Suggestion for a "Sand Reaver" family.
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- PorrasouxRex
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Suggestion for a "Sand Reaver" family.
While I'm aware there are only a few types out there, consisting of two bosses in AQ and one event elite. I would like to be able to tame Kurinnaxx ever since I first entered AQ. But he doesn't have the features to be added as only a Silithud. Here are my ideas:
They can be ethier Cunning or Ferocity, and will be exotic.
Special: Sand Trap: Causes the ground underneath the target to explode, silencing the target for 3 seconds.
Exotic Ability: Slash/Cleave: Your Sand Reaver goes into a frenzy with all of it's claws, hitting all nearby targets.
(Think Burrow attack) Channeled.
They can be ethier Cunning or Ferocity, and will be exotic.
Special: Sand Trap: Causes the ground underneath the target to explode, silencing the target for 3 seconds.
Exotic Ability: Slash/Cleave: Your Sand Reaver goes into a frenzy with all of it's claws, hitting all nearby targets.
(Think Burrow attack) Channeled.
"The arrogance of man is thinking that nature is in our control, and not the other way around."


Re: Suggestion for a "Sand Reaver" family.
This! This soooo damn much..

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- Sarayana
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Re: Suggestion for a "Sand Reaver" family.
I have to admit, that would be pretty damn awesome.
Are Kurinaxx and Fankriss the same skin?

Are Kurinaxx and Fankriss the same skin?
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- Magnakilro
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Re: Suggestion for a "Sand Reaver" family.
Yeah they are....Kurinnaxx is a little easier to reach.
I want one...lol
or at least let me use one as a mount!
I want one...lol
or at least let me use one as a mount!
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- Gimlion
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Re: Suggestion for a "Sand Reaver" family.
I think they both have the 'Red' skin. Akin to other 'red' Silithids.
Also, if all silithid families do become tameable at some point, it should be considered by blizzard to make Silithid a main family, with each individual 'type' being a subfamily, of course working the same way current families do, but maybe saying "Silithid: Tank" and "Silithid: Sand Reaver" "Silithid: Beetle" and "Silithid: Worker", although it'd be hard to do the wasps that way, except by possibly making a replica of the Wasp family in either cunning or ferocity named "Silithid: Wasp".
I say this because technically, they are ALL Silithid. This is their race, species, what have you. Its like Humans, in the case of African, Asian, European, Aboriginal, Native American, etc.
Also, if all silithid families do become tameable at some point, it should be considered by blizzard to make Silithid a main family, with each individual 'type' being a subfamily, of course working the same way current families do, but maybe saying "Silithid: Tank" and "Silithid: Sand Reaver" "Silithid: Beetle" and "Silithid: Worker", although it'd be hard to do the wasps that way, except by possibly making a replica of the Wasp family in either cunning or ferocity named "Silithid: Wasp".
I say this because technically, they are ALL Silithid. This is their race, species, what have you. Its like Humans, in the case of African, Asian, European, Aboriginal, Native American, etc.
"You cannot judge me, I am Justice itself! We were meant for more than this, to protect the innocent. But, if our precious laws bind you all to inaction, then I will no longer stand as your brother." - Tyrael
Re: Suggestion for a "Sand Reaver" family.
Actually, according to Wowhead, they use different skins:
Kurinnaxx: http://www.wowhead.com/npc=15348#modelviewer
Fankriss: http://www.wowhead.com/npc=15510#modelviewer
Kurinnaxx: http://www.wowhead.com/npc=15348#modelviewer
Fankriss: http://www.wowhead.com/npc=15510#modelviewer
- Vephriel
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Re: Suggestion for a "Sand Reaver" family.
Mm hmm, if memory serves one was darker than the other. 

