Ideas to stop hunter "griefers"
- GormanGhaste
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Re: Ideas to stop hunter "griefers"
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Re: Ideas to stop hunter "griefers"
That's probably the best suggestion I've seen so far.GormanGhaste wrote:We could always have all the unique rares be like Ghostcrawler: neutral mobs that hit like a truck, phase in and out to prevent tame pet spam, and be effectively unkillable.
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[/center]Lord Godfrey wrote:Some people only want to watch the world burn. Others want to be the ones responsible for burning it...
- Litlemouse
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Re: Ideas to stop hunter "griefers"

I'd love to see some "griefer" see meh taming Ghostcrawler and think "heh heh", attacks, "Holy-!"

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Re: Ideas to stop hunter "griefers"
Quoting myself to iterate that I think this idea only should happen on the Cata tamable rares that drop the tears of loyalty. All other rares drop loot and give massive amount of experience to leveling players and I don't think other people should be denied those kills because we feel the need to act like spoiled children.TygerDarkstorm wrote:That's probably the best suggestion I've seen so far.GormanGhaste wrote:We could always have all the unique rares be like Ghostcrawler: neutral mobs that hit like a truck, phase in and out to prevent tame pet spam, and be effectively unkillable.
It's a video game--you should expect to have to put some effort in to get the things you want and not just have them all handed to you on a silver platter.
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[/center]Lord Godfrey wrote:Some people only want to watch the world burn. Others want to be the ones responsible for burning it...
- Litlemouse
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Re: Ideas to stop hunter "griefers"
That's what I meant, on beasts like Karoma etc.TygerDarkstorm wrote:...I think this idea only should happen on the Cata tamable rares...
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Re: Ideas to stop hunter "griefers"
- Litlemouse
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Re: Ideas to stop hunter "griefers"
Not against you or anything, I just have no idea why they'd need to kill him.
- Sasrei
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Re: Ideas to stop hunter "griefers"
I think there should be a Tag underneath the name,
Sambas (Hunter pet)
something like that. Atleast to give a hunter a chance
thank you Ashaine and Kurenio!!!!
- Litlemouse
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Re: Ideas to stop hunter "griefers"
I don't see why they shouldn't tag it. Let somebody go against THAT idea!Sasrei wrote:I think there should be a Tag underneath the name,
Sambas (Hunter pet)
something like that. Atleast to give a hunter a chance

Seriously though, that might be a good idea


Anyways, it will at least deter the people who would probably not kill it if they knew this information. Those are the people who are questing and see it and think "Oh hey, this might give some good loot."
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Re: Ideas to stop hunter "griefers"
I am also not opposed to the idea of making the Cata rares function similarly to Ghostcrawler.
Even if they don't like the GC method (they being Blizzard), I'd settle for the tag. It lets people know that it's still a hunter pet and would probably deter most would-be killers. Even making the portrait dragon a different color could assist in this. There will always be jerks who want to kill something just to kill it, but that is an inevitable part of being in a gaming community.

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[/center]Lord Godfrey wrote:Some people only want to watch the world burn. Others want to be the ones responsible for burning it...
- Litlemouse
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Re: Ideas to stop hunter "griefers"
Oh, you did? Whoops, didn't know ^_^;; heh.TygerDarkstorm wrote:Well, since I'm the one who suggested they tag the beast as Sambas <Hunter Pet>, I am not against that idea. ^_^
Yay then nice idea :P
Re: Ideas to stop hunter "griefers"

