Suggestion for a "Sand Reaver" family.

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PorrasouxRex
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Suggestion for a "Sand Reaver" family.

Unread post by PorrasouxRex »

While I'm aware there are only a few types out there, consisting of two bosses in AQ and one event elite. I would like to be able to tame Kurinnaxx ever since I first entered AQ. But he doesn't have the features to be added as only a Silithud. Here are my ideas:

They can be ethier Cunning or Ferocity, and will be exotic.

Special: Sand Trap: Causes the ground underneath the target to explode, silencing the target for 3 seconds.

Exotic Ability: Slash/Cleave: Your Sand Reaver goes into a frenzy with all of it's claws, hitting all nearby targets.
(Think Burrow attack) Channeled.
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Re: Suggestion for a "Sand Reaver" family.

Unread post by Qraljar »

This! This soooo damn much..
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Re: Suggestion for a "Sand Reaver" family.

Unread post by Sarayana »

I have to admit, that would be pretty damn awesome. :D

Are Kurinaxx and Fankriss the same skin?

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Re: Suggestion for a "Sand Reaver" family.

Unread post by Magnakilro »

Yeah they are....Kurinnaxx is a little easier to reach.

I want one...lol

or at least let me use one as a mount!
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Re: Suggestion for a "Sand Reaver" family.

Unread post by Gimlion »

I think they both have the 'Red' skin. Akin to other 'red' Silithids.

Also, if all silithid families do become tameable at some point, it should be considered by blizzard to make Silithid a main family, with each individual 'type' being a subfamily, of course working the same way current families do, but maybe saying "Silithid: Tank" and "Silithid: Sand Reaver" "Silithid: Beetle" and "Silithid: Worker", although it'd be hard to do the wasps that way, except by possibly making a replica of the Wasp family in either cunning or ferocity named "Silithid: Wasp".

I say this because technically, they are ALL Silithid. This is their race, species, what have you. Its like Humans, in the case of African, Asian, European, Aboriginal, Native American, etc.

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Re: Suggestion for a "Sand Reaver" family.

Unread post by Grigg »

Actually, according to Wowhead, they use different skins:

Kurinnaxx: http://www.wowhead.com/npc=15348#modelviewer
Fankriss: http://www.wowhead.com/npc=15510#modelviewer
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Re: Suggestion for a "Sand Reaver" family.

Unread post by Vephriel »

Mm hmm, if memory serves one was darker than the other. :)
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Re: Suggestion for a "Sand Reaver" family.

Unread post by Lisaara »

PorrasouxRex wrote:While I'm aware there are only a few types out there, consisting of two bosses in AQ and one event elite. I would like to be able to tame Kurinnaxx ever since I first entered AQ. But he doesn't have the features to be added as only a Silithud. Here are my ideas:

They can be ethier Cunning or Ferocity, and will be exotic.

Special: Sand Trap: Causes the ground underneath the target to explode, silencing the target for 3 seconds.

Exotic Ability: Slash/Cleave: Your Sand Reaver goes into a frenzy with all of it's claws, hitting all nearby targets.
(Think Burrow attack) Channeled.
Awesomesauce except the Exotic ability. Would never fly because it does damage. Blizzard's made it so no 'special pet attacks' do damage. So we should think of another....maybe a stun of sorts.

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Re: Suggestion for a "Sand Reaver" family.

Unread post by Sarayana »

I agree in principle, Taluwen... Except Burrow Attack and Froststorm? Frostbreath? Whatever the chimaera attack is Froststorm Breath do do damage. It's not likely that they'll add another family like that, but they specifically made two exotic families that deal aoe damage to make up for the lackluster BM aoe damage.

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Re: Suggestion for a "Sand Reaver" family.

Unread post by Azunara »

Sandstorm: The reaver kicks up sand, blinding a target.

There's another blind?
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Re: Suggestion for a "Sand Reaver" family.

Unread post by PorrasouxRex »

Sarayana wrote:I agree in principle, Taluwen... Except Burrow Attack and Froststorm? Frostbreath? Whatever the chimaera attack is Froststorm Breath do do damage. It's not likely that they'll add another family like that, but they specifically made two exotic families that deal aoe damage to make up for the lackluster BM aoe damage.

