Awwww. Noooaahhh. Fix this so we can have a pretty all-green Quilin! D:Magnakilro wrote:Idk if it was like this before or not but Jade Fragments summoned by Wulon are now beasts and tameable but give 'already controlled' error
New tameables, old beasts
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Re: New tameables, old beasts
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Re: New tameables, old beasts
Note: The hatchlings have a debuff called Premature, which causes them to die after about 8 seconds of hatching.
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Re: New tameables, old beasts
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Re: New tameables, old beasts
Fun fact: These spiders jump at you when attacking and, while I couldn't get a decent screenshot of it, can very much still do so while ice-trapped as long as they had been aggroed first!
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Rest in peace mum. I really did love and miss you, even if I never got to see you.
Re: New tameables, old beasts
Tito's skin is now found on Ripp in Hellfire Peninsula... he's one of the two worgs kept by the houndmaster at Zeth'gor.Junrei wrote:Would be neat to have Tito!Kalliope wrote:I'm in agreement with Zangor on this one, though now I'm curious about Tito from the same fight.
and I agree. If it even resembles a humanoid, it's not worth looking into.
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Re: New tameables, old beasts
But Ripp isn't Tito.Nachtwulf wrote:Tito's skin is now found on Ripp in Hellfire Peninsula... he's one of the two worgs kept by the houndmaster at Zeth'gor.Junrei wrote:Would be neat to have Tito!Kalliope wrote:I'm in agreement with Zangor on this one, though now I'm curious about Tito from the same fight.
and I agree. If it even resembles a humanoid, it's not worth looking into.

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Re: New tameables, old beasts
Trained Jungle Lory, Unga Ingoo Scenario - there are 3 ids on Wowhead (62476, 62479 & 62480) and 3 colours (blue, crimson and green). I'm not sure if all IDs are present, and whether each colour is represented by a different ID. And of course whether they're not tameable, or already controlled or whatnot.
They're not far from the entrance. If you had two friends you could go in, kill the initial ambushers (easy) and then the guy with the lories is just around the corner. He has an awful lot of them!
Re: New tameables, old beasts
Has anyone tried taming cloud serpents? Particulary the ones on Shen'ze Dao island (Shado-pan dailies) which are already "pets" of serpentbinders so it would make sense for us to be able to tame them as well. I'd love to have one of those with me and I can see them being in the Serpent family.
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Re: New tameables, old beasts
Because the Opera event is well.. event, im not sure taming would work, much how if the beast boss in the Ring of Law (which i read was mentioned earlier) could force it to bug if tamed. It sounds too much to me like if Tito was tameable, it'd mess the entire event up cause the game wouldnt recognize him as 'dead'.Kalliope wrote:But Ripp isn't Tito.Nachtwulf wrote:
Tito's skin is now found on Ripp in Hellfire Peninsula... he's one of the two worgs kept by the houndmaster at Zeth'gor.It's not the same!
With Ripp using the skin, im not sure if Blizz would take the extra steps to make a raid boss, 13-14 lvls higher the the current tameable skin, in an event scenario, tameable and code it so the game would register that the npc is no longer present and act as if it had died. Its just too much hassle for me to envision happening. Of course it'd be cute and all the power to Blizz if they feel like they want to work on it and make it happen, but they appear to be working on much, much bigger things ;3
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Re: New tameables, old beasts
Sound logic, except for one glaring detail: killing Tito isn't necessary to beat the encounter. He doesn't even spawn until late in the fight, and only if Dorothee is alive! Whether she would become enraged at the loss of her dog is another story...Xakaal wrote:Because the Opera event is well.. event, im not sure taming would work, much how if the beast boss in the Ring of Law (which i read was mentioned earlier) could force it to bug if tamed. It sounds too much to me like if Tito was tameable, it'd mess the entire event up cause the game wouldnt recognize him as 'dead'.Kalliope wrote:But Ripp isn't Tito.Nachtwulf wrote:
Tito's skin is now found on Ripp in Hellfire Peninsula... he's one of the two worgs kept by the houndmaster at Zeth'gor.It's not the same!
I don't think it's a killing issue that's the problem for him; I think it's the enrage that Dorothee gets when he dies that is.
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Re: New tameables, old beasts
I'm pretty sure they'll never become tameable, I'm afraid(Never hurts to check but I wouldn't get your hopes up high). Serpentbinders aren't 'hunters'. They don't bond with their pets in the same way....they seem to just force them to do their bidding, hense the 'binder' bit. Kinda like how demons are bound to warlocks.Arraine wrote:Hey there!
Has anyone tried taming cloud serpents? Particulary the ones on Shen'ze Dao island (Shado-pan dailies) which are already "pets" of serpentbinders so it would make sense for us to be able to tame them as well. I'd love to have one of those with me and I can see them being in the Serpent family.
Plus they're closer to dragonkin than serpents, regardless of what their label may be since we've had dragons labeled as beasts before.
Re: New tameables, old beasts
It doesn't mean they'll ever become tameable, but they are definitely meant to be beasts.
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Re: New tameables, old beasts
Re: New tameables, old beasts
We already fly them into walls when we're flying drunk and make their hatchlings battle to the death in our minigame. Not to mention slaying the ones that fall to corruption, or in Alani's case, just for the mount. Not really sure what that dragon's alignment is.Junrei wrote:Well I meant closer as in appearances and the lore behind the eastern dragons (plus I'd hazard to guess china might become pretty ruffled if we suddenly start taming serpents they deem god-like in their culture)
Not saying dragon type-anything will ever be tameable, though.
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Re: New tameables, old beasts

There's legends of samurai defeating evil dragons, so slaying them isn't a big deal.
As for driving drunk well....XD I can't say I've ran into a wall....I've nose dived though.
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Re: New tameables, old beasts
Technically, Cloud Serpents are Blizzard's intellectual property that just "happens" to resemble an eastern dragon. (On purpose of course, but hey.) Technically Chinese have no say what Blizzard does with their intellectual property.Junrei wrote:Well I meant closer as in appearances and the lore behind the eastern dragons (plus I'd hazard to guess china might become pretty ruffled if we suddenly start taming serpents they deem god-like in their culture)

I've kind of thought these serpents to be akin to the netherwing of outland as in that they're the "token dragon" of this expansion and probably won't be tameable. Never say never though; we've been surprised before. /shrug
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Re: New tameables, old beasts
Tell that to the chinese and the fact they changed Chen Stormstout's eye color to gold(they used to be green!).Yoruko wrote:Technically, Cloud Serpents are Blizzard's intellectual property that just "happens" to resemble an eastern dragon. (On purpose of course, but hey.) Technically Chinese have no say what Blizzard does with their intellectual property.Junrei wrote:Well I meant closer as in appearances and the lore behind the eastern dragons (plus I'd hazard to guess china might become pretty ruffled if we suddenly start taming serpents they deem god-like in their culture)
I've kind of thought these serpents to be akin to the netherwing of outland as in that they're the "token dragon" of this expansion and probably won't be tameable. Never say never though; we've been surprised before. /shrug
