don't be silly, the flailling and flopfliping and limping is all part of the well designed part of the immersion and it does not trivializes combat. Having them fly will break muh immersion.SpiritBinder wrote:I do seriously LOVE flying, but was not devastated that they were delaying that for this expansion. But as much as this might sound a bit silly, but with this new news, I was more excited about people being able to fly so I don't have to see silly big broken flying mount flailing about on the ground like they were lame or something.
Seeing people currently on the Beta riding Protodrakes, Cloudserpent and the likes, and having them flop and limp across the plains of Shadowmoon valley, it just looks more than silly imo. I get it, if they were to remove the ability to fly, they'd have to let everyone use any mount or they'd drown in tsunamis of QQ, but it still really ruins the landscape and destroys the immersion factor.
Can't just wait until the expansion drops and during the 1st week, trying to find quest NPC's under a sea of Proto wings and Dragon Butts.
Flying in WoD
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Re: Flying in WoD

Re: Flying in WoD
Let's all ragequit over no flying.. /eyeroll
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- Krysteena
- Grand Master Hunter
- Posts: 2040
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Re: Flying in WoD
I reckon trying to find NPC's under dragon bodies is part of the quest itself. If you can't get to the quest in the first place, go back to your little home on AzerothSpiritBinder wrote:I do seriously LOVE flying, but was not devastated that they were delaying that for this expansion. But as much as this might sound a bit silly, but with this new news, I was more excited about people being able to fly so I don't have to see silly big broken flying mount flailing about on the ground like they were lame or something.
Seeing people currently on the Beta riding Protodrakes, Cloudserpent and the likes, and having them flop and limp across the plains of Shadowmoon valley, it just looks more than silly imo. I get it, if they were to remove the ability to fly, they'd have to let everyone use any mount or they'd drown in tsunamis of QQ, but it still really ruins the landscape and destroys the immersion factor.
Can't just wait until the expansion drops and during the 1st week, trying to find quest NPC's under a sea of Proto wings and Dragon Butts.

Also, despite its prettiness, Ashes of Al'ar. No thank you. Those pretty birdies are bad enough leaving pink ribbons all over my screen. Now I'll have to deal with the pink ribbons all over buildings, NPC's, trees, bushes and anything else ground based. My entire world will flash pink!
Art by Tunfischhai • Tumblr • Flight Rising
- Shinryu Masaki
- Artisan Hunter
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Re: Flying in WoD
The only problem I have with huge mounts are the mailboxes, but those can be found in so many places it's not too bad, just annoying. As for NPCs, that hasn't been a problem in a long time. Just put a keybind for "Interact with Target" and turn NPC nameplates to ON, then no matter how big and huge that player is on his/her mount, it will never hide the nameplate. Just click it and use the keybind. There's also an Interact on Left Click option you can turn on too.
Re: Flying in WoD
Just use the mailbox in your garrison, and don't give your followers mounts, lol. Or gogo engineering.
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Re: Flying in WoD
I think you meant cata, but I agree with your assessment. I'm tired of my feedback and concerns being dismissed as 'crazy' or 'ragequitting'.AdamSavage wrote:It's not quite the same though. With every expansion, expect wrath. You could not fly till max level. This time, they are grounding everyone till 6.1. They where not even sure, when they would allow flying in WoD either. This is why so many people freaked out.cowmuflage wrote:Seeing as every other expack we have had always grounds us at the start I don't see why they'd not do that in this one too.
The whole 'omg they be taking flying away for everz damn you blizzhorde!" has been nothing but over reaction to something that happens every expack. It's just been people acting like headless chickens.
- Krysteena
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Re: Flying in WoD
I think no flying until patch 6.1 is a good idea. It means that people who level slow will have time to get to max level, and so those who level fast and won't to all the world bosses and rare spawns first, because they can fly. It also means you can immerse yourself into the game more, seeing it from the ground. Yes, I agree that seeing it from the sky is impressive, but I think if you're made to run everywhere, you pay more attention to your surroundings. Also, you're still able to use that Ashes of al'ar if you'd like, or that nice stone drake that dropped for you a couple of days before. It's just the closet it will get to airborne is jumping off cliffs for a while I'm afraid.