Basicly was what I was going to reply. Though off-topic for a moment: Why was a Cunning (Chimaera) and Worm (Tenacity) given AoE abilities? Sure we have less AoE damage than the other specs in BM. But it would make sense to give Ferocity pets some AoE abilities on that note. Why did they have to put the AoE ability on pets who weren't really meant for raids?

Also, on topic with the sand reaver: While I'm 50/50 percent sure there won't be anymore added pet families before Cataclysm, being this so late into the beta. But considering they are making almost all of AQ tameable in the first place, why not? :)
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Re: Suggestion for a "Sand Reaver" family.

Unread post by Kalliope »

PorrasouxRex wrote:Basicly was what I was going to reply. Though off-topic for a moment: Why was a Cunning (Chimaera) and Worm (Tenacity) given AoE abilities? Sure we have less AoE damage than the other specs in BM. But it would make sense to give Ferocity pets some AoE abilities on that note. Why did they have to put the AoE ability on pets who weren't really meant for raids?
Agreed on this; I'm not sure why, unless that would have thrown our numbers through the charts....or given us a "most obvious choice" for BM AoE.

I like the idea of the reavers getting a blind. ^_^

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Re: Suggestion for a "Sand Reaver" family.

Unread post by Gimlion »

Kalliope wrote:
PorrasouxRex wrote:Basicly was what I was going to reply. Though off-topic for a moment: Why was a Cunning (Chimaera) and Worm (Tenacity) given AoE abilities? Sure we have less AoE damage than the other specs in BM. But it would make sense to give Ferocity pets some AoE abilities on that note. Why did they have to put the AoE ability on pets who weren't really meant for raids?
Agreed on this; I'm not sure why, unless that would have thrown our numbers through the charts....or given us a "most obvious choice" for BM AoE.

I like the idea of the reavers getting a blind. ^_^
*sigh* I'm going to say this for like the 12th time, but in 4.0.1/Cata Cunning IS competitive... I've had to tell multiple people this across several threads, some of which resulting in fights, but I must get the point across. Cunning is not as flimsy as they once were. Period.

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Re: Suggestion for a "Sand Reaver" family.

Unread post by pop »

I think make them either worm or silithid :)
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Re: Suggestion for a "Sand Reaver" family.

Unread post by Kalliope »

Gimlion wrote:
Kalliope wrote:
PorrasouxRex wrote:Basicly was what I was going to reply. Though off-topic for a moment: Why was a Cunning (Chimaera) and Worm (Tenacity) given AoE abilities? Sure we have less AoE damage than the other specs in BM. But it would make sense to give Ferocity pets some AoE abilities on that note. Why did they have to put the AoE ability on pets who weren't really meant for raids?
Agreed on this; I'm not sure why, unless that would have thrown our numbers through the charts....or given us a "most obvious choice" for BM AoE.

I like the idea of the reavers getting a blind. ^_^
*sigh* I'm going to say this for like the 12th time, but in 4.0.1/Cata Cunning IS competitive... I've had to tell multiple people this across several threads, some of which resulting in fights, but I must get the point across. Cunning is not as flimsy as they once were. Period.
I know! We've agreed on this. :D I'm just saying that based on talents alone, a ferocity pet with AoE might still be the most obvious choice of the three, even though the others are competitive. Chimera AoE got nerfed and worm AoE got buffed. A ferocity pet's AoE might fall elsewhere in the pecking order, due to base damage.

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Re: Suggestion for a "Sand Reaver" family.

Unread post by PorrasouxRex »

Kalliope wrote:
PorrasouxRex wrote:Basicly was what I was going to reply. Though off-topic for a moment: Why was a Cunning (Chimaera) and Worm (Tenacity) given AoE abilities? Sure we have less AoE damage than the other specs in BM. But it would make sense to give Ferocity pets some AoE abilities on that note. Why did they have to put the AoE ability on pets who weren't really meant for raids?
Agreed on this; I'm not sure why, unless that would have thrown our numbers through the charts....or given us a "most obvious choice" for BM AoE.

