may i know would you mind sharing the coordinates or a screenshot of the location in the map? thank you!!WerebearGuy wrote: ↑Fri Nov 14, 2025 5:35 pm Verifying/Reconfirming that the zombird is indeed tameable, yay. Shame it has the horrible flaw of forgetting how to fly once tamed, but this is still nice. I almost didn't see this thing because it kept disappearing into the mist around Halazzi's shrine in Zul'Aman lol.
Midnight Alpha/Beta Thread
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leafontrip
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Re: Midnight Alpha/Beta Thread
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leafontrip
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leafontrip
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leafontrip
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Re: Midnight Alpha/Beta Thread
may i know if this ultradon is still tamable? if yes, may know what are the coordinates? thank you!!
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leafontrip
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WerebearGuy
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Re: Midnight Alpha/Beta Thread
Tor'go is spawned during one of the Worldsoul Memory events that spawn in the Ringing Deeps. You might have to do a few before it shows up since it's a rare, but it shouldn't take too long.
The paint-crazed NPCs are spawned during this quest: https://www.wowhead.com/beta/quest=92695/the-stroke-of-storms
The Ultradon was made untameable, unfortunately. It was not intended to be tamed, but was accidentally given the same taming data as the nearby ravagers.

I advocate for immersive features that will never happen. Why do I even bother?
I also do things in WoW that maaaaay not be fully intended. Beta testing live content!
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Valnaaros
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Re: Midnight Alpha/Beta Thread
I don't know how Sinewshredder (the Ultradon) was accidentally made tamable. There aren't any Ravagers nearby where he is located. Possibly a reused ID from an NPC that was a Ravager or something.
Re: Midnight Alpha/Beta Thread
I discovered that the mount and wild models use the same texture format - and for the blue and void mounts the body/glow textures are identical between models.
I assumed 'white' was the same but didn't look closely until I came to take mount model shots. It turns out the two 'whites' are a little different, and the mount texture could be copied to the wild model to creature a more golden version.
See the comparison image. The top is the current wild 'white', while the bottom is the mount textures applied to the wild model. The result is a much golder colour.
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WerebearGuy
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Re: Midnight Alpha/Beta Thread

I advocate for immersive features that will never happen. Why do I even bother?
I also do things in WoW that maaaaay not be fully intended. Beta testing live content!
- worgpower
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Re: Midnight Alpha/Beta Thread
Re: Midnight Alpha/Beta Thread
Oh wow! On Midnight or live?worgpower wrote: ↑Sat Jan 03, 2026 12:48 pm Bottom one uses a more holy look to it, I like it. Btw I’m super late to notify here, but normal tallstrider animations have been changed. The first ever creature in wow to ever receive two animation updates. Hawkstriders still use their fast animation and hornstriders are still slow mo
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Re: Midnight Alpha/Beta Thread
It’s been changed on midnight roughly the same as the new horse rigWain wrote: ↑Sat Jan 03, 2026 1:02 pmOh wow! On Midnight or live?worgpower wrote: ↑Sat Jan 03, 2026 12:48 pm Bottom one uses a more holy look to it, I like it. Btw I’m super late to notify here, but normal tallstrider animations have been changed. The first ever creature in wow to ever receive two animation updates. Hawkstriders still use their fast animation and hornstriders are still slow mo
Re: Midnight Alpha/Beta Thread

I hope they copy it over. Actually, I wish I'd seen it sooner: maybe I could have convinced them to use it for the Lightbloom mana wyrms. Probably way too late now.
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WerebearGuy
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Re: Midnight Alpha/Beta Thread

I advocate for immersive features that will never happen. Why do I even bother?
I also do things in WoW that maaaaay not be fully intended. Beta testing live content!
Re: Midnight Alpha/Beta Thread
Top: New in Midnight
Bottom: Currently live.
- Vephriel
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Re: Midnight Alpha/Beta Thread
Some gif comparisons I captured real quick:
- Attachments
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- run1.gif (1.48 MiB) Viewed 481 times
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- run2.gif (2.6 MiB) Viewed 481 times
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WerebearGuy
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Re: Midnight Alpha/Beta Thread

I advocate for immersive features that will never happen. Why do I even bother?
I also do things in WoW that maaaaay not be fully intended. Beta testing live content!
Re: Midnight Alpha/Beta Thread
The hornstrider model from DF also still uses the stiff-neck animation in Midnight.
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Re: Midnight Alpha/Beta Thread
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WerebearGuy
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Re: Midnight Alpha/Beta Thread
Also, we will have access to the new Eversong Woods in the sense that you can fly there, but you will obviously be ported out by a spell that both silences AND pacifies you. So, don't bother trying to get any early tames, it won't work. You can get an early view of the zones at least! I tried extensively on PTR to break that debuff, and nothing could counter it. No early tames for any of us lol

I advocate for immersive features that will never happen. Why do I even bother?
I also do things in WoW that maaaaay not be fully intended. Beta testing live content!









