Does it stay summoned or if it dies do I have to repeat that.worgpower wrote: ↑Thu Aug 21, 2025 11:25 pmRight now you can use water striders as SV hunter, but it’s annoying to summon it. Switch to BM spec, call your pet, and then switch back, and bam, water strider. Same steps go for stone hounds, tephratennae, beakers, and Tula’rhunDannyGreen wrote: ↑Thu Aug 21, 2025 9:30 pm I'll take 10.
Really wish I could roll up with the Fungal Fen striders, but alas. SV
Maybe they'll make the fungal thing a talent like the undead book.
Midnight Alpha/Beta Thread
- DannyGreen
- Expert Hunter
- Posts: 283
- Joined: Fri Jul 26, 2013 4:14 pm
Re: Midnight Alpha/Beta Thread
- worgpower
- Community Resource
- Posts: 1757
- Joined: Thu Mar 31, 2016 9:57 pm
- Realm: Gurubashi
- Gender: Male
Re: Midnight Alpha/Beta Thread
You have to rinse and repeat if it dies, I once brought a stone hound to a hard delve, and it was a really bad idea.DannyGreen wrote: ↑Sat Aug 23, 2025 2:43 pmDoes it stay summoned or if it dies do I have to repeat that.worgpower wrote: ↑Thu Aug 21, 2025 11:25 pmRight now you can use water striders as SV hunter, but it’s annoying to summon it. Switch to BM spec, call your pet, and then switch back, and bam, water strider. Same steps go for stone hounds, tephratennae, beakers, and Tula’rhunDannyGreen wrote: ↑Thu Aug 21, 2025 9:30 pm I'll take 10.
Really wish I could roll up with the Fungal Fen striders, but alas. SV
Maybe they'll make the fungal thing a talent like the undead book.
Re: Midnight Alpha/Beta Thread
The pangolin looks really awesome! Can't wait to see more colours up close.
While Scalehides are usually reptilian (and this isn't), it wouldn't surprise me too much if they were placed there, since Carapids now includes creatures as unrelated and different as snails and arthropods (wonder if we can finally get those separated for Midnight
). In real life, Pangolins are in their own separate clade of placental mammals, with no living close relatives, but they are in a sister clade to the carnivora.
I wonder if they've added a long tongue animation. I'll be a little disappointed if they don't!
While Scalehides are usually reptilian (and this isn't), it wouldn't surprise me too much if they were placed there, since Carapids now includes creatures as unrelated and different as snails and arthropods (wonder if we can finally get those separated for Midnight
I wonder if they've added a long tongue animation. I'll be a little disappointed if they don't!
Shaman avatar by Spiritbinder.
- worgpower
- Community Resource
- Posts: 1757
- Joined: Thu Mar 31, 2016 9:57 pm
- Realm: Gurubashi
- Gender: Male
Re: Midnight Alpha/Beta Thread
I just saw the photo and it has fangs, and looks kind of dog like, but scalehide looks like it’s where it fits most. Shardhides for example, are rather alien bears, although they have a scaly reptilian look, technically speaking, they are mammalian too, so I don’t see why pangolins won’t fit here. I agree, the snails and arthropods need to split into different families, same goes for the weasel like creatures that are in rodents which are Ottuks, Skunks, and marsuuls
-
- Pet Finder
- Posts: 5452
- Joined: Mon Sep 08, 2014 4:16 pm
- Realm: Shadow Council
- Gender: Male
Re: Midnight Alpha/Beta Thread
Going off of how they just added Lesser Dragonkin in DF and nothing in WW, I don't think that they'll be adding a bunch of new families for Midnight (though I would love if they did). I could see them adding a plant family or something like they did for Undead, but for Plant Animals, and maybe something for the strange reptile cat things. Pangolins will probably just be put in with Scalehides.
-
- Pet Finder
- Posts: 2063
- Joined: Sat Jul 12, 2014 10:37 pm
- Gender: Exploiter
Re: Midnight Alpha/Beta Thread
Plants should be handled the same way as undead, I fully agree. Being elemental, they'd probably have some crazy pvp advantages like the undead raptors do though lol.
Twitter: @BlahBlahblabbe1
Knockoff Twitter: @campaigner.bsky.social
Come troll my accounts and hot takes!
Times banned from World of Warcraft: 1
Reason for ban: Reporting an item duplication exploit with Pet Battles I accidentally found during Mists of Pandaria. 3 week duration.