[Suggestion] Aspect of The Dazed revamped!
[Suggestion] Aspect of The Dazed revamped!
When this aspect is activated, your movement speed would gradually build up by 30% while moving in 5 seconds. If you stop, or run for more than 20 seconds, the movement speed would gradually revert back in 5 seconds.
Yes or No? I'm basing this idea of cheetahs irl have to build momentum to build up speed and the burst of speed only last for few seconds.

- Ziarre
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Re: [Suggestion] Aspect of The Dazed revamped!
Re: [Suggestion] Aspect of The Dazed revamped!
Ziarre wrote:I like it as it is, with the glyph added I'm pretty satisfied. Speed buff + lack of daze, yum.
It shouldn't need to be glyphed to be able to use it in pvp competitively.

- Kalliope
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Re: [Suggestion] Aspect of The Dazed revamped!
Why not? It's basically a pvp glyph.pop wrote:Ziarre wrote:I like it as it is, with the glyph added I'm pretty satisfied. Speed buff + lack of daze, yum.
It shouldn't need to be glyphed to be able to use it in pvp competitively.
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Re: [Suggestion] Aspect of The Dazed revamped!
Kalliope wrote:Why not? It's basically a pvp glyph.pop wrote:Ziarre wrote:I like it as it is, with the glyph added I'm pretty satisfied. Speed buff + lack of daze, yum.
It shouldn't need to be glyphed to be able to use it in pvp competitively.
The aspect itself shouldn't need a glyph to be useful.

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Re: [Suggestion] Aspect of The Dazed revamped!
It is useful. If you're not getting hit, then it can be extremely effective. Given, it takes a great deal of skill to manage that, but there are some very talented hunters who have managed it in the past.pop wrote:The aspect itself shouldn't need a glyph to be useful.
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Re: [Suggestion] Aspect of The Dazed revamped!

- Kalliope
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Re: [Suggestion] Aspect of The Dazed revamped!
If you're using it at the appropriate time, you're not getting dazed.pop wrote:From my experience, getting dazed is not useful. Building up speed and using it at appropriate time is skill, being dazed isn't.
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Re: [Suggestion] Aspect of The Dazed revamped!
- Ziarre
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Re: [Suggestion] Aspect of The Dazed revamped!
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Re: [Suggestion] Aspect of The Dazed revamped!
I dont want to have to "glyph" into something that should have been "fixed" a long time ago.
If they are worried about a class being faster then others and still able to keep attacking, why dont they just make everything but auto-attack grayed out while the aspect is active? (druids/shammy's can auto-attack in travel but nothing else-attack wise)
As for AotP, when it is on a party/raid member and that member attacks, the "speed buff" is removed, rather then causing the daze. And/or have it so that people can actually remove the "buff".

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Re: [Suggestion] Aspect of The Dazed revamped!
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Re: [Suggestion] Aspect of The Dazed revamped!
The daze itself has been annoying to the point that groups will actually remove hunters from the party if they do not remove the aspect, that alone should be enough to get blizzard moving on fixing the issue.

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Re: [Suggestion] Aspect of The Dazed revamped!
Or....the hunter could turn off the aspect and stop griefing the group.Makoes wrote:its more the effect of the apsect thats more closely related ot a travel form then it is to an aura.
The daze itself has been annoying to the point that groups will actually remove hunters from the party if they do not remove the aspect, that alone should be enough to get blizzard moving on fixing the issue.
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Re: [Suggestion] Aspect of The Dazed revamped!
Re: [Suggestion] Aspect of The Dazed revamped!
It's ok for not having a really really really back drawback from a skill which is dazed. It shouldn't need a glyph to make it useful,

Re: [Suggestion] Aspect of The Dazed revamped!
If there is no glyph needed for cheetah to be free of daze, then blizzard can make an awesomer glyph for cheetah ex; Glyph of trailblaze; while cheetah is active, a wake of fiery trail would follow you from the ground causing x% damage. Each patch of fire last for 3 seconds.
NOW THAT WOULD BE AN AWESOME GLYPH!

Re: [Suggestion] Aspect of The Dazed revamped!

- Mindsprocket
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Re: [Suggestion] Aspect of The Dazed revamped!

Lok'tar ogar!
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Re: [Suggestion] Aspect of The Dazed revamped!
/Agreed in fullMindsprocket wrote:Honestly, I would hate it if Cheetah just became another travelform or a more complicated version of sprint (which is what the proposal in the OP basically is). Right now hunters are the only class that can move at high speed and still fight with full capacity and I like that a lot. To me that's basically the whole point of the ability. Would I prefer it if the dazed effect was removed without the need of a glyph? Yes, of course. But I still prefer the current form over the complete overhauls suggested in this thread.
During APTC we can travel at speed with FULL capabilities, amazing for kiting if you know what you doing. To make it a "travel" form would just make it just that, Travel form with no utility. Is the daze component a pain in the ass? sure when you get hit, but its the trade off of us having unique, interesting and at times a more challenging ability compared to others. The fact that now we can choose to glyph the daze away is a nice way of blizzard letting those who really HATE the daze component or struggle with toggling aspects have it easier.... at the cost of a glyph.
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