Thinking about not being a hunter anymore.

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cowmuflage
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Re: Thinking about not being a hunter anymore.

Unread post by cowmuflage »

That casting time for aimed shot is pretty annoying. I liked it with out it.
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Adam-Savage
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Re: Thinking about not being a hunter anymore.

Unread post by Adam-Savage »

cowmuflage wrote:That casting time for aimed shot is pretty annoying. I liked it with out it.
Oh yah I remember that... That would totally mess up any rotation..I don't believe there is another ranged class that has 2 shots/spells that are long cast times ?
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cowmuflage
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Re: Thinking about not being a hunter anymore.

Unread post by cowmuflage »

haha sarcasm i get it.
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Re: Thinking about not being a hunter anymore.

Unread post by Adam-Savage »

sarcasm ?
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cowmuflage
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Re: Thinking about not being a hunter anymore.

Unread post by cowmuflage »

Yes you were being sarcastic where you not?
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Re: Thinking about not being a hunter anymore.

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cowmuflage wrote:Yes you were being sarcastic where you not?
No I doubt it. Like with Balance druids having Wrath and Starfire.

Both have about the same cast time, but they only use one given which rotation they use, either Wrath rotation to then boost Starfire spam [and glyphed accordingly] or Starfire rotation to boost Wrath spam [again glyphed accordingly]

With the fact Aimed Shot has a 3 sec cast time, I do not think it is supposed to be a spammed shot in a rotation with another long cast shot. Or, they could bump the focus gained from it, downed the cast to steady's time and as SV gets Cobra shot [.. which is lol as it was supposed to be BM's shot] and BM still has steady, MM would have Aimed shot which would regen maybe a bit less focus but do a bit more damage than steady.
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cowmuflage
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Re: Thinking about not being a hunter anymore.

Unread post by cowmuflage »

Oh did not know that....
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Adam-Savage
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Re: Thinking about not being a hunter anymore.

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cowmuflage wrote:Yes you were being sarcastic where you not?
No, I wasn't.
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Re: Thinking about not being a hunter anymore.

Unread post by Adam-Savage »

Ryai wrote:
cowmuflage wrote:Yes you were being sarcastic where you not?
No I doubt it. Like with Balance druids having Wrath and Starfire.

Both have about the same cast time, but they only use one given which rotation they use, either Wrath rotation to then boost Starfire spam [and glyphed accordingly] or Starfire rotation to boost Wrath spam [again glyphed accordingly]

With the fact Aimed Shot has a 3 sec cast time, I do not think it is supposed to be a spammed shot in a rotation with another long cast shot. Or, they could bump the focus gained from it, downed the cast to steady's time and as SV gets Cobra shot [.. which is lol as it was supposed to be BM's shot] and BM still has steady, MM would have Aimed shot which would regen maybe a bit less focus but do a bit more damage than steady.
Wrath cast time is 2 seconds shorter cast time then starfire. Wrath has a 1.5 sec cast time before haste and Starfire has 3.5 second cast time before haste. This is of course unless they changed there cast time but I don't think did.
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Re: Thinking about not being a hunter anymore.

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AdamSavage wrote:Wrath cast time is 2 seconds shorter cast time then starfire. Wrath has a 1.5 sec cast time before haste and Starfire has 3.5 second cast time before haste. This is of course unless they changed there cast time but I don't think did.
Evidently it has. This is because of the new eclipse mechanic.

Basically the main three spells are IS/MF/Wrath or IS/MF[SF]/Starfire, the Wrath rotation boosts lunar I think, while Starfire boosts Solar. There are now different sets of glyphs for both rotations. Meaning the wrath-wrath-starfire-wrath or whatever rotation is gone.

So if that's anything to go by perhaps Marks will recieve the same sort of deal for its rotations. Where there is a variation and hunters pick accordingly.
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Re: Thinking about not being a hunter anymore.

Unread post by Adam-Savage »

I haven't gotten eclipse to go off long enough for me to see the effects really. It's been only in WG that i've been trying it out. Getting into Voa is pretty much impossible on my server now. You have to pretty much beg or bribe it feels like.
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Re: Thinking about not being a hunter anymore.

Unread post by Turgus »

I personally love the idea of Aimed Shot actually having a cast time.
Remember when they made it an instant? Everyone hated the idea then.
Also, remember how little damage it did after the change?
I am glad that it will be "back to normal."
It can now be justified doing the damage it should with the new cast time.

Don't forget about Master Marksman and its proc, which makes aimed shot an instant that also costs no focus.
(Something befitting a Master Marksman)

I am sure the damage is way off for MM hunters, but it takes Blizzard time to balance things out.
Remember BM not doing comparable DPS to the other specs?
It seems like it was just yesterday...

