I don't like to shoulder the expense of void vaults; I understand the necessity of it, and I have done it on one character - but really, spending 800-1000g on a bunch of green gear (that I'll have to pay to re-deposit, should I ever actually need access to it), just feels... eh.
OTOH I do get the reason why things are this way - because just like stable slots, this stuff also consumes space on Blizzard's servers, so they can't go about giving everyone limitless bank slots.
So what to do? My problem is not so much with boss drops / world drops - after all most of it can be reacquired if you really really want to do so, much llike retaming an abandoned pet from the wild, so if you're careful to hold onto just the super rare/emotionally connected stuff, these usually don't take up that much space (in my experience). Whereas a quest once completed, is gone forever - if you want its rewards, you stick them in your bank.
But Kalliope reminded me a little while back that they already store every characters' list of completed quests, so I was thinking more recently - what if they referenced that, just for transmog purposes?
Now granted, anything you do like that, is going to require some suspension of disbelief (but then, isn't that kind of true of transmogrification to begin with?
There could be a nominal (gold) fee for this, but nothing so prohibitive as they charge for the void vaults.
This list would be filter-able by ilvl, slot, weapon/armor type etc similar to how they do it at wowhead.
There would be 3 huge benefits of doing this:
1) Frees up massive amounts of bag/bank slots on tons of characters, making them feel less paralyzed and more free to go do any random quest without worrying where to store the resulting "baggage"
2) Gives players access to long-since deleted quest rewards, that may be far beyond the limit of what is available in the self-service item restoration service
3) Doesn't consume ANY additional disk space, since again, it is simply finding additional uses for data that's already being stored (and has been since day 1).
Note: this was originally discussed in a rough form here, but I wanted to flesh it out in its own thread here in the 'mog forum.