I understand why people are annoyed but Blizzard have to take into account those who automatically like to level slow and those who want to get to end game material. Those who can fly before others may have an advantage when it comes to getting to rare spawns or something like that. They're working their socks off for us this expansion I feel, and not being able to fly is fine with me. I can still trundle around on a cool drake if I felt like it. Just not in towns. Then I'd have people trying to kill me
I understand why people are annoyed but Blizzard have to take into account those who automatically like to level slow and those who want to get to end game material. Those who can fly before others may have an advantage when it comes to getting to rare spawns or something like that. They're working their socks off for us this expansion I feel, and not being able to fly is fine with me. I can still trundle around on a cool drake if I felt like it. Just not in towns. Then I'd have people trying to kill me

Art by Tunfischhai • Tumblr • Flight Rising
Re: Flying in WoD
People who like leveling slow likes challenges. They shouldn't push or force what they like unto other people. enabling flight would still allow you to enjoy the ground as opposed to vice versa.Kayro wrote:I think no flying until patch 6.1 is a good idea. It means that people who level slow will have time to get to max level, and so those who level fast and won't to all the world bosses and rare spawns first, because they can fly. It also means you can immerse yourself into the game more, seeing it from the ground. Yes, I agree that seeing it from the sky is impressive, but I think if you're made to run everywhere, you pay more attention to your surroundings. Also, you're still able to use that Ashes of al'ar if you'd like, or that nice stone drake that dropped for you a couple of days before. It's just the closet it will get to airborne is jumping off cliffs for a while I'm afraid.
I understand why people are annoyed but Blizzard have to take into account those who automatically like to level slow and those who want to get to end game material. Those who can fly before others may have an advantage when it comes to getting to rare spawns or something like that. They're working their socks off for us this expansion I feel, and not being able to fly is fine with me. I can still trundle around on a cool drake if I felt like it. Just not in towns. Then I'd have people trying to kill me

- Krysteena
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Re: Flying in WoD
True. I just don't understand the complete fuss people are making when it comes to not being able to fly. Normally I'd be right there with them. I quite like using my netherwing drake. However, they aren't limiting that in this expansion. Yes, people are annoyed, but there's no need to rage quit over it. You see where I'm coming from?pop wrote:People who like leveling slow likes challenges. They shouldn't push or force what they like unto other people. enabling flight would still allow you to enjoy the ground as opposed to vice versa.Kayro wrote:I think no flying until patch 6.1 is a good idea. It means that people who level slow will have time to get to max level, and so those who level fast and won't to all the world bosses and rare spawns first, because they can fly. It also means you can immerse yourself into the game more, seeing it from the ground. Yes, I agree that seeing it from the sky is impressive, but I think if you're made to run everywhere, you pay more attention to your surroundings. Also, you're still able to use that Ashes of al'ar if you'd like, or that nice stone drake that dropped for you a couple of days before. It's just the closet it will get to airborne is jumping off cliffs for a while I'm afraid.
I understand why people are annoyed but Blizzard have to take into account those who automatically like to level slow and those who want to get to end game material. Those who can fly before others may have an advantage when it comes to getting to rare spawns or something like that. They're working their socks off for us this expansion I feel, and not being able to fly is fine with me. I can still trundle around on a cool drake if I felt like it. Just not in towns. Then I'd have people trying to kill me
Art by Tunfischhai • Tumblr • Flight Rising
Re: Flying in WoD
pop wrote:People who like leveling slow likes challenges. They shouldn't push or force what they like unto other people. enabling flight would still allow you to enjoy the ground as opposed to vice versa.Kayro wrote:I think no flying until patch 6.1 is a good idea. It means that people who level slow will have time to get to max level, and so those who level fast and won't to all the world bosses and rare spawns first, because they can fly. It also means you can immerse yourself into the game more, seeing it from the ground. Yes, I agree that seeing it from the sky is impressive, but I think if you're made to run everywhere, you pay more attention to your surroundings. Also, you're still able to use that Ashes of al'ar if you'd like, or that nice stone drake that dropped for you a couple of days before. It's just the closet it will get to airborne is jumping off cliffs for a while I'm afraid.