I am sorry that the build that you have come to love has changed. Really, I know how that can be.

But stick with it man, it will get better. :)
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Re: Thinking about not being a hunter anymore.

Unread post by Ryai »

AdamSavage wrote:I haven't gotten eclipse to go off long enough for me to see the effects really. It's been only in WG that i've been trying it out. Getting into Voa is pretty much impossible on my server now. You have to pretty much beg or bribe it feels like.
PvP isn't really good for something like the new eclipse mechanic. The mechanic is more for long term dps than an RNG burst of sorts. Go get some practice in on target dummies. Sides the more pvp abilities is the proc for an instant starsurge n etc, not the eclipse mechanic.

Off topic is off topic.

/hat
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Re: Thinking about not being a hunter anymore.

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I'm making my Resto/Elemental Shaman my main for Cataclysm. Sadly, the Hunter class just doesn't excite me at this point. MM is really boring to play, I've never liked Survival and BM is ok but again, not terribly interesting.
On the other hand, my Shaman has two great specs and I can heal or dps, essentially having a main and alt in one but amassing achievements, points and loot for one character. I'll probably pick up my Hunter more seriously nearer the end of Cataclysm but for now, he's semi-retired. Or I might just PvP with him, that's an option as well.
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Re: Thinking about not being a hunter anymore.

Unread post by Tahlian »

Ryai wrote:With the fact Aimed Shot has a 3 sec cast time, I do not think it is supposed to be a spammed shot in a rotation with another long cast shot. Or, they could bump the focus gained from it, downed the cast to steady's time and as SV gets Cobra shot [.. which is lol as it was supposed to be BM's shot] and BM still has steady, MM would have Aimed shot which would regen maybe a bit less focus but do a bit more damage than steady.
Aimed Shot is now intended to be an opener when it's unbuffed. With I think it's 5 stacks of a particular Marks buff, Aimed becomes instant cast for its next firing. So yes, MM now has to watch that buff to use Aimed at a certain time past the opener. Beast Mastery still uses and has access to Cobra Shot at level 81...they just classified it as a Survival-type ability and changed its place in the spellbook. Just like all our traps are on the Survival page of our spellbooks, but every spec of hunter can use them. And BM and Survival are both suffering to an extent because they don't have access to Cobra Shot at the moment. But that's how it is for the next couple months unless Blizzard suddenly decides to drop the level requirement on some things.

This has been a lot of change presented to us in a relatively short amount of time, and just about every class is having to get used to a lot of new things. Cowmuflage, if you honestly don't enjoy your hunter anymore, then switch mains till Cataclysm and come back to it once you have access to the new class abilities. As for me, I'm looking at having to learn a new priority system as a bit of a challenge and have found myself spending a lot of time on the target dummies to help retrain that muscle memory. I figure doing this kind of thing now will give me a bit of a head start on Cataclysm, so that by the time my raid reconvenes for 85 content, I'll be used to it, be ready to go, and have all the proper pets leveled.

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And here there be more dragons, too...http://flightrising.com/main.php?p=lair&id=22415

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Re: Thinking about not being a hunter anymore.

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. Beast Mastery still uses and has access to Cobra Shot at level 81...they just classified it as a Survival-type ability and changed its place in the spellbook. Just like all our traps are on the Survival page of our spellbooks, but every spec of hunter can use them.
Nope.

BM used to have a Cobra Shot buff- well steady and cobra. It was removed, and SV got talents or whatever to buff Cobra Shot. Yes BM can use it and I want to use it, but with a lack of a glyph to make it do the 10% more my steady does, it's not viable for me. Meaning, yes Tah, it is a SV shot first and formost. Like Kill Command is the replacement BM shot.

Aimed Shot is now intended to be an opener when it's unbuffed. With I think it's 5 stacks of a particular Marks buff, Aimed becomes instant cast for its next firing. So yes, MM now has to watch that buff to use Aimed at a certain time past the opener.
Well there's the problem.
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Re: Thinking about not being a hunter anymore.

Unread post by cowmuflage »

But it can take awhile for those stacks to stack up and i ahve been finding that i have all ready killed the mob i was fighting and the stacks go to waste..... Thats with bosses tho lol
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Re: Thinking about not being a hunter anymore.

Unread post by Adam-Savage »

cowmuflage wrote:But it can take awhile for those stacks to stack up and i ahve been finding that i have all ready killed the mob i was fighting and the stacks go to waste..... Thats with bosses tho lol
I think it's meant more for a raid situation.
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Re: Thinking about not being a hunter anymore.

