https://www.wowhead.com/news/marksmansh ... 1-1-364067
Patch 11.1
- Vephriel
- Illustrious Master Hunter

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Re: Patch 11.1
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- Screenshot 2025-01-17 175105.png (130.25 KiB) Viewed 10441 times
Re: Patch 11.1
Yay!
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WerebearGuy
- Pet Finder
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Re: Patch 11.1
I personally couldn't care less since I don't like MM as a spec, but this is spectacular news for everyone who likes MM. I doubt they're gonna balance it well enough so that both petless and pet options are equal within a tiny margin, but who cares about that? You got your pets back, and that's a win no matter how you look at it.

I advocate for immersive features that will never happen. Why do I even bother?
I also do things in WoW that maaaaay not be fully intended. Beta testing live content!
- Bunny._.Harvestman
- Apprentice Hunter

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Re: Patch 11.1
I just hope BM still gets the one pet node option. I want my NIght Elf with her Ban'thalos to be able to Shadow Meld and Spirit Walk together when we are guarding flags etc.
>( ˶• ⩊ •˶ )<
o7 Meowdy
I'm Bunny Harvestman!
o7 Meowdy
I'm Bunny Harvestman!
- worgpower
- Community Resource

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Re: Patch 11.1
I’m not a MM player specifically, but I’m happy for those people who will still use their pet. Having two choices will be good for MM, because without the pet, mm has the buttons to themselves and they can have master’s call, lust, and fortitude of the bear at the same time which other hunter specs cannot have. Having a pet will be good for delves and other solo content. But I have seen the mm community divided between people being frustrated for the pet removal while other people tell them to play BM. But good for blizzard for listening to this kind of feedback
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Valnaaros
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Re: Patch 11.1
I was able to find two more Bombshells


Re: Patch 11.1
Spawns during the world quest, Contraband Banned. This quest is only available if you're contracted to the Blackwater Raiders but you can choose a new contract after each weekly reset. It's possible to get someone else to spawn the crab for you but you'd have to tame it before it was killed.
Shaman avatar by Spiritbinder.
Re: Patch 11.1
I wonder if other contracts might have other WQs with unique pet colours. :/
Shaman avatar by Spiritbinder.
- worgpower
- Community Resource

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Re: Patch 11.1
Nice, another pet tied to a world quest, I wonder how long it will take to pop up after patch release
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WerebearGuy
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Re: Patch 11.1
User 'Goblin-Hunter' on secret finders found a really nice bomb crab; it has TONS of possible looks. Freckles 2.0! I think I got all the colors, but I'm not sure since I can't check wowhead (it's not up on the database as of this post).
- Escaped Bombshell





- Escaped Bombshell





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- Location and image courtesy of Goblin-Hunter on the Secret Finders Discord
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I advocate for immersive features that will never happen. Why do I even bother?
I also do things in WoW that maaaaay not be fully intended. Beta testing live content!
Re: Patch 11.1
I'm pretty sure BM is getting a one pet option, Makes the pet 10 percent larger and give it 35 percent more damage.
- worgpower
- Community Resource

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Re: Patch 11.1
I’m pretty sure you can balance it out with the glyph of lesser proportions
- braunmar
- Apprentice Hunter

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Re: Patch 11.1
The Escaped Bombshells are all down in the sewer in Tailgate Park. All Mechanical. Just wanted to confirm the finding by 'Goblin-Hunter'.
- worgpower
- Community Resource

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Re: Patch 11.1
They’re still mechanicals lol, I thought they would straight up make them crabs. In previous pages I said I liked them as mechanical, reason being is they have the defensive ability and now that we will be able to switch specs, I can give my scalehides a vacation and run with a mechanical for solo content, in this case a bomb crab protecting me from harm
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WerebearGuy
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Re: Patch 11.1
My issue with them being mechanicals is that I can't give them the crab shank when they are very clearly crabs. The cave crabs use the same body as the bomb crabs, and they're the right family. Unless there's some incredibly obscure lore on one of the bomb crab battle pets or a random goblin instruction manual (lol), there's no reason for them to be crabs. If they go live as mechanicals, then so be it, but I'll remain salty and knifeless regardless.

I advocate for immersive features that will never happen. Why do I even bother?
I also do things in WoW that maaaaay not be fully intended. Beta testing live content!
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Valnaaros
- Pet Finder
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Re: Patch 11.1
It is mentioned somewhere in Undermine that they are just normal hermit crabs that due to the polluted environment of Undermine have used bombs as their shell, so there isn't anything about them that is Mechanical exactly. It would be like making the cave crabs into Shale Beasts since they have stone as part of (possibly entirely) of their shell.
Re: Patch 11.1
- worgpower
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