I understand why people are annoyed but Blizzard have to take into account those who automatically like to level slow and those who want to get to end game material. Those who can fly before others may have an advantage when it comes to getting to rare spawns or something like that. They're working their socks off for us this expansion I feel, and not being able to fly is fine with me. I can still trundle around on a cool drake if I felt like it. Just not in towns. Then I'd have people trying to kill me
Not true.
Ganking, competiton for resources, and competiton for rares all changes with immediate flight at 100.
Also, parts of the content, like the jumping puzzles, are trivialized.
It's readilly apparent that Blizz is going to cave to the flying QQ, and it's a shame that we will loose some of the content they had planned for a no-fly world.
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- Krysteena
- Grand Master Hunter
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Re: Flying in WoD
This is what I'm getting at. People make a fuss and don't think on how fair the no flying is. Those who can fly get an advantage. I'm not too worried about people getting to mining nodes before me. It's the world bosses and rare's I'm worried about. Those who can fly will be able to check spawn points quicker. Best wait till 6.1 when most will be lvl100 and then most will be at the same advantage.Slickrock wrote:pop wrote:People who like leveling slow likes challenges. They shouldn't push or force what they like unto other people. enabling flight would still allow you to enjoy the ground as opposed to vice versa.Kayro wrote:I think no flying until patch 6.1 is a good idea. It means that people who level slow will have time to get to max level, and so those who level fast and won't to all the world bosses and rare spawns first, because they can fly. It also means you can immerse yourself into the game more, seeing it from the ground. Yes, I agree that seeing it from the sky is impressive, but I think if you're made to run everywhere, you pay more attention to your surroundings. Also, you're still able to use that Ashes of al'ar if you'd like, or that nice stone drake that dropped for you a couple of days before. It's just the closet it will get to airborne is jumping off cliffs for a while I'm afraid.
I understand why people are annoyed but Blizzard have to take into account those who automatically like to level slow and those who want to get to end game material. Those who can fly before others may have an advantage when it comes to getting to rare spawns or something like that. They're working their socks off for us this expansion I feel, and not being able to fly is fine with me. I can still trundle around on a cool drake if I felt like it. Just not in towns. Then I'd have people trying to kill me
Not true.
Ganking, competiton for resources, and competiton for rares all changes with immediate flight at 100.
Also, parts of the content, like the jumping puzzles, are trivialized.
It's readilly apparent that Blizz is going to cave to the flying QQ, and it's a shame that we will loose some of the content they had planned for a no-fly world.
On a completely random note, all hail fellow hunter from Terenas!

Art by Tunfischhai • Tumblr • Flight Rising
Re: Flying in WoD
Even though there's a lot of pro-grounding QQ, I don't think much content will be lost. While leveling content is relevant, there will be no flying shortcuts. And for content patches, you can have sub-zones or zones that are grounded, instead of the whole continent. And for the odd things, like jumping puzzles, it wouldn't be too hard to build in a work-around. Like if you're jumping on sticks through a crag to get to a treasure chest, then have a key laying on the ground next to the lowest stick. When you carry the key, you can't fly. Scalpel design is more satisfying than sledgehammer.Slickrock wrote:pop wrote:People who like leveling slow likes challenges. They shouldn't push or force what they like unto other people. enabling flight would still allow you to enjoy the ground as opposed to vice versa.Kayro wrote:I think no flying until patch 6.1 is a good idea. It means that people who level slow will have time to get to max level, and so those who level fast and won't to all the world bosses and rare spawns first, because they can fly. It also means you can immerse yourself into the game more, seeing it from the ground. Yes, I agree that seeing it from the sky is impressive, but I think if you're made to run everywhere, you pay more attention to your surroundings. Also, you're still able to use that Ashes of al'ar if you'd like, or that nice stone drake that dropped for you a couple of days before. It's just the closet it will get to airborne is jumping off cliffs for a while I'm afraid.
