New Pet abilites found on wowhead

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Ziarre
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Re: New Pet abilites found on wowhead

Unread post by Ziarre »

Talbuks, yaks, shoveltusks might fit in there logically. Not so sure about stags and giraffes.
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Re: New Pet abilites found on wowhead

Unread post by morw »

Rams would fit perfectly into the "goat" family as well.. make it happen!
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Re: New Pet abilites found on wowhead

Unread post by Slickrock »

nice with the basillisks..
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Re: New Pet abilites found on wowhead

Unread post by Andine »

I wanted to bring the news about the Basilisks, but I knew someone will be faster.

While hydras remain untameable, despite even having their own family...
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Re: New Pet abilites found on wowhead

Unread post by Ziarre »

Oh, right! Almost forgot rams.

Andine, there's no indication that hydras won't join this group, however they already have a family and pet skill so they wouldn't 'appear' because...they already have!
Acherontia wrote:

It's like daring someone to go insult a bunch of kindly old nuns. You'll wind up going back to your friends with a story about how they smiled at your insults and tried to give you cookies, or something.

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Re: New Pet abilites found on wowhead

Unread post by TygerDarkstorm »

Just for a little bit of "extra", here's the hunter post from MMO-C:
Blizzard Entertainment wrote: Hunter (Forums)
Explosive Trap now has a range of 10 yards
Misdirection has a new effect, Mod Size - 30%.

Major Glyphs
Glyph of Explosive Trap now removes the damage in exchange for knockback.
Glyph of Scattering New: Your Scatter Shot also removes all damage over time effects from the target.

Quilen
Eternal Guardian New: Returns the spirit to the body, restoring a dead target to life with 20% health and 20% mana. 20 yd range, 2 sec cast, 10 min cooldown.
Fearless Roar New: The quilen lets out a fearless roar, increasing the critical strike chance of all party and raid members by 5%. Instant, 45 sec cooldown.

Porcupine
Paralyzing Quill New: Fires paralyzing quills around the porcupine, incapacitating all enemies for 2 sec. 0.5 sec cast, 60 sec cooldown.
Rest New: You command your pet Porcupine to take a rest. Instant.

Goat
Trample New: Your goat tramples the enemy, kicking up an obscuring cloud of dust, causing all enemies within 10 yards to have their melee and ranged attack speed reduced by 20% for 30 sec. Melee range, Instant, 25 sec cooldown.

Water Strider
Still Water New: Infuses all party and raid members within vision with still water, increasing their spell power by 10% and their critical strike chance by 5% for 60 min. Instant.
Surface Trot New: Allows the Hunter and the Water Strider to walk across water for 10 min. Any damage will cancel the effect. Unlimited range, Instant.

Crane
Lullaby New: Puts the target to sleep for 4 sec. 20 yd range, Instant, 60 sec cooldown.
Trick New: You command your Crane to do a trick. Instant.

Basilisk
Petrifying Gaze New: Turns the target into stone for 3 sec, causing them to be invulnerable. 20 yd range, Instant, 60 sec cooldown.
http://www.mmo-champion.com/content/

Needless to say, my jaw literally dropped open when I saw all of the new pet abilities listed there and I did a little happy dance in my chair. :lol:

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Re: New Pet abilites found on wowhead

Unread post by Zangor »

i dont think any of this is implemented yet. and the families might be put in before anything even gets marked into the family it will be in. Hydras are more likely to become tameable sooner than the others because the framework for them has been in since 4.1 and all thats needed is for the switch to be flipped on. im not worried about hydras but i do want them to hit the switch soon
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Re: New Pet abilites found on wowhead

Unread post by Andine »

Ziarre wrote:Oh, right! Almost forgot rams.

Andine, there's no indication that hydras won't join this group, however they already have a family and pet skill so they wouldn't 'appear' because...they already have!
I do hope so! I mean, if we're getting the Basilisks, there's no telling. (Now to tame that guy at DMF with "untameable" nickname...)
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Re: New Pet abilites found on wowhead

Unread post by Albain »

Oh man, I hope rams will be tameable too, in the goat family. Another perfect dwarf species.
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Re: New Pet abilites found on wowhead

Unread post by Vephriel »

I was reading the official forum thread about the beta maintenance right now...and apparently there's no content update in this patch, it's just a fix for the 64 bit client. I'm not sure if any of these new pets will be available once beta realms are back up...I hope so, but we might have to wait even longer.
http://us.battle.net/wow/en/forum/topic ... 969?page=1
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Re: New Pet abilites found on wowhead

Unread post by Slickrock »

Goats, Tabluks, and Rams could all go together, shoveltusk too.
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Re: New Pet abilites found on wowhead

Unread post by Slickrock »

and we need to merge these threads... :D
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Re: New Pet abilites found on wowhead

Unread post by morw »

Slickrock wrote:and we need to merge these threads... :D
Yes I agree, messed up making 2 of them lol. Got a little too excited <.<
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Re: New Pet abilites found on wowhead

Unread post by Albain »

But it gives us new things to watch for, Veph! Watch for ... and plan. +_+

On that note they need to give us those 5 stable slots currently 'locked' on beta, back.
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Re: New Pet abilites found on wowhead

Unread post by Lupis »

…What
This
This makes me really happy.
We have enough already. But this does make me very happy. >.>

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Re: New Pet abilites found on wowhead

Unread post by Ziarre »

With new beast types, comes new beast families. It is as it should be.
Acherontia wrote:

It's like daring someone to go insult a bunch of kindly old nuns. You'll wind up going back to your friends with a story about how they smiled at your insults and tried to give you cookies, or something.

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Re: New Pet abilites found on wowhead

Unread post by Slickrock »

Hmmm....

Given these changes, a water strider might replace a Trex in my standard 5, hard to say for sure.

Interesting to see that the Quillin buff and the waterstrider buff overlap, but are not the same.
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Re: New Pet abilites found on wowhead

Unread post by Maizou »

I got my Quillshower! :D

It may not do damage, but I gots it. :3

And I'm totally psychic about the basilisks. xD (Though I really was just wondering why we still don't have them as pets yesterday xD)

Cranes as their own family? With a better skill than tallstriders? Yay.

Waterstriders look like they're going to be the go-to pet for buffs. HOPEFULLY they aren't exotic. I can see Quilens as exotic, but hopefully not waterstriders.
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Re: New Pet abilites found on wowhead

Unread post by Albain »

I expect waterbugs will be exotics, simply because they have two useful abilities. Every other pet that has two useful abilities is an exotic. :c
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Re: New Pet abilites found on wowhead

Unread post by Miacoda »

OMGIGOSHOMIGOSHOMIGOSHOMIGOSHOMIGOSH!!!!!!!!!!
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But.... There better be some dinosaurs later...
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Pterrordaxes... Diemetradons... Stegodons... Mushan? :(
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