Search found 13015 matches
- Fri Jul 31, 2026 2:42 am
- Forum: Support
- Topic: Alot of bad gateways lately
- Replies: 66
- Views: 106576
Re: Alot of bad gateways lately
It seems to be more stable now, but I don't want to jinx it. Cross fingers.
- Thu Jul 30, 2026 2:33 am
- Forum: Support
- Topic: Alot of bad gateways lately
- Replies: 66
- Views: 106576
Re: Alot of bad gateways lately
Of all the luck, our server owner is out of town right as this happens.. again :( I have made enquiries with a new web host. I've been hesitant to do so because the site code and databases are old and may be complicated to host these days. But hopefully they'll be easy to move over, even if I have t...
- Wed Jul 29, 2026 6:39 pm
- Forum: Support
- Topic: Alot of bad gateways lately
- Replies: 66
- Views: 106576
Re: Alot of bad gateways lately
I'm not sure what's going on with it right now. I contacted the server owner 8 hours ago but he's out of town again ☹ I'm hoping it corrects itself.
- Tue Jul 28, 2026 10:36 pm
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
Re: Patch 12.1.0 - Curse of Ula'tek
An Isle of Snakes but no mongoose makes me feel sad. A mongoose would have a field day in the Coiled Isle. We should have had to summon a mongoose loa to eat the snake monster 😂 I'm looking forward to taming the new skunks. The snakes, and the pervasive toxic green tainting everything on the Isle, ...
- Mon Jul 20, 2026 1:30 am
- Forum: Mounts
- Topic: Warcraft Mounts corrections
- Replies: 65
- Views: 158637
Re: Warcraft Mounts corrections
Sorry for the necro of this thread but I was browsing mounts and found an error! The Skypaw Glimmerfur mount is listed as available from the Shadowlands Timewalk vendor, but in reality the mount never made it to the game (The vendor sells the Snowpaw Glimmerfur Prowler and Crimson Lupine instead) T...
- Fri Jul 17, 2026 11:06 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
- Thu Jul 16, 2026 7:36 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
- Tue Jul 14, 2026 9:15 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
Re: Patch 12.1.0 - Curse of Ula'tek
For the record, here are the "venom-soaked" ( as I'm calling them) looks that I'm aware of: turtleprimal_dark-venom turtleprimal_green-venom capybara_brown-venom capybara_dark-venom poisondartfrog_blue-venom giantboarblack-venom giantboardarkbrown-venom giantboargrey-venom gianteagle2_brow...
- Tue Jul 14, 2026 9:11 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
- Tue Jul 14, 2026 2:53 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
Re: Patch 12.1.0 - Curse of Ula'tek
Petopia update: I think all the new tameable looks are in! Just finished the turtles. https://www.wow-petopia.com/Patch%2012.1.0.php There are a few other odd looks that are only on untameable things (spectral / stabbed by weapons / etc.) and I'll probably hold off on those until I know they're tame...
- Mon Jul 13, 2026 5:40 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
Re: Patch 12.1.0 - Curse of Ula'tek
An update on looks for 12.1 : I've been working on creating images for all the new "venom soaked" creature looks. The model viewer I use doesn't display these effects so unfortunately they have to be added manually. I'm not an artist, so it's a hard slog to get them looking good enough to ...
- Mon Jul 13, 2026 5:27 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
Re: Patch 12.1.0 - Curse of Ula'tek
None of the Post Cata chimaeras/Rylaks look good; they all look like sick birds with broken wings that has to hop on the ground to move. Sadly, that's the case with pretty much all winged models that run across the ground as followers. They look ridiculous. I've campaigned for that to change but it...
- Sat Jul 11, 2026 12:18 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
Re: Patch 12.1.0 - Curse of Ula'tek
Wain, I wasn't sure where to post this. The website says Radooni (the plant demosaur from Harandar) is tameable in this moment (0.7), but it can't be tamed (I have the book in my account and I've even tried with a Haranir). As always, sorry for using automatic translation. https://i.gyazo.com/4d1ed...
- Fri Jul 10, 2026 12:39 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
Re: Patch 12.1.0 - Curse of Ula'tek
If the feathers are separate from the body, that means that it's possible (not likely or guaranteed) that there could be bald skyfiends? Or are the wing feathers and head feathers connected in that regard? IE if they're bald, they just have no feathers anywhere? This one is so good, but I'm not get...
- Thu Jul 09, 2026 2:38 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
Re: Patch 12.1.0 - Curse of Ula'tek
Update: as far as I can tell, this is the only creature model where the feathers are separate from the body textures. The rest can't be mixed and matched.
- Thu Jul 09, 2026 2:21 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
Re: Patch 12.1.0 - Curse of Ula'tek
I've added some more unused 'skyfiend' (feathered snake-chimaera) looks to the database. Firstly, the new build introduced a new skyfiend mount colour - black and green - which isn't one of the standard colours but would work fine if copied to the wild model. Its quality isn't as high as the previou...
- Tue Jun 30, 2026 11:32 pm
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
Re: Patch 12.1.0 - Curse of Ula'tek
The flying serpent (non mount) still hasn't received any updates, so I've now reported its texture issues as a bug, and mentioned the lack of support for additional colours at the same time. So, hopefully they'll add its full range of colours and be properly implemented.
- Tue Jun 30, 2026 10:29 pm
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
- Tue Jun 30, 2026 10:28 pm
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
Re: Patch 12.1.0 - Curse of Ula'tek
Henri was a special model in 10.2, similar fashion to one color and single models like Loque’nahak, and Sul’raka. I’m happy the other colors make it too. Hopefully for my fellow BM hunters out there and in here, other Grimlynx colors will make it so Rhazul is not alone I'm pretty sure there were ot...
- Tue Jun 30, 2026 5:56 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 130
- Views: 10860
Re: Patch 12.1.0 - Curse of Ula'tek
I’m hoping the red Hydra & venomfangs make it in the next few builds. Don’t forget about the two new skunk looks either. Once patch releases, I can finally return Henri to the wild because I always wanted a proper skunk Thanks for the reminder! With all the new models I completely forgot about ...





