviantART/My Petopia art thread
~~~
I cry inside every day, as common courtesy withers away. Are you part of the problem or will you help it grow?
- Victorelle
- Master Hunter
- Posts: 1254
- Joined: Sat Jan 23, 2010 1:23 am
- Realm: Kilrogg (US)
- Gender: Female Wolf-lynx
- Location: Jojo Land
Re: Analysis of new Pet Abilities
http://toramelle.deviantart.com/ My DA
http://toramelle.tumblr.com/ Tumblr
https://hummingbird.me/users/Toramelle Humingbird
- Valashe
- Journeyman Hunter
- Posts: 239
- Joined: Sat Jan 23, 2010 9:33 pm
- Realm: Moon Guard
- Location: Searching for the next "perfect" pet.
Re: Analysis of new Pet Abilities
Victorelle wrote:what about Spirit Beast?
* Spirit Mend (Spirit Beast - E) - The Spirit Beast heals the currently friendly target for {1237.75+((RAP*0.35)*0.5)} plus an additional {475.97+((RAP*0.35)*0.335)} over 10 sec. / 25 yd range, Instant, 40 sec cooldown
It's unknown whether or not they will keep Spirit Strike at all. Someone in the beta that can access the latest build needs to confirm.
Re: Analysis of new Pet Abilities
Spirit Strike is gone. There's even a blue confirmation here that it is not a bug: http://forums.worldofwarcraft.com/threa ... 2&sid=2000Valashe wrote:Victorelle wrote:what about Spirit Beast?* Spirit Mend (Spirit Beast - E) - The Spirit Beast heals the currently friendly target for {1237.75+((RAP*0.35)*0.5)} plus an additional {475.97+((RAP*0.35)*0.335)} over 10 sec. / 25 yd range, Instant, 40 sec cooldown
It's unknown whether or not they will keep Spirit Strike at all. Someone in the beta that can access the latest build needs to confirm.
- Valashe
- Journeyman Hunter
- Posts: 239
- Joined: Sat Jan 23, 2010 9:33 pm
- Realm: Moon Guard
- Location: Searching for the next "perfect" pet.
Re: Analysis of new Pet Abilities
Knobhead wrote:
Spirit Strike is gone. There's even a blue confirmation here that it is not a bug: http://forums.worldofwarcraft.com/threa ... 2&sid=2000
Ok that makes me a sad panda.

- Teigan
- Illustrious Master Hunter
- Posts: 5164
- Joined: Fri Mar 12, 2010 6:05 am
- Realm: Proudmoore (A), Thrall (H)
- Gender: Male
- Location: Somewhere in a cornfield
Re: Analysis of new Pet Abilities
Re: Analysis of new Pet Abilities
- Kalliope
- Illustrious Master Hunter
- Posts: 14063
- Joined: Wed Jan 06, 2010 4:40 am
- Realm: Dethecus
- Location: Thedas
- Contact:
Re: Analysis of new Pet Abilities
Sorta-kinda. The thing is, hyenas also have it, and they're ferocity pets. They would be the pet to bring for that debuff in a raid rather than a rhino.Feath3r wrote:If they're trying to make Hunters the "buff the raid" class then the increased Bleed Debuff makes sense.Kalliope wrote:They changed how a bunch of the knockbacks work; they're now knockdowns instead. Rhinos used to have a knockback. Which version did warlocks get?Aylfric wrote:P.S. It does seem pretty weird for a warlock pet to get stampede after they removed that from rhinos for... I don't remember what reason?
P.S. It still makes no sense for rhinos to have an increased bleed debuff when BM hunters don't get bleeds. Please report this on the beta!
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!
-
- Master Hunter
- Posts: 1467
- Joined: Tue Jan 12, 2010 1:56 am
- Realm: Scarlet Monastary, Sentinels
- Gender: Male
- Location: Huh, never seen THAT before....
- Contact: