Be warned when you boost a toon in WoD your toon is SUPER SQUISHY. As in you may be level 90 but you start out with pretty much level 1 spells etc. Since I have been home sick this week I decided I would finally get my mage to level 60 to boost her since after so many years of playing and leveling several other alts. I boosted her last night and waiting about 30 minutes before logging back into her. I get in and notice she has NOTHING. A level 90 with one spell. She couldn't fly in Azeroth. No ports. No ability to make mage foods. She had slower riding. And was even placed in Blasted Lands with no way to get to mail box.
Her frostbolt showed it only doing about 1,000 damage.
After a WTF moment I submitted a ticket and angrily logged into another toon.
This morning rolls around and I log back in and see my poor mage at level 90 w/level 1 talents but my ticket was answered.
THIS IS INTENDED!!!
So basically as you go through the WoD starting quest line you are basically level 1. I died SO MANY TIMES because I had one spell and was really really squishy. As you near the end of the starting part things get slightly better. Only slightly. Issues is. This system, while I understand it for a newbie, TO ME, makes the game horribly unbalanced and frustrating. I got pummeled multiple times because my poor little mage could only cast frostbolt. No buffs. Nothing.Greetings!
This is Game Master K---------. I'll be the one to address your issue today.
I wanted to talk to you although it appears that we missed each other, I do thank you for your patience with this reply. I see that you had some questions about why your boosted character could not fly and are missing abilities.
I completely understand your confusion over not being able to fly or having all your abilities. With Patch 6.0.2 the Dev's made a change to how the Boosted characters get their abilities and skills. Instead of being given all at once, now when your character does the starter quests in Tanaan Jungle it will unlock your abilities and skills! This was done to help players learn how to play the class instead of just throwing everything at them with no guidance on how the skills work.
You can also queue for a Dungeon and it will unlock everything for you as well. I do apologize for any hindrance and confusion this has caused you. As well as wish you luck in getting your skills when facing the Iron Horde!
Hopefully my explanation has satisfied you while showing that I value and understand your problem. I assure you that my knowledge on this subject is accurate. May the spirits bless your journey and grant you their boons.
ʕ •ᴥ•ʔ ᶘᵒᴥᵒ ᶅ
What seemingly added insult to injury was that after she finally got everything I had to port to Silvermoon (because that was the ONLY ONE she had) and pay to relearn ports she had learned before. I had to pay to relearn inscription recipes she had already learned before even though her inscription was set to 600. I had to pay for top level riding which she was supposed to already know. I responded to my ticket with the above info. Waiting for that reply.
I mean. What's the point of shelling out money to boost a toon (which was a Christmas gift) from level 60 if I have to go back and pay to relearn the stuff till that point????? Sadly Blizzard may have lost me as a boosting customer and this point.
I could see giving 2 or three spells to start. But only one really cripples the player and TO ME ruins the joy of even playing it.
Sorry if this was already shared about. I just didn't see it so thought I'd toss it up there.
Side note: Oh and you CANNOT queue for a dungeon. I tried. I didn't meat the requirements for gear for some reason. I tried to get into a pandaland dungeon but the queue wouldn't pop. So I do not know if that would have automatically given the talents. If it does ................. seems like it defeats the purpose of this system. If it doesn't. Plan to be kicked from the group VERY quickly.