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Ryai wrote:
. Beast Mastery still uses and has access to Cobra Shot at level 81...they just classified it as a Survival-type ability and changed its place in the spellbook. Just like all our traps are on the Survival page of our spellbooks, but every spec of hunter can use them.
Nope.
Actually, yes.
Ryai wrote:BM used to have a Cobra Shot buff- well steady and cobra. It was removed, and SV got talents or whatever to buff Cobra Shot. Yes BM can use it and I want to use it, but with a lack of a glyph to make it do the 10% more my steady does, it's not viable for me. Meaning, yes Tah, it is a SV shot first and formost. Like Kill Command is the replacement BM shot.
And I just went and checked the BM and SV trees both in beta and on live. Neither tree has a talent in it that mentions Cobra Shot being buffed. Cobra Shot does Nature damage and ignores armor, not to mention that for BM and SV, Cobra refreshes our Serpent Sting so we don't have to worry about reapplying it. That's why there's not an extra damage glyph for it. The Steady Shot glyph - which will be preferred for Marksmen once Cobra becomes available - stayed around to perhaps make up for the fact that Armor Penetration went away to help out Marks. Cobra Shot will be the focus refill shot for BM and SV in Cataclysm...unless, of course, you like having to juggle reapplying Serpent into what can be at times a rather tight rotation.

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And here there be more dragons, too...http://flightrising.com/main.php?p=lair&id=22415

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Re: Thinking about not being a hunter anymore.

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Tahlian wrote: Actually, yes.
Still no afaik.
Ryai wrote:BM used to have a Cobra Shot buff- well steady and cobra. It was removed, and SV got talents or whatever to buff Cobra Shot. Yes BM can use it and I want to use it, but with a lack of a glyph to make it do the 10% more my steady does, it's not viable for me. Meaning, yes Tah, it is a SV shot first and formost. Like Kill Command is the replacement BM shot.
And I just went and checked the BM and SV trees both in beta and on live. Neither tree has a talent in it that mentions Cobra Shot being buffed. Cobra Shot does Nature damage and ignores armor, not to mention that for BM and SV, Cobra refreshes our Serpent Sting so we don't have to worry about reapplying it. That's why there's not an extra damage glyph for it. The Steady Shot glyph - which will be preferred for Marksmen once Cobra becomes available - stayed around to perhaps make up for the fact that Armor Penetration went away to help out Marks. Cobra Shot will be the focus refill shot for BM and SV in Cataclysm...unless, of course, you like having to juggle reapplying Serpent into what can be at times a rather tight rotation.
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And I said BM used to have the talent to buff Cobra. If I remember now, being specced in SV increeses Elemental damage, meaning Cobra Shot gains a boost, which BM does not get anymore via the snake summons. Then you also have it all wrong for how speccs spend focus/use focus, ontop of talents. What if I don't want my SS refreshed by Cobra Shot- I have 2/2 for SS dealing 30% damage when I sting a target, cobra shot would render that useless for my specc. And to quote someone from wowhead;

Blizzard being Blizzard, has completely forgotten that post about being a key shot for Beast Master. To be honest, I think BM may get more dps out of going 31/8/2. Going into the Marks tree for 15% more haste with steady shot, and SV for the 30% hit on serpent sting casts. Cobra Shot will be nice for SV however, because it conserves energy, which is sorely needed to get off those Explosive Shots (more on SV later). Energy conservation is NOT a problem right now as Beast Mastery. If anything, they have too much energy to go around and can easily spare 25 focus to chuke off a Serpent to refresh + 30% up front hit (that can crit). Plus the 15% haste in the Marks tree. If anyone has been on the PTR recently, BM is an bloody killing machine (believed to be bugged somewhere).

http://i747.photobucket.com/albums/xx12 ... na5man.jpg Last boss in H-CoS

Anyhow, back to Cobra Shot and the Survival Tree. The Mastery setting for SV is Essence of the Viper, giveing 20% more elemental damage. So in a nutshell, Cobra shot will deal 20% more damage..... without more Mastery. On the PTR, I got my hunter up to ~50% more elemental damage with a serpent pet (now gives curse of elements). This shot will be the 100% upgrade to Steady Shot for SV hunters. However, much to my annoyance, really, CS refreshes Serpent Sting, so there's no point at all for ANY SV hunter come Cataclysm to put points into Imp. Serpent Sting. A) it will always be refreshed, so it will theoretically be used once on a boss and B) the Serpent Spread Talent makes Multi-Shot apply Serpent sting. Making it a decent Opener for SV hunters.
Cobra Shot, with the SV boosting, has clearly been made an SV priority shot. Like how Kill Command is now a BM priority 'shot'.

And seriously the only times I run out of focus is well. When I cock up with AS/Steady, but that's usually after most of my important crap has already gone off.

So yeah, Cobra is to SV what KC is to BM. Sure I will enjoy the shiny, but Blizzard has gone above and beyond the call of duty to turn this away from being viable for a BM specc with the SV Serpent Sting talent.
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