Make taming more like a mini-game.
Same as getting your Abyssal SeaHorse.
The moment you start taming, the original mob phases out and a mob spawns that is only visible for you to tame.
There could be extra challenges for different rares.
edit:
The original mob could also stay a few seconds longer as the taming needs. This way someone else (who was just a second slower than you) could also tame it or kill it for loot or achievement. And you would have a second chance to tame it if the first tame went wrong.
- SgtMakkie
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Re: Ideas to stop hunter "griefers"
'Hunters are at home in the wilderness and have a special affinity for beasts' - Quoted directly from the in game character creation screen. That doesn't mean the second you find the beast it's yours? It makes me sad to see people so ready to give up the thrill of a hunt down to the last second of the big golden flash (which is there for a reason too - to show you that you succeeded).
Why does everything have to be easy? Where is the challenge ? I swear there are 100x of threads of peoples stories of blood pumping tames or finds of a rare-mount on this very forum. I'm pretty sure most of you enjoy reading them and have even written them yourselves. These idea's would soon put a stop to that wouldn't it.
Maybe the people that think the same as me but don't/won't post would better understand you idea's if you put proper justifications and reasons behind them. Something that isn't just 'anti-grieving' or whining.
As for the tag idea, interesting. But any given beast, be it a rare or non-rare could end up with such a tag and therefore make it redundant before it was even applied. Most people in the game, that have played or had contact with the hunter class, understand the mechanics. If they go after a rare, they go after a rare and I'm darn sure a tag, which their UI customisation might not even show up sure as hell won't stop them.
An example and this could be any class, not just a hunter. But what is wrong with wanting to play your class as a sort of trophy hunter? Say you task yourself with the finding and killing of certain rares? Maybe it came in the middle of the night and eat your mummy (sambas for instance). So you set yourself the goal of killing it, how would that be wrong? Why should that player not be able to play their game that way? According to some idea's posted above that would become impossible. Just because some small bunch of hunters want it all to themselves?
Sorry, just another wall of text from makkie. But come on lets be hearing your proper explanations??
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- Acherontia
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Re: Ideas to stop hunter "griefers"
Some people might like it, but that is a matter of opinion. And opinion is neither right nor wrong, so there's no point in telling people that they're wrong.
My opinion on rare spawns: As you said, where's the challenge?
It's not a challenge. It's a waiting game, and is RNG, neither of which I think belong in a good game. I'm more and more aware (based on some of these rare mount spawns they've added in this expansion) of how unhealthy, for lack of a better word, some of these pet & mount camps are. Add to that the competition of other hunters, and griefers... It's not a challenge. It's challenging to yourself to sit in one place, motionless, for hours, sure. But it's not a challenge like an epic quest chain would be, or a group fight. It's not healthy either--it's RNG and time-wastery and it drives people nuts.
Having someone then come in as you're finishing a tame on one of these, and just gank it... It's not part of the "fun" or "risk," it's just griefing, and it's not pleasant. I see no reason not to make the rarespawn tameables more like GC in this respect. I think it was a good idea, and I would like to see it continued with more of the rarespawn pets.
- Lisaara
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Re: Ideas to stop hunter "griefers"
I agree with this 100%. Though last time I said something like this, I got my head chewed off. Hope you don't have the same fate as I did.Acherontia wrote:I don't think ultra-rare mobs are a good idea at all. And I don't like the idea of griefers having the opportunity to kill your pet-in-taming for no reason.
Some people might like it, but that is a matter of opinion. And opinion is neither right nor wrong, so there's no point in telling people that they're wrong.
My opinion on rare spawns: As you said, where's the challenge?
It's not a challenge. It's a waiting game, and is RNG, neither of which I think belong in a good game. I'm more and more aware (based on some of these rare mount spawns they've added in this expansion) of how unhealthy, for lack of a better word, some of these pet & mount camps are. Add to that the competition of other hunters, and griefers... It's not a challenge. It's challenging to yourself to sit in one place, motionless, for hours, sure. But it's not a challenge like an epic quest chain would be, or a group fight. It's not healthy either--it's RNG and time-wastery and it drives people nuts.
Having someone then come in as you're finishing a tame on one of these, and just gank it... It's not part of the "fun" or "risk," it's just griefing, and it's not pleasant. I see no reason not to make the rarespawn tameables more like GC in this respect. I think it was a good idea, and I would like to see it continued with more of the rarespawn pets.
But yes, back to the comment....I agree with it, as I said. It's not a 'challenge'. Not in the slightest. A challenge is a loooong questline or a dungeon or a raid. Sitting there for hours and hours and hours isn't a challenge. It's a waste of time, even moreso when someone thats been there 2 minutes either ganks it or takes and tames it right from under you.
- SgtMakkie
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Re: Ideas to stop hunter "griefers"
SgtMakkie
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Re: Ideas to stop hunter "griefers"
Let that whole thing drop. It's just not worth the effort.
That said, I agree. Challenging tames are the 20 second Beast, or King Krush. They got rid of those challenging tames. These days, it's just a race and a waiting game. Why not just take the race out of it? It's not like rare hunter is -that- exciting anymore, since all you do is wait.
- Lisaara
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Re: Ideas to stop hunter "griefers"
Ah....The Beast. Good times.....I miss that, I really do. It was my best tame ever. *sniffle and wipes a tear from her eye.*Azunara wrote:Sgt, this thread has been rather peaceful. Is there any reason to really go on about that old thread? Yes, I refered to it once as a warning, but it seems people have learned and are being civil.
Let that whole thing drop. It's just not worth the effort.
That said, I agree. Challenging tames are the 20 second Beast, or King Krush. They got rid of those challenging tames. These days, it's just a race and a waiting game. Why not just take the race out of it? It's not like rare hunter is -that- exciting anymore, since all you do is wait.
- SgtMakkie
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Re: Ideas to stop hunter "griefers"
Not my job to moderate or to discuss moderation, however I would prefer if you poke the person that actually made the initial reference to an old thread, rather than someone that merely comments on how they suddenly changed their point of view.
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- Pawtrack
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Re: Ideas to stop hunter "griefers"
I agree with this 100%Acherontia wrote:I don't think ultra-rare mobs are a good idea at all. And I don't like the idea of griefers having the opportunity to kill your pet-in-taming for no reason.
Some people might like it, but that is a matter of opinion. And opinion is neither right nor wrong, so there's no point in telling people that they're wrong.
My opinion on rare spawns: As you said, where's the challenge?
It's not a challenge. It's a waiting game, and is RNG, neither of which I think belong in a good game. I'm more and more aware (based on some of these rare mount spawns they've added in this expansion) of how unhealthy, for lack of a better word, some of these pet & mount camps are. Add to that the competition of other hunters, and griefers... It's not a challenge. It's challenging to yourself to sit in one place, motionless, for hours, sure. But it's not a challenge like an epic quest chain would be, or a group fight. It's not healthy either--it's RNG and time-wastery and it drives people nuts.
Having someone then come in as you're finishing a tame on one of these, and just gank it... It's not part of the "fun" or "risk," it's just griefing, and it's not pleasant. I see no reason not to make the rarespawn tameables more like GC in this respect. I think it was a good idea, and I would like to see it continued with more of the rarespawn pets.
I don't particularly like rare hunting or camping. Why don't I? Because it's boring, and it's also stressful. Your sitting there for hours on end, doing nothing, and then you have the added worry of "Oh no, someone's going to come along and kill the beast I've been camping for the last 10 hours!". I think it would be interesting to see if blizz could implement new ways of taming things, something more like an epic quest chain then a long, drawn out camp. I would be inclined to play the game more often if they had interesting quest chains like this in the game. I doubt blizzard will add this, however, since it might be too much of a change, and then of course there's the whole "Stop pampering hunters!" problem. Maybe in a new expansion/patch they could add something like this for mounts or a mini-pet, a bit like the Venomhide Ravasaur/Winterspring Saber quest chains but for other creatures.

