Ryai wrote:I enjoy my time on WoW, but I'm just not turning it into work. I'm the guy clicking his hotbar with a mouse and using the cursor keys... So, now you understand just how generic I am.
And that's how I am. I only have one macro and that's for TBW/Pet attack/Rapid Fire/Serpent Sting, to get everything off at once. My other dps boosters are on a click when needed basis. But I don't see how that has anything to do with what I said
I'm just going to single out one thing.
He usually hangs in a firefight as well as most, but again I run BM and all the pet skills to keep him up over ultimate DPS.
I'm going to bet you've not seen Halls of Reflection atleast?
I did when they first came out. We were whammed faster than sin.
I got into a group a second time, no one explained tactics, I got kicked because evidently I was doing 'to low of dps' and they decided to kick me right between wave intervals. So GG there.
I can't 'afford' to do 'steady' DPS. Some fights aren't about 'Steady' DPS and some fights, especially like HoR/PoS and all that you can't really focus on the pet, you're busy with other things. So as I said, that may be how you play, but it's not how I play. I'm not saying how you play is wrong but I'm saying how you play is not how I'm going to get Ryai into HoR or Yas into HoR. If I'm going to be BM I have to
bring the dps, not the steady drip drip. I have to be able to go full out hard when needed, it's why I've learned to stagger my cooldowns, because they are my only form of burst damage.
Hunter : BM
Endurance Training : + 10% Health
Spirit Bond : + 2% total health regen, + 10% added to healing.
Glyph : Major
Glyph of Mending : + 40% to Mend Pet.
Tenacity Tree :
Great Stamina + 12% Stamina
Blood of the Rhino : + 4% Stamina , + 40% added healing " That's from any heals "
Wild Hunt : + 40% from Hunter's Stamina
Silverback :
Pet's Growls heal it for 2% of total health.
Again this is a tank pet- and I can't have growl up in an instance! I mean my Corepup grabbed aggro off a DK in FoS and that was bad enough! I can't risk even a tank pet in higher levels and while I was allowed to apologize for growl slipups with the cowerbug, this would be my own mistake for having growl on and I'm not going to lie and say 'sorry Growl glitched on'
again I'm sorry but while I know you are trying to help I don't think you understand the situation and while you are trying to offer help, it is not viable. Even when I bring Sunscale, his growl is off
Having to bring a tenacity pet into an instance and sacrifice more dps just for pet survivability and nothing more, is not a viable solution in my eyes. When I bring Sunscale, it's for his spit not his health.
I don't really see why your pet is getting killed so much that you feel you have to devote an inordinate amount of attention to it to keep it alive.
Do you have your pet attack stray mobs or do you have it assist the tank?
I usually have my pet assist the tank, even when I use Volley.
I have a macro that, all at once, cast hunters mark, sends pet in to attack, and puts me in dragonHawk.
so even if I change targets, I just hit the button and pet is on new target. no straying away, no grabbing random mobs, no getting itself in to trouble and death.
About the only time my pets die is if the whole group wipes and I FD.
in that case the pet is the last to actually die.
and yeah I keep my pet on defend, not passive. if it runs off to pick up a range mob that is attacking us, it will usually be fine because 2 seconds later the tank pics him up and the pet doesn't even get aggro. or better yet , I target the range mob, aggro it much harder than my pet can, LOS him and pull him in to the tank. again pet never gets enuf aggro to get seriously hurt.
I don't get the glass cannon reference in regards to hunter pets.
1) pets dont hit that hard . pet dps, even for BM, is lower than anyone else in the group save the healer.
2) pets arent that breakable, even ferocity pets
now my mage with , what seems like paper armor, THAT is a glass cannon. of course my mage pet never dies before the mage does.
back to hunter...
I dual spec BM and SV. I do HHor and HoR randoms. I can go as either spec and not worry about my pet getting killed or DPS. sure with BM DPS is lower, but not because I'm micromanaging the pet.
For SV I usually have my wolf. I have the one with the runes and fiery feet. it looks cool to me and so I'm glad atm it does max dps.
If I go as BM I take spirit beast or wolf, or wasp or whatever ferocity pet I have that I feel like running at the time.
why don't the pets die? because the pets don't get much aggro if any.
1) their damage is low compared to everyone else doing damage.( 1k or less DPS compared to 2.5k+ for players)
2) Blizz made it so pets are virtually immune to AoE damage from mobs so.. they not getting killed from that.
3) any mobs not on the tank are on the healer or one of the DPS(players) because of reason number players DPS is so much higher.
I'll pull aggro long before my pet will, and if I do I can FD and drop aggro back to , usually the tank, but never my pet. not in a 5 man. So far I haven't need to worry about pet death in a 5man of any kind.
I do agree with the not being able to afford to do steady DPS.
DPS is all about burst now. its about who can do the most damage FIRST, before the mob dies.
sure when you are at the dummy you can plink away at it for as long as you need to get all your stacks and debuffs and procs on it to get your DPS up.
remember also that the dummy has infinite health.
in a 5man the mob has a fixed number of health. so you don't have 15-30 seconds to get all your DPS ducks in a row. you gotta burst it out all at once, or as close to that as you can.
why? because if you don't the mob will be dead from OTHER players DPS.
it wont matter what big blast of boom you got coming in the next GCD if the mob drops dead before you can get it off.
yeah.. your DPS is dependent, to some extent on the DPS of the other DPSers in the group.
if they have good burst and you don't, mob will die before you have chance to fully DPS, your DPS will suffer.
if they have DoT based, or even medium DPS, you have both time and HP left, your DPS will rock.. at the expense of the DoTter and medium DPSers DPS.
at the end of the trash fight, the burst DPSers are all high numbers and patt themselves on the back.
some may even boast on themselves, or make rude remarks on lower DPSers. or even worse VK a low DPS after a trash fight.
of course bosses have enuf HP to level this out . but at the end of the run your DPS numbers will not be based solely on the Boss fights, but mostly on all that low HP ,fast dead, trash you did to get to the bosses.