I like the idea of the reavers getting a blind. ^_^
Yep. ^^ Though, in my opinion I would rather see the Sand Reavers be the first Ferocity pets with an Exotic Cleave AoE, Based on all of those amazing claws they wield. If not the Sand Reavers, then perhaps the Silithud Colossi if they decide to put them in their own family for the cleave. But honestly I'm fine the way the Colossi are. It would be awesome if they also put in a quick Sand trap animation from that Kuri fight for when it actually does the 3 second silence trap. Would bring the hunters who have one think back to old AQ days. :D
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Re: Suggestion for a "Sand Reaver" family.

Unread post by PorrasouxRex »

PorrasouxRex wrote:
Kalliope wrote:
PorrasouxRex wrote:Basicly was what I was going to reply. Though off-topic for a moment: Why was a Cunning (Chimaera) and Worm (Tenacity) given AoE abilities? Sure we have less AoE damage than the other specs in BM. But it would make sense to give Ferocity pets some AoE abilities on that note. Why did they have to put the AoE ability on pets who weren't really meant for raids?
Agreed on this; I'm not sure why, unless that would have thrown our numbers through the charts....or given us a "most obvious choice" for BM AoE.

I like the idea of the reavers getting a blind. ^_^
Yep. ^^ Though, in my opinion I would rather see the Sand Reavers be the first Ferocity pets with an Exotic Cleave AoE, Based on all of those amazing claws they wield. If not the Sand Reavers, then perhaps the Silithud Colossi if they decide to put them in their own family for the cleave. But honestly I'm fine the way the Colossi are. It would be awesome if they also put in a quick Sand trap animation from that Kuri fight for when it actually does the 3 second silence trap. Would bring the hunters who have one think back to old AQ days. :D
By the way, the "Cleave AoE" in my imagination is just a sort of frenzy. The Sand Reaver or any beast with that sort of exotic ability would have it's attack speed animation increase, but only deal over-time damage like say the Burrow Attack or Frost breath, like a Channeled frenzy. With the Cleave attack color of course infront of the beast when it does it.
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Re: Suggestion for a "Sand Reaver" family.

Unread post by Lisaara »

Sarayana wrote:I agree in principle, Taluwen... Except Burrow Attack and Froststorm? Frostbreath? Whatever the chimaera attack is Froststorm Breath do do damage. It's not likely that they'll add another family like that, but they specifically made two exotic families that deal aoe damage to make up for the lackluster BM aoe damage.
Ah that's right. I forgot they do. I thought they changed it to like a slow or something.

Kalli: I never understood it either but I just kinda go with it. XD

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Re: Suggestion for a "Sand Reaver" family.

Unread post by PorrasouxRex »

Taluwen wrote:
Sarayana wrote:I agree in principle, Taluwen... Except Burrow Attack and Froststorm? Frostbreath? Whatever the chimaera attack is Froststorm Breath do do damage. It's not likely that they'll add another family like that, but they specifically made two exotic families that deal aoe damage to make up for the lackluster BM aoe damage.
Ah that's right. I forgot they do. I thought they changed it to like a slow or something.

Kalli: I never understood it either but I just kinda go with it. XD
There are actually two breaths with the Chimaera right now. Froststorm Breath (The old one, that was changed to a slow) and then Frost Breath. The Exotic ability breath with a different animation and is the AoE.
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Re: Suggestion for a "Sand Reaver" family.

Unread post by Lisaara »

PorrasouxRex wrote:
Taluwen wrote:
Sarayana wrote:I agree in principle, Taluwen... Except Burrow Attack and Froststorm? Frostbreath? Whatever the chimaera attack is Froststorm Breath do do damage. It's not likely that they'll add another family like that, but they specifically made two exotic families that deal aoe damage to make up for the lackluster BM aoe damage.
Ah that's right. I forgot they do. I thought they changed it to like a slow or something.

Kalli: I never understood it either but I just kinda go with it. XD
There are actually two breaths with the Chimaera right now. Froststorm Breath (The old one, that was changed to a slow) and then Frost Breath. The Exotic ability breath with a different animation and is the AoE.
Oh! So I wasn't far off then. XD

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