I understand why people are annoyed but Blizzard have to take into account those who automatically like to level slow and those who want to get to end game material. Those who can fly before others may have an advantage when it comes to getting to rare spawns or something like that. They're working their socks off for us this expansion I feel, and not being able to fly is fine with me. I can still trundle around on a cool drake if I felt like it. Just not in towns. Then I'd have people trying to kill me
Not true.
Ganking, competiton for resources, and competiton for rares all changes with immediate flight at 100.
Also, parts of the content, like the jumping puzzles, are trivialized.
It's readilly apparent that Blizz is going to cave to the flying QQ, and it's a shame that we will loose some of the content they had planned for a no-fly world.
- SylviaDragon
- Grand Master Hunter
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Re: Flying in WoD
I think no flying will be good for the first few weeks. it maintains that big-new-world feel and will help with a lot of the ganking, rare sniping and resource snatching that grounded players would have to deal with otherwise. I do however strongly believe that flying SHOULD be added early on in the xpack rather than keeping the whole world ground only. after a while it just becomes a mindless trudge between zones otherwise. after you have had your fun exploring and everyone has hit 90, they don't want to constantly run the gauntlet every time they need to cut across a zone.
I personally enjoyed what they did in mop where the main world was flying and then the patch added islands were ground mounts only. Ground mounts make the island seem bigger while still maintaining a small enough size to make getting from one and to the other a reasonable trek. I think it worked well and allowed me to appreciate both the different atmospheres and my different mounts used per zone riding requirements.
As for things like jumping puzzles it could be as easy as just marking them as an indoor area so you cant mount or adding them to new questing sub zones like they did with timeless, isle of thunder and molten front.
I personally enjoyed what they did in mop where the main world was flying and then the patch added islands were ground mounts only. Ground mounts make the island seem bigger while still maintaining a small enough size to make getting from one and to the other a reasonable trek. I think it worked well and allowed me to appreciate both the different atmospheres and my different mounts used per zone riding requirements.
As for things like jumping puzzles it could be as easy as just marking them as an indoor area so you cant mount or adding them to new questing sub zones like they did with timeless, isle of thunder and molten front.
- Castile
- Petopia Artist
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Re: Flying in WoD
As someone who played long before flying was a thing and the FP was the only way you could fly - this was never a game breaking thing for me. I kinda like being forced to use my ground mounts for awhile and I never try to get rares right off the bat anyway *shrug* either way it will be fine. If ppl want to quit over it, let them. More nodes for us hehehe!!
Shadowlands
Restoration Shaman ~Vaporéon~, Balance Druid ~Sakurie~ , BM Hunter ~Castile~
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Re: Flying in WoD
They said we couldn't fly in WoD------They lied and you don't even need a mount.
Here's the proof.

It was actually a bugged quest where you ride one of those butt-ugly Rylaks from your Horde Garrison to the next town. It was bugged and resulted in a line of people standing on skeletons in mid air and stationary. If you logged out and back in, you fell to your death.
Here's the proof.

It was actually a bugged quest where you ride one of those butt-ugly Rylaks from your Horde Garrison to the next town. It was bugged and resulted in a line of people standing on skeletons in mid air and stationary. If you logged out and back in, you fell to your death.

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Re: Flying in WoD
The key thing is that they wanted to introduce TI style content across Deanor. Their vision of that required no flying.
But the immense QQ is such that they are going to have to retrofit or remove that content as a result. Theykve done a bit of that already in making some of the rares one-time-only.
I can't see them doing the fixes suggested here just to get around allowing flying. They are behind schedule already. Stuff will just get removed, or leveling characters will be screwed because a lvl 100 is hovering over and camping a spot. Just like the Crystal of Insanity in Valley of Four Winds, or the fishing charm.
But the immense QQ is such that they are going to have to retrofit or remove that content as a result. Theykve done a bit of that already in making some of the rares one-time-only.
I can't see them doing the fixes suggested here just to get around allowing flying. They are behind schedule already. Stuff will just get removed, or leveling characters will be screwed because a lvl 100 is hovering over and camping a spot. Just like the Crystal of Insanity in Valley of Four Winds, or the fishing charm.
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Re: Flying in WoD
TI style content ages too fast. I don't think it justifies grounding everyone on a continent for the entire expansion. And a max level character doesn't need flying in order to camp a spot. I'm glad they haven't yet caved to the immense pro-grounding QQ. Flying being eventually available in many areas opens up more options in types of content.Slickrock wrote:The key thing is that they wanted to introduce TI style content across Deanor. Their vision of that required no flying.
But the immense QQ is such that they are going to have to retrofit or remove that content as a result. Theykve done a bit of that already in making some of the rares one-time-only.
I can't see them doing the fixes suggested here just to get around allowing flying. They are behind schedule already. Stuff will just get removed, or leveling characters will be screwed because a lvl 100 is hovering over and camping a spot. Just like the Crystal of Insanity in Valley of Four Winds, or the fishing charm.
- Castile
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Re: Flying in WoD
No they don't need to fly but it makes it easier to swoop in and take something you've fought umpteen mobs to get to. And i wouldn't call it "pro grounding QQ" more like people that understood what Blizzard wanted to acheive with no flying and won't quit the game in a huff if we don't get our way. Don't get me wrong I'm all for it eventually being available but I think there needs to be a decent gap and/or phased areas where you can't fly so content doesn't become trivial. I mean how boring would finding all the chests on the TI be if you could just fly up there and get them?Xota wrote:TI style content ages too fast. I don't think it justifies grounding everyone on a continent for the entire expansion. And a max level character doesn't need flying in order to camp a spot. I'm glad they haven't yet caved to the immense pro-grounding QQ. Flying being eventually available in many areas opens up more options in types of content.Slickrock wrote:The key thing is that they wanted to introduce TI style content across Deanor. Their vision of that required no flying.
But the immense QQ is such that they are going to have to retrofit or remove that content as a result. Theykve done a bit of that already in making some of the rares one-time-only.
I can't see them doing the fixes suggested here just to get around allowing flying. They are behind schedule already. Stuff will just get removed, or leveling characters will be screwed because a lvl 100 is hovering over and camping a spot. Just like the Crystal of Insanity in Valley of Four Winds, or the fishing charm.
Shadowlands
Restoration Shaman ~Vaporéon~, Balance Druid ~Sakurie~ , BM Hunter ~Castile~
Re: Flying in WoD
That's a win win situation. People who doesnt want to fly want challenges, so getting ganked or not getting nodes add to their immersion, not triviliazing their combat and gives them the challenge they want. Win win.Slickrock wrote:pop wrote:People who like leveling slow likes challenges. They shouldn't push or force what they like unto other people. enabling flight would still allow you to enjoy the ground as opposed to vice versa.Kayro wrote:I think no flying until patch 6.1 is a good idea. It means that people who level slow will have time to get to max level, and so those who level fast and won't to all the world bosses and rare spawns first, because they can fly. It also means you can immerse yourself into the game more, seeing it from the ground. Yes, I agree that seeing it from the sky is impressive, but I think if you're made to run everywhere, you pay more attention to your surroundings. Also, you're still able to use that Ashes of al'ar if you'd like, or that nice stone drake that dropped for you a couple of days before. It's just the closet it will get to airborne is jumping off cliffs for a while I'm afraid.
I understand why people are annoyed but Blizzard have to take into account those who automatically like to level slow and those who want to get to end game material. Those who can fly before others may have an advantage when it comes to getting to rare spawns or something like that. They're working their socks off for us this expansion I feel, and not being able to fly is fine with me. I can still trundle around on a cool drake if I felt like it. Just not in towns. Then I'd have people trying to kill me
Not true.
Ganking, competiton for resources, and competiton for rares all changes with immediate flight at 100.
Also, parts of the content, like the jumping puzzles, are trivialized.
It's readilly apparent that Blizz is going to cave to the flying QQ, and it's a shame that we will loose some of the content they had planned for a no-fly world.
