Midnight Alpha/Beta Thread
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Valnaaros
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Valnaaros
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Valnaaros
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Re: Midnight Alpha/Beta Thread
So far, Haranir are not available for testing. They can be unlocked, but they are not shown on the character creation screen. As for Blister Creepers, they are currently only in the Voidstorm, which can only be accessed after finishing the questlines of Eversong, Zul'Aman, and Harandar. There isn't a way to get there beforehand by yourself.worgpower wrote: ↑Thu Oct 23, 2025 10:03 am Once I get into beta, hopefully I can quickly copy my account data before it breaks so I can see how these guys look when tamed, I was able to do that in tww beta before it broke so I was able we to test blood beasts. Explaining skills, hopefully the haranir allied race can be tested soon so we can test florafaun taming before release cuz it will have the mend pet bug too at the beginning
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WerebearGuy
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WerebearGuy
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Valnaaros
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Lol that is a first for me. A tameable humanoid shaped creature. I still miss my fog beast from tww beta, if it had crawling animations it would be a decent pet
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WerebearGuy
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Valnaaros
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Re: Midnight Alpha/Beta Thread
The tamable Harrower is right at the very start of the Voidstorm, so it is seen very quickly. The Ultradon is a quest objective, so it also would be found quickly. There is a fair chance that anything that isn't intended to be tamable or would cause problems if they remain tamable won't stay tamable to Live. I do agree that both creatures are seen being used by NPCs in Voidstorm and so they could be tamable. Like Worg said, Lesser Dragonkin could be a fit for Harrowers. Maybe Bats, but that would be pushing it. A Gargoyle family would be best, which would including the Flayers from WW. Ultradons don't really fit into anything due to how unique they are, so they would have to have their own family.WerebearGuy wrote: ↑Fri Oct 24, 2025 10:12 am I was really hoping those two "Ravagers" would be hidden in plain sight long enough for them to be available on live like the baby salamander and burrowing worm were. Oh well. Blizzard knows the correct solution though; just make those models tameable by default. There are enough instances (at least that I've seen from other alpha testers) of those things being tamed by NPCs, or at the very least stabled.