Personaly, what I like most about rare hunting is the thrill of flying over an area, and, just by chance, there's that rare beast you've been hunting! It's not too hard or dissapointing, but it's enough to make yourself feel proud and you get a nice pet to boot. Maybe I like it easy, but it's not fun for me if I have to wait forever, and then have the creature killed right in front of me. Sure, I can mark down the time it was killed at and log on 6 or however many hours later, but I don't want to have to get up super early or work extremely hard for something in a game that I play for fun. And it's not fun if I have to be dissapointed over a rare getting killed or if I have to stay up until 3:00 AM.
Sure, some people like the challenge. I applaud them for having the stamina, willpower and drive to sit at Loque's spawnpoint for 24 hours straight, and then not to be discouraged when some jerk comes and kills him. I, myself, would be very, very, very angry, and not to mention dissapointed. But, you know what? Loque has an acheivement attached to him, and he drops good loot as well.
My mom killed Arc when she was leveling on her druid, before even I started pet collecting or knew about it. My best friend killed Loque while leveling on his hunter, and later I helped him find and tame him. Because most people think rare = loot. All except the noobiest noobs know that rares have good drop, and then blizz adds mobs like Sambas, which are rare mobs yet don't drop anything. I would be dissapointed if I came across a rare and it didn't drop anything good -- as dissapointed as I would be as if someone killed Sambas after I had been camping him for however long. So, IMO, it doesn't make any sense not to give mobs like Sambas a different tag or different colored dragon around their portrait. I think it would be an extremely good idea, and it might stop people who expect loot to kill them, and stop both them and hunters from being dissapointed. I also think that making rare "hunter pets" more like Ghostcrawler would be a good idea, though there might be some complaints, and it might be hard to explain why Sambas keeps dissapearing and reapearing constantly.
Anyway, that's my opinion.
And I'm glad that so far this thread is going well... ^.^'
P.S.
Sorry for any spelling errors, I don't have firefox or spellcheck on this computer
Edit: Oh, and I think it would be cool if blizzard added more tames like The Beast. Though since I don't have that big of a guild nor do I raid or anything, maybe something that was easier solo'd, but you'd still have to do something like get the mob to half health, or position your self so you weren't affected by it's AOE or something.
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