- Lisaara
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Re: Suggestion for a "Sand Reaver" family.
Awesomesauce except the Exotic ability. Would never fly because it does damage. Blizzard's made it so no 'special pet attacks' do damage. So we should think of another....maybe a stun of sorts.PorrasouxRex wrote:While I'm aware there are only a few types out there, consisting of two bosses in AQ and one event elite. I would like to be able to tame Kurinnaxx ever since I first entered AQ. But he doesn't have the features to be added as only a Silithud. Here are my ideas:
They can be ethier Cunning or Ferocity, and will be exotic.
Special: Sand Trap: Causes the ground underneath the target to explode, silencing the target for 3 seconds.
Exotic Ability: Slash/Cleave: Your Sand Reaver goes into a frenzy with all of it's claws, hitting all nearby targets.
(Think Burrow attack) Channeled.
- Sarayana
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Re: Suggestion for a "Sand Reaver" family.
I agree in principle, Taluwen... Except Burrow Attack and Froststorm? Frostbreath? Whatever the chimaera attack is Froststorm Breath do do damage. It's not likely that they'll add another family like that, but they specifically made two exotic families that deal aoe damage to make up for the lackluster BM aoe damage.
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Re: Suggestion for a "Sand Reaver" family.
Sandstorm: The reaver kicks up sand, blinding a target.
There's another blind?
There's another blind?
- PorrasouxRex
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Re: Suggestion for a "Sand Reaver" family.
Sarayana wrote:I agree in principle, Taluwen... Except Burrow Attack and Froststorm? Frostbreath? Whatever the chimaera attack is Froststorm Breath do do damage. It's not likely that they'll add another family like that, but they specifically made two exotic families that deal aoe damage to make up for the lackluster BM aoe damage.
Basicly was what I was going to reply. Though off-topic for a moment: Why was a Cunning (Chimaera) and Worm (Tenacity) given AoE abilities? Sure we have less AoE damage than the other specs in BM. But it would make sense to give Ferocity pets some AoE abilities on that note. Why did they have to put the AoE ability on pets who weren't really meant for raids?
Also, on topic with the sand reaver: While I'm 50/50 percent sure there won't be anymore added pet families before Cataclysm, being this so late into the beta. But considering they are making almost all of AQ tameable in the first place, why not?

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- Kalliope
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Re: Suggestion for a "Sand Reaver" family.
Agreed on this; I'm not sure why, unless that would have thrown our numbers through the charts....or given us a "most obvious choice" for BM AoE.PorrasouxRex wrote:Basicly was what I was going to reply. Though off-topic for a moment: Why was a Cunning (Chimaera) and Worm (Tenacity) given AoE abilities? Sure we have less AoE damage than the other specs in BM. But it would make sense to give Ferocity pets some AoE abilities on that note. Why did they have to put the AoE ability on pets who weren't really meant for raids?
I like the idea of the reavers getting a blind. ^_^
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- Gimlion
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Re: Suggestion for a "Sand Reaver" family.
*sigh* I'm going to say this for like the 12th time, but in 4.0.1/Cata Cunning IS competitive... I've had to tell multiple people this across several threads, some of which resulting in fights, but I must get the point across. Cunning is not as flimsy as they once were. Period.Kalliope wrote:Agreed on this; I'm not sure why, unless that would have thrown our numbers through the charts....or given us a "most obvious choice" for BM AoE.PorrasouxRex wrote:Basicly was what I was going to reply. Though off-topic for a moment: Why was a Cunning (Chimaera) and Worm (Tenacity) given AoE abilities? Sure we have less AoE damage than the other specs in BM. But it would make sense to give Ferocity pets some AoE abilities on that note. Why did they have to put the AoE ability on pets who weren't really meant for raids?
I like the idea of the reavers getting a blind. ^_^
"You cannot judge me, I am Justice itself! We were meant for more than this, to protect the innocent. But, if our precious laws bind you all to inaction, then I will no longer stand as your brother." - Tyrael
- Kalliope
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Re: Suggestion for a "Sand Reaver" family.
I know! We've agreed on this.Gimlion wrote:*sigh* I'm going to say this for like the 12th time, but in 4.0.1/Cata Cunning IS competitive... I've had to tell multiple people this across several threads, some of which resulting in fights, but I must get the point across. Cunning is not as flimsy as they once were. Period.Kalliope wrote:Agreed on this; I'm not sure why, unless that would have thrown our numbers through the charts....or given us a "most obvious choice" for BM AoE.PorrasouxRex wrote:Basicly was what I was going to reply. Though off-topic for a moment: Why was a Cunning (Chimaera) and Worm (Tenacity) given AoE abilities? Sure we have less AoE damage than the other specs in BM. But it would make sense to give Ferocity pets some AoE abilities on that note. Why did they have to put the AoE ability on pets who weren't really meant for raids?
I like the idea of the reavers getting a blind. ^_^

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- PorrasouxRex
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Re: Suggestion for a "Sand Reaver" family.
Yep. ^^ Though, in my opinion I would rather see the Sand Reavers be the first Ferocity pets with an Exotic Cleave AoE, Based on all of those amazing claws they wield. If not the Sand Reavers, then perhaps the Silithud Colossi if they decide to put them in their own family for the cleave. But honestly I'm fine the way the Colossi are. It would be awesome if they also put in a quick Sand trap animation from that Kuri fight for when it actually does the 3 second silence trap. Would bring the hunters who have one think back to old AQ days.Kalliope wrote:Agreed on this; I'm not sure why, unless that would have thrown our numbers through the charts....or given us a "most obvious choice" for BM AoE.PorrasouxRex wrote:Basicly was what I was going to reply. Though off-topic for a moment: Why was a Cunning (Chimaera) and Worm (Tenacity) given AoE abilities? Sure we have less AoE damage than the other specs in BM. But it would make sense to give Ferocity pets some AoE abilities on that note. Why did they have to put the AoE ability on pets who weren't really meant for raids?
I like the idea of the reavers getting a blind. ^_^

"The arrogance of man is thinking that nature is in our control, and not the other way around."


- PorrasouxRex
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Re: Suggestion for a "Sand Reaver" family.
By the way, the "Cleave AoE" in my imagination is just a sort of frenzy. The Sand Reaver or any beast with that sort of exotic ability would have it's attack speed animation increase, but only deal over-time damage like say the Burrow Attack or Frost breath, like a Channeled frenzy. With the Cleave attack color of course infront of the beast when it does it.PorrasouxRex wrote:Yep. ^^ Though, in my opinion I would rather see the Sand Reavers be the first Ferocity pets with an Exotic Cleave AoE, Based on all of those amazing claws they wield. If not the Sand Reavers, then perhaps the Silithud Colossi if they decide to put them in their own family for the cleave. But honestly I'm fine the way the Colossi are. It would be awesome if they also put in a quick Sand trap animation from that Kuri fight for when it actually does the 3 second silence trap. Would bring the hunters who have one think back to old AQ days.Kalliope wrote:Agreed on this; I'm not sure why, unless that would have thrown our numbers through the charts....or given us a "most obvious choice" for BM AoE.PorrasouxRex wrote:Basicly was what I was going to reply. Though off-topic for a moment: Why was a Cunning (Chimaera) and Worm (Tenacity) given AoE abilities? Sure we have less AoE damage than the other specs in BM. But it would make sense to give Ferocity pets some AoE abilities on that note. Why did they have to put the AoE ability on pets who weren't really meant for raids?
I like the idea of the reavers getting a blind. ^_^
"The arrogance of man is thinking that nature is in our control, and not the other way around."


- Lisaara
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Re: Suggestion for a "Sand Reaver" family.
Ah that's right. I forgot they do. I thought they changed it to like a slow or something.Sarayana wrote:I agree in principle, Taluwen... Except Burrow Attack and Froststorm? Frostbreath? Whatever the chimaera attack is Froststorm Breath do do damage. It's not likely that they'll add another family like that, but they specifically made two exotic families that deal aoe damage to make up for the lackluster BM aoe damage.
Kalli: I never understood it either but I just kinda go with it. XD
- PorrasouxRex
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Re: Suggestion for a "Sand Reaver" family.
There are actually two breaths with the Chimaera right now. Froststorm Breath (The old one, that was changed to a slow) and then Frost Breath. The Exotic ability breath with a different animation and is the AoE.Taluwen wrote:Ah that's right. I forgot they do. I thought they changed it to like a slow or something.Sarayana wrote:I agree in principle, Taluwen... Except Burrow Attack and Froststorm? Frostbreath? Whatever the chimaera attack is Froststorm Breath do do damage. It's not likely that they'll add another family like that, but they specifically made two exotic families that deal aoe damage to make up for the lackluster BM aoe damage.
Kalli: I never understood it either but I just kinda go with it. XD
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Re: Suggestion for a "Sand Reaver" family.
Oh! So I wasn't far off then. XDPorrasouxRex wrote:There are actually two breaths with the Chimaera right now. Froststorm Breath (The old one, that was changed to a slow) and then Frost Breath. The Exotic ability breath with a different animation and is the AoE.Taluwen wrote:Ah that's right. I forgot they do. I thought they changed it to like a slow or something.Sarayana wrote:I agree in principle, Taluwen... Except Burrow Attack and Froststorm? Frostbreath? Whatever the chimaera attack is Froststorm Breath do do damage. It's not likely that they'll add another family like that, but they specifically made two exotic families that deal aoe damage to make up for the lackluster BM aoe damage.
Kalli: I never understood it either but I just kinda